Files
GhostEngine/Ghost.Entities/Entity.cs
Misaki 2881fda112 Refactor component registration, update deps, improve JSON
- Updated Misaki.HighPerformance package versions in Core and Graphics projects.
- Added IsTrimmable to Ghost.Engine.csproj for trimming support.
- Renamed GetOrRegisterComponent to GetOrRegisterComponentID and updated all usages.
- Component registration codegen now uses a static class with [ModuleInitializer], no longer requires [EngineEntry].
- Improved JSON serialization: added string support, introduced Utf8JsonObjectScope/ArrayScope, and new extension methods for cleaner JSON writing.
- Removed [SkipLocalsInit] from Hierarchy and LocalToWorld.
- Fixed Entity.Invalid to use INVALID_ID for both fields.
- Minor cleanup: clarified comments, reorganized Ghost.Generator in solution, and disabled component serialization generator.
2025-12-21 22:18:25 +09:00

48 lines
1.1 KiB
C#

using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ghost.Entities;
[StructLayout(LayoutKind.Sequential, Size = 8)]
public readonly record struct Entity
{
public const EntityID INVALID_ID = -1;
private readonly EntityID _id;
private readonly GenerationID _generation;
public EntityID ID
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _id;
}
public GenerationID Generation
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _generation;
}
public bool IsValid
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => ID != INVALID_ID;
}
public static Entity Invalid
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => new(INVALID_ID, INVALID_ID);
}
internal Entity(EntityID id, GenerationID generation)
{
_id = id;
_generation = generation;
}
public override string ToString()
{
return $"Entity {{ Index: {ID}, Generation: {Generation} }}";
}
}