- Refactor D3D12 backend and RenderGraph module - Update graphics RHI and core rendering components - Add Random.hlsl shader include - Regenerate API documentation and update user guides
3 lines
508 B
JavaScript
3 lines
508 B
JavaScript
import{a as o,b as c,c as t,d as n,e as k,f as e,g as i,k as u,p as d,q as l}from"./chunk-E24YF7OQ.min.js";var m=class extends l{static{e(this,"PacketTokenBuilder")}constructor(){super(["packet"])}},v={parser:{TokenBuilder:e(()=>new m,"TokenBuilder"),ValueConverter:e(()=>new d,"ValueConverter")}};function p(s=n){let r=t(c(s),i),a=t(o({shared:r}),u,v);return r.ServiceRegistry.register(a),{shared:r,Packet:a}}e(p,"createPacketServices");export{v as a,p as b};
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