Files
GhostEngine/Ghost.UnitTest/UnitTestApp.xaml.cs
Misaki 5385141f14 Added new RHI abstraction layer;
Added new console debug page to UnitTest;
2025-08-25 10:48:59 +09:00

44 lines
1.4 KiB
C#

using Ghost.UnitTest.Test;
using Ghost.UnitTest.TestFramework;
using Ghost.UnitTest.Windows;
using Microsoft.UI.Xaml;
using Microsoft.VisualStudio.TestTools.UnitTesting.AppContainer;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace Ghost.UnitTest;
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class UnitTestApp : Application
{
private Window? _window;
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public UnitTestApp()
{
InitializeComponent();
}
/// <summary>
/// Invoked when the application is launched.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
protected override void OnLaunched(LaunchActivatedEventArgs args)
{
Microsoft.VisualStudio.TestPlatform.TestExecutor.UnitTestClient.CreateDefaultUI();
_window = new DebugOutputWindow();
_window.Activate();
UITestMethodAttribute.DispatcherQueue = _window.DispatcherQueue;
Microsoft.VisualStudio.TestPlatform.TestExecutor.UnitTestClient.Run(Environment.CommandLine);
TestRunner.Run<EntityTest>();
}
}