forked from Misaki/GhostEngine
Added `InternalsVisibleTo` attribute for "Ghost.Editor" in `AssemblyInfo.cs`. Added a binary file `Empty.zip` to the project. Added a new `ProjectMetadata` class in `ProjectMetadata.cs`. Added new states and interfaces for managing application states in `EditorState.cs`, `LandingState.cs`, and `IAppState.cs`. Added a notification service in `INotificationService.cs` and `StackedNotificationService.cs`. Added new XAML files for UI components, including `InspectorView.xaml` and `InternalControls.xaml`. Changed the `ProjectInfo` class in `ProjectInfo.cs` to include a `MetadataPath` property instead of `Path` and `EngineVersion`. Changed the `TemplateInfo` class in `TemplateInfo.cs` to use a struct instead of a class for `TemplateData`. Changed the `ProjectService` class to use the new `ProjectRepository` for managing project data. Removed several using directives and the entire `ProjectRepository` class from `ProjectRepository.cs`, replacing it with a new implementation. Removed old methods and properties in `EntityManager` and `World` classes to improve entity management and component handling. Updated the `Ghost.Data.csproj` file to include the new `Empty.zip` file as a content item. Updated the `ProjectRepository` class to manage project data using SQLite. Updated various XAML files to include new styles and controls, improving the overall UI design. Updated the `CreateProjectViewModel` to include a notification service and handle project creation logic. Updated the test project to include references to the new `Ghost.Graphics` project and modified test cases to align with the new structure.
197 lines
6.9 KiB
C#
197 lines
6.9 KiB
C#
using Ghost.Data.Models;
|
|
using Ghost.Data.Repository;
|
|
using Ghost.Data.Resources;
|
|
using System.IO.Compression;
|
|
using System.Text.Json;
|
|
|
|
namespace Ghost.Data.Services;
|
|
|
|
internal partial class ProjectService
|
|
{
|
|
private const string _ASSETS_FOLDER = "Assets";
|
|
private const string _CONFIG_FOLDER = "ProjectConfig";
|
|
private const string _TEMPLATE_CONTENT_FILE = "content.zip";
|
|
|
|
public static void EnsureDefaultTemplate()
|
|
{
|
|
var templates = Directory.GetFiles(DataPath.s_projectTemplateFolder, "template.json", SearchOption.AllDirectories);
|
|
if (templates.Length > 0)
|
|
{
|
|
return; // Default template already exists
|
|
}
|
|
|
|
var defaultTemplatePath = Path.Combine(AppContext.BaseDirectory, "Assets/ProjectTemplates/Empty.zip");
|
|
ZipFile.ExtractToDirectory(defaultTemplatePath, DataPath.s_projectTemplateFolder, true);
|
|
}
|
|
|
|
public static async IAsyncEnumerable<(string path, TemplateInfo info)> GetProjectTemplatesAsync()
|
|
{
|
|
var templatesFolder = DataPath.s_projectTemplateFolder;
|
|
if (!Directory.Exists(templatesFolder))
|
|
{
|
|
yield break;
|
|
}
|
|
|
|
var templates = Directory.GetFiles(DataPath.s_projectTemplateFolder, "template.json", SearchOption.AllDirectories);
|
|
foreach (var templatePath in templates)
|
|
{
|
|
var fileStream = File.OpenRead(templatePath);
|
|
var templateInfo = await JsonSerializer.DeserializeAsync<TemplateInfo>(fileStream, JsonContext.Default.TemplateInfo);
|
|
if (templateInfo == null)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
yield return (templatePath, templateInfo);
|
|
}
|
|
}
|
|
|
|
public static async Task CreateMetadataFileAsync(string path, ProjectMetadata metadata)
|
|
{
|
|
await using var fileStream = File.Create(path);
|
|
await JsonSerializer.SerializeAsync(fileStream, metadata, JsonContext.Default.ProjectMetadata);
|
|
}
|
|
|
|
public static async Task<ProjectMetadata?> LoadMetadataAsync(string ghostprojPath)
|
|
{
|
|
if (!File.Exists(ghostprojPath))
|
|
{
|
|
throw new FileNotFoundException("Project metadata file not found.", ghostprojPath);
|
|
}
|
|
|
|
await using var fileStream = File.OpenRead(ghostprojPath);
|
|
return await JsonSerializer.DeserializeAsync<ProjectMetadata>(fileStream, JsonContext.Default.ProjectMetadata);
|
|
}
|
|
|
|
public static async Task<Result<ProjectMetadataInfo>> ValidateProjectDirectoryAsync(string? projectDirectory)
|
|
{
|
|
