Re-encoding all files with utf-8;

This commit is contained in:
2025-11-04 13:31:21 +09:00
parent 017153aa02
commit 2612e19d35
178 changed files with 178 additions and 178 deletions

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global using EntityID = System.Int32;
global using EntityID = System.Int32;
global using GenerationID = System.UInt16;
global using WorldID = System.UInt16;

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using Ghost.Core;
using Ghost.Core;
using Misaki.HighPerformance.LowLevel.Collections;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;

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namespace Ghost.Entities.Components;
namespace Ghost.Entities.Components;
public interface IComponentData
{

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namespace Ghost.Entities.Components;
namespace Ghost.Entities.Components;
public abstract class ScriptComponent : IComponentData
{

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using System.Runtime.CompilerServices;
using System.Runtime.CompilerServices;
using System.Text.Json.Serialization;
namespace Ghost.Entities;

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using Ghost.Core;
using Ghost.Core;
using Ghost.Entities.Components;
using Ghost.Entities.Query;
using System.Runtime.CompilerServices;

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<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>

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using Ghost.Core;
using Ghost.Core;
namespace Ghost.Entities.Query;

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using Ghost.Core;
using Ghost.Core;
using Misaki.HighPerformance.LowLevel.Buffer;
using Misaki.HighPerformance.LowLevel.Collections;

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using Ghost.Entities.Components;
using Ghost.Entities.Components;
using System.Runtime.CompilerServices;
namespace Ghost.Entities.Query;

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namespace Ghost.Entities.Systems;
namespace Ghost.Entities.Systems;
/// <summary>
/// Attribute to declare that a system depends on one or more other systems.

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using System.Reflection;
using System.Reflection;
namespace Ghost.Entities.Systems;

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namespace Ghost.Entities.Systems;
namespace Ghost.Entities.Systems;
public struct SystemState
{

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using System.Runtime.CompilerServices;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ghost.Entities.Systems;

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namespace Ghost.Entities;

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using Ghost.Core;
using Ghost.Entities.Components;

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using Ghost.Entities.Components;
using Ghost.Entities.Query;

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using Ghost.Entities.Components;

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using Ghost.Entities.Components;
using Ghost.Entities.Query;

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using Ghost.Entities.Components;
using Ghost.Entities.Components;
using Ghost.Entities.Query;
using Ghost.Entities.Systems;
using System.Diagnostics;