Update AssetDatabase
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@@ -1,10 +1,12 @@
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using Ghost.Data.Models;
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namespace Ghost.Editor.Core.Utilities;
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internal static class FileExtensions
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{
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public const string META_FILE_EXTENSION = ".gmeta";
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public const string PROJECT_FILE_EXTENSION = ".gproj";
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public const string PROJECT_FILE_EXTENSION = "." + ProjectMetadata.PROJECT_FILE_EXTENSION_NAME;
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public const string TEMPLATE_FILE_EXTENSION = ".gtmpl";
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public const string SCENE_FILE_EXTENSION = ".gscene";
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public const string ASSET_FILE_EXTENSION = ".gasset";
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