Changed the project structure to reflect a shift from `Ghost.App` to `Ghost.Editor`, updating namespaces and class names throughout. Changed the application class in `App.xaml` and `App.xaml.cs` from `GhostApplication` to `EditorApplication`. Changed several service interfaces to reside under `Ghost.Editor.Services.Contracts`, including `IInspectorService`, `INotificationService`, and `IProgressService`. Added `InspectorView` and `InspectorViewModel` classes to manage inspector functionality. Added `NavigationTabView` and `NavigationTabPage` classes to facilitate navigation within the editor. Enhanced `WorldNode` and `EntityNode` classes to support scene graph functionality, including serialization and entity management. Updated the project file `Ghost.Editor.csproj` to reflect the new structure and removed old references. Modified the solution file `GhostEngine.sln