Files
GhostEngine/Ghost.Engine/Utilities/MathUtility.cs
Misaki 1724072f7e Add component editors and UI controls
Added the `HierarchyEditor` and `LocalToWorldEditor` classes to implement custom component editing functionality.
Added the `Vector3Field` control for 3D vector manipulation and its corresponding XAML definition.
Added the `ComponentDataView` and `ComponentObject` classes to manage component data display and access.
Added the `CustomEditorAttribute` to mark classes as custom editors for specific components.

Changed the `IInspectable` interface to use properties for `Icon`, `HeaderContent`, and `InspectorContent`.
Changed the `PropertyField` class to enhance UI control binding capabilities.
Changed the `EditorWorldManager` to improve world data loading and deserialization processes.
Changed the `EntityNode` and `WorldNode` classes to update entity construction and component querying.
Changed the `StaticResource` class to include new binding flags for component properties.
Changed the `InspectorService` to remove old contract references and adopt new interfaces.
Changed the `QueryEnumerable` and related files to update generic constraints for improved type safety.
Changed the `QueryItem` class to reflect new generic constraints and enhance deconstruction.
Changed the `World.Query` methods to utilize the updated generic constraints.

Updated the `SerializationTest` to align with new entity creation and management practices.
2025-06-20 20:19:14 +09:00

31 lines
913 B
C#

using System.Runtime.CompilerServices;
namespace Ghost.Engine.Utilities;
public static class MathUtility
{
public const float RAD_TO_DEG = 180f / MathF.PI;
public const float DEG_TO_RAD = MathF.PI / 180f;
/// <summary>
/// Converts radians to degrees.
/// </summary>
/// <param name="radians">The angle in radians to convert.</param>
/// <returns>The angle in degrees.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float RadToDeg(float radians)
{
return radians * RAD_TO_DEG;
}
/// <summary>
/// Converts degrees to radians.
/// </summary>
/// <param name="degrees">The angle in degrees to convert.</param>
/// <returns>The angle in radians.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float DegToRad(float degrees)
{
return degrees * DEG_TO_RAD;
}
}