forked from Misaki/GhostEngine
15 lines
434 B
C#
15 lines
434 B
C#
using Ghost.Editor.Core.Inspector;
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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namespace Ghost.Editor.Core.SceneGraph;
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public sealed partial class SceneNode : SceneGraphNode, IInspectable
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{
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public IconSource? Icon => throw new NotImplementedException();
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public UIElement? HeaderContent => throw new NotImplementedException();
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public UIElement? InspectorContent => throw new NotImplementedException();
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}
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