Refactor project management and enhance architecture

Added a new static class `AssetsPath` for asset management.
Added a new icon file (`icon-256.ico`) for UI representation.
Added new package references to enhance functionality.
Added internals visibility attributes for better testing.
Added a new `EngineEditorViewModel` class for MVVM support.
Added a new `GameObject` class for component management.
Added a new `BitSet` class for efficient bit manipulation.
Added various utility classes to support the new entity system.

Changed the `ID` property in `ProjectInfo` to internal.
Changed the `AddProjectAsync` method to return the created `ProjectInfo`.
Changed the connection string retrieval method to use the new `Command` constant.
Changed the `DataPath` class to use `readonly` fields for folder paths.
Changed the `ActivationHandler` class to use new `DataPath` constants.
Changed the `OpenProjectPage` layout and interaction for better UI.

Updated the target framework to a newer version for compatibility.
Updated the `ProjectService` to use new constants from `DataPath`.
Updated the `World` class to improve entity management.

Refactored the `ProjectRepository` class to encapsulate SQL commands.
Refactored the `Transform` class to use properties for better encapsulation.
This commit is contained in:
2025-04-05 16:07:53 +09:00
parent 62fe30ff2b
commit 7cd881b7d4
44 changed files with 1672 additions and 247 deletions

View File

@@ -4,6 +4,7 @@ using Ghost.Data.Models;
using Ghost.Data.Services;
using Ghost.Editor.Contracts;
using Ghost.Editor.Helpers;
using Ghost.Editor.View.Windows;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
@@ -68,6 +69,11 @@ internal partial class CreateProjectViewModel(ProjectService projectService) : O
var projectPath = await projectService.CreateProjectAsync(ProjectName, ProjectLocation, SelectedTemplate.directory);
var packageVersion = Package.Current.Id.Version;
await projectService.AddProjectAsync(ProjectName, projectPath, new System.Version(packageVersion.Major, packageVersion.Minor, packageVersion.Build));
var newProject = await projectService.AddProjectAsync(ProjectName, projectPath, new System.Version(packageVersion.Major, packageVersion.Minor, packageVersion.Build));
if (EngineEditorWindow.TryLoadProject(newProject))
{
App.GetService<LandingWindow>().Close();
}
}
}

View File

@@ -0,0 +1,17 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ghost.Data.Models;
using Ghost.Engine.Resources;
namespace Ghost.Editor.ViewModel.Windows;
internal partial class EngineEditorViewModel : ObservableRecipient
{
public string engineVersionDescriptor = $"{EngineData.ENGINE_NAME} - {EngineData.ENGINE_VERSION}";
[ObservableProperty]
public partial ProjectInfo CurrentProject
{
get;
set;
}
}