Refactor project structure and improve performance

Changed the `ProjectRepository` class to be static for easier usage.
Changed `ProjectService` constants to public properties for accessibility.
Changed `App.xaml` to consolidate theme resources into `Override.xaml`.
Changed `App.xaml.cs` to implement an `AppStateMachine` for better state management.
Changed `ConsolePage` and `HierarchyPage` to utilize the new ViewModel structure.
Changed `ProjectPage` to use the `ExplorerItem` model for asset display.
Changed `Entity` and `EntityManager` to enhance component management with a new `IComponentData` interface.
Changed the `Logger` class to introduce structured logging functionality.
Changed the system architecture to support dependency management for better organization.
Changed the `QueryEnumerable` class to allow for more flexible entity queries.
Changed the `TypeHandle` class to improve efficiency in retrieving type handles.
Changed the `World` class to support robust world management and multiple worlds.
Updated the `Test` class to demonstrate the new entity and component management system.
This commit is contained in:
2025-06-05 21:45:50 +09:00
parent 61bbb1bc68
commit bab3be2508
69 changed files with 2184 additions and 1582 deletions

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@@ -0,0 +1,24 @@
using Ghost.Entities;
using Ghost.Entities.Components;
using System.Runtime.CompilerServices;
namespace Ghost.Engine.Components;
[SkipLocalsInit]
public struct Hierarchy : IComponentData
{
public Entity parent;
public Entity firstChild;
public Entity nextSibling;
public static Hierarchy Root
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => new()
{
parent = Entity.Invalid,
firstChild = Entity.Invalid,
nextSibling = Entity.Invalid
};
}
}

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@@ -0,0 +1,21 @@
using Ghost.Engine.Helpers;
using Ghost.Entities.Components;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace Ghost.Engine.Components;
[SkipLocalsInit]
public struct LocalToWorld : IComponentData
{
public Matrix4x4 matrix;
public static LocalToWorld Identity
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => new()
{
matrix = MatrixHelpers.CreateTRS(Vector3.Zero, Quaternion.Identity, Vector3.One)
};
}
}

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@@ -1,77 +0,0 @@
using Ghost.Engine.Helpers;
using Ghost.Entities;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace Ghost.Engine.Components;
public struct Transform : IComponentData
{
private Vector3 _position = Vector3.Zero;
public Vector3 Position
{
get => _position;
set
{
_position = value;
hasChanged = true;
UpdateMatrices();
}
}
private Quaternion _rotation = Quaternion.Identity;
public Quaternion Rotation
{
get => _rotation;
set
{
_rotation = value;
hasChanged = true;
UpdateMatrices();
}
}
private Vector3 _scale = Vector3.One;
public Vector3 Scale
{
get => _scale;
set
{
_scale = value;
hasChanged = true;
UpdateMatrices();
}
}
public bool hasChanged;
private Matrix4x4 _localToWorldMatrix;
private Matrix4x4 _worldToLocalMatrix;
public readonly Matrix4x4 LocalToWorldMatrix => _localToWorldMatrix;
public readonly Matrix4x4 WorldToLocalMatrix => _worldToLocalMatrix;
public static Transform Default
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => new(Vector3.Zero, Quaternion.Identity, Vector3.One);
}
public Transform(Vector3 position, Quaternion rotation, Vector3 scale)
{
_position = position;
_rotation = rotation;
_scale = scale;
hasChanged = false;
_localToWorldMatrix = Matrix4x4.Identity;
_worldToLocalMatrix = Matrix4x4.Identity;
UpdateMatrices();
}
private void UpdateMatrices()
{
_localToWorldMatrix = MatrixHelpers.CreateTRS(_position, _rotation, _scale);
Matrix4x4.Invert(_localToWorldMatrix, out _worldToLocalMatrix);
}
}

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@@ -1,25 +1,16 @@
using Ghost.Engine.Models;
using Ghost.Engine.Services;
namespace Ghost.Engine;
internal class EngineCore
internal class EngineCore : IDisposable, IAsyncDisposable
{
public static EngineCore? Current
public async Task StartAsync(LaunchArgument args)
{
get;
private set;
}
public static async Task StartAsync(LaunchArgument args)
{
if (Current != null)
{
return;
}
Current = new EngineCore();
ActivationHandler.Handle(args);
Logger.LogInfo("Engine started successfully.");
await Task.CompletedTask;
}
@@ -27,4 +18,14 @@ internal class EngineCore
{
await Task.CompletedTask;
}
public void Dispose()
{
ShutDownAsync().GetAwaiter().GetResult();
}
public async ValueTask DisposeAsync()
{
await ShutDownAsync();
}
}

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@@ -0,0 +1,56 @@
using System.Diagnostics;
namespace Ghost.Engine.Models;
public enum LogLevel
{
Info,
Warning,
Error
}
internal class LogMessage
{
public LogLevel Level
{
get; set;
}
public string Message
{
get; set;
}
public StackTrace? StackTrace
{
get; set;
}
public DateTime Timestamp
{
get; set;
}
public LogMessage(LogLevel level, string message, StackTrace? stackTrace = null)
{
Level = level;
Message = message;
StackTrace = stackTrace;
Timestamp = DateTime.Now;
}
public override string ToString()
{
return $"{Timestamp:HH:mm:ss} [{Level}] {Message}";
}
public string ToStringWithStackTrace()
{
if (StackTrace == null)
{
return ToString();
}
return $"{ToString()}\n{StackTrace}";
}
}

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@@ -0,0 +1,73 @@
using Ghost.Engine.Models;
using System.Diagnostics;
namespace Ghost.Engine.Services;
internal enum LogChangeType
{
LogAdded,
LogRemoved,
LogsCleared
}
public static class Logger
{
private const int _MAX_LOGS = 4096;
private static readonly List<LogMessage> _logs = new();
internal static List<LogMessage> Logs => _logs;
internal static event Action<LogChangeType>? OnLogsUpdate;
internal static bool HasStackTrace
{
get; set;
}
private static void LogInternal(LogLevel level, string message, int skipFrame)
{
if (_logs.Count >= _MAX_LOGS)
{
_logs.RemoveAt(0);
OnLogsUpdate?.Invoke(LogChangeType.LogRemoved);
}
StackTrace? stackTrace = null;
if (HasStackTrace)
{
stackTrace = new StackTrace(skipFrame, true);
}
var logMessage = new LogMessage(level, message, stackTrace);
_logs.Add(logMessage);
OnLogsUpdate?.Invoke(LogChangeType.LogAdded);
}
public static void Log(LogLevel level, string message)
{
LogInternal(level, message, 2);
}
public static void LogInfo(string message)
{
LogInternal(LogLevel.Info, message, 3);
}
public static void LogWarning(string message)
{
LogInternal(LogLevel.Warning, message, 3);
}
public static void LogError(string message)
{
LogInternal(LogLevel.Error, message, 3);
}
internal static void Clear()
{
_logs.Clear();
OnLogsUpdate?.Invoke(LogChangeType.LogsCleared);
}
}