if (string.IsNullOrWhiteSpace(projectDirectory) || !Directory.Exists(projectDirectory))
|
|
{
|
|
return Result<ProjectMetadataInfo>.Error("Project directory is invalid or does not exist.");
|
|
}
|
|
|
|
var projectAssetsPath = Path.Combine(projectDirectory, _ASSETS_FOLDER);
|
|
var projectConfigPath = Path.Combine(projectDirectory, _CONFIG_FOLDER);
|
|
if (!Directory.Exists(projectAssetsPath) || !Directory.Exists(projectConfigPath))
|
|
{
|
|
return Result<ProjectMetadataInfo>.Error("Project folder structure is invalid.");
|
|
}
|
|
|
|
var metadataPath = Directory.GetFiles(projectDirectory, $"*.{ProjectMetadata.PROJECT_EXTENSION}", SearchOption.TopDirectoryOnly).FirstOrDefault();
|
|
if (string.IsNullOrWhiteSpace(metadataPath) || !File.Exists(metadataPath))
|
|
{
|
|
return Result<ProjectMetadataInfo>.Error("Project metadata file not found.");
|
|
}
|
|
|
|
var metadata = await LoadMetadataAsync(metadataPath);
|
|
if (metadata == null)
|
|
{
|
|
return Result<ProjectMetadataInfo>.Error("Project metadata file is corrupted or invalid.");
|
|
}
|
|
|
|
return Result<ProjectMetadataInfo>.OK(new(metadataPath, metadata));
|
|
}
|
|
|
|
private static async ValueTask SetupRequestFolderAsync(string projectDirectory, string templateDirectory)
|
|
{
|
|
var projectAssetsPath = Path.Combine(projectDirectory, _ASSETS_FOLDER);
|
|
var projectConfigPath = Path.Combine(projectDirectory, _CONFIG_FOLDER);
|
|
var templateContentPath = Path.Combine(templateDirectory, _TEMPLATE_CONTENT_FILE);
|
|
|
|
Directory.CreateDirectory(projectAssetsPath);
|
|
if (File.Exists(templateContentPath))
|
|
{
|
|
await Task.Run(() =>
|
|
{
|
|
ZipFile.ExtractToDirectory(templateContentPath, projectAssetsPath);
|
|
});
|
|
}
|
|
|
|
Directory.CreateDirectory(projectConfigPath);
|
|
}
|
|
}
|
|
|
|
internal partial class ProjectService : IDisposable
|
|
{
|
|
private readonly ProjectRepository _repository = new(DataPath.s_applicationDataFolder);
|
|
|
|
public Task AddProjectAsync(ProjectInfo project)
|
|
{
|
|
return _repository.AddProjectAsync(project);
|
|
}
|
|
|
|
public async Task<ProjectInfo> AddProjectAsync(string name, string path)
|
|
{
|
|
var project = new ProjectInfo
|
|
{
|
|
Name = name,
|
|
MetadataPath = path,
|
|
};
|
|
await _repository.AddProjectAsync(project);
|
|
|
|
return project;
|
|
}
|
|
|
|
public Task RemoveProjectAsync(ProjectInfo project)
|
|
{
|
|
return _repository.RemoveProjectAsync(project);
|
|
}
|
|
|
|
public Task UpdateProjectAsync(ProjectInfo project)
|
|
{
|
|
return _repository.UpdateProjectAsync(project);
|
|
}
|
|
|
|
public IAsyncEnumerable<ProjectInfo> LoadAllProjectAsync()
|
|
{
|
|
return _repository.LoadProjectsAsync();
|
|
}
|
|
|
|
public async Task<Result<ProjectInfo>> CreateProjectAsync(string projectName, string projectDirectory, Version engineVersion, string templatePath)
|
|
{
|
|
try
|
|
{
|
|
var projectPath = Path.Combine(projectDirectory, projectName);
|
|
if (!Directory.Exists(projectPath))
|
|
{
|
|
Directory.CreateDirectory(projectPath);
|
|
}
|
|
else
|
|
{
|
|
// Check if folder is empty
|
|
if (Directory.EnumerateFiles(projectPath, "*", SearchOption.AllDirectories).Any())
|
|
{
|
|
return new(false, null, "Directory is not empty");
|
|
}
|
|
}
|
|
|
|
var metadata = new ProjectMetadata(projectName, engineVersion);
|
|
var metadataPath = Path.Combine(projectPath, $"{projectName}.{ProjectMetadata.PROJECT_EXTENSION}");
|
|
await CreateMetadataFileAsync(metadataPath, metadata);
|
|
await SetupRequestFolderAsync(projectPath, templatePath);
|
|
|
|
var info = await AddProjectAsync(projectName, metadataPath);
|
|
return new(true, info);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
return Result<ProjectInfo>.Error($"Failed to create project: {e.Message}");
|
|
}
|
|
}
|
|
|
|
public async Task<Result<ProjectMetadataInfo>> AddProjectFromDirectoryAsync(string projectDirectory)
|
|
{
|
|
var result = await ValidateProjectDirectoryAsync(projectDirectory);
|
|
if (result.success)
|
|
{
|
|
await AddProjectAsync(result.data.Metadata.Name, result.data.Path);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_repository.Dispose();
|
|
}
|
|
} |