Files
GhostEngine/Ghost.ArcEntities/World.cs
2025-12-02 16:40:23 +09:00

110 lines
2.2 KiB
C#

using System.Runtime.CompilerServices;
namespace Ghost.ArcEntities;
public partial class World
{
private static List<World> s_worlds = new(4);
private static Queue<WorldID> s_freeWorldSlots = new();
public static int WorldCount => s_worlds.Count - s_freeWorldSlots.Count;
public static World Create(int entityCapacity = 16)
{
lock (s_worlds)
{
if (s_freeWorldSlots.TryDequeue(out var index))
{
s_worlds[index] = new World(index, entityCapacity);
}
else
{
if (s_worlds.Count >= WorldID.MaxValue)
{
throw new InvalidOperationException("Maximum number of worlds reached");
}
index = (WorldID)s_worlds.Count;
s_worlds.Add(new World(index, entityCapacity));
}
return s_worlds[index];
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static World GetWorld(int index)
{
return s_worlds[index];
}
}
public partial class World : IDisposable, IEquatable<World>
{
private readonly WorldID _id;
private bool _isDisposed = false;
public WorldID ID => _id;
private World(WorldID id, int entityCapacity)
{
_id = id;
}
~World()
{
Dispose();
}
public bool Equals(World? other)
{
if (other is null)
{
return false;
}
if (ReferenceEquals(this, other))
{
return true;
}
return _id == other._id;
}
public override int GetHashCode()
{
return _id.GetHashCode();
}
public override bool Equals(object? obj)
{
return obj is World other && Equals(other);
}
public static bool operator ==(World? left, World? right)
{
return left?.Equals(right) ?? right is null;
}
public static bool operator !=(World? left, World? right)
{
return !(left == right);
}
public void Dispose()
{
if (_isDisposed)
{
return;
}
s_freeWorldSlots.Enqueue(_id);
_isDisposed = true;
GC.SuppressFinalize(this);
}
}