Files
GhostEngine/Ghost.Entities.Test/ArcEntityTest.cs

74 lines
2.1 KiB
C#

using Ghost.Test.Core;
using Misaki.HighPerformance.Jobs;
using Misaki.HighPerformance.LowLevel.Buffer;
using Misaki.HighPerformance.Mathematics;
using System;
namespace Ghost.Entities.Test;
internal struct TestEntityQueryJob : IJobEntityParallel<Transform>
{
public readonly void Execute(Entity entity, ref Transform transform)
{
transform.position += new float3(10, 10, 10);
}
}
public partial class ArcEntityTest : ITest
{
private World _world = null!;
private JobScheduler _jobScheduler = null!;
public void Setup()
{
_world = World.Create();
_jobScheduler = new JobScheduler(4);
}
public void Run()
{
var entity1 = _world.EntityManager.CreateEntity(ComponentTypeID<Transform>.value);
_world.EntityManager.AddComponent(entity1, new Mesh { index = 1 });
var queryID = new QueryBuilder().WithAll<Transform>().Build(_world);
ref var query = ref _world.GetEntityQueryReference(queryID);
var testJob = new TestEntityQueryJob();
var handle = query.ScheduleEntityParallel<TestEntityQueryJob, Transform>(_jobScheduler, testJob, Allocator.Temp, 64, JobHandle.Invalid);
_jobScheduler.WaitComplete(handle);
query.ForEach<Transform>((e, ref t) =>
{
Console.WriteLine($"Entity {e} Has Position: {t.position}");
});
//foreach (var chunk in query.GetChunkIterator())
//{
// var transforms = chunk.GetComponentData<Transform>();
// var entities = chunk.GetEntities();
// var bits = chunk.GetEnableBits<Transform>();
// var it = bits.GetIterator();
// while (it.Next(out var index) && index < chunk.Count)
// {
// Console.WriteLine($"Entity {entities[index]} Updated Position: {transforms[index].position}");
// }
//}
}
public void Cleanup()
{
_world.Dispose();
}
}
public struct Transform : IEnableableComponent
{
public float3 position;
}
public struct Mesh : IComponent
{
public int index;
}