Files
GhostEngine/Ghost.Editor.Core/Resources/FileExtensions.cs
2026-01-25 21:18:16 +09:00

11 lines
432 B
C#

namespace Ghost.Editor.Core.Resources;
internal static class FileExtensions
{
public const string PROJECT_FILE_EXTENSION = ".gproj";
public const string TEMPLATE_FILE_EXTENSION = ".gtmpl";
public const string SCENE_FILE_EXTENSION = ".gscene";
public const string ASSET_FILE_EXTENSION = ".gasset";
public const string SHADER_FILE_EXTENSION = ".gshdr";
public const string MATERIAL_FILE_EXTENSION = ".gmat";
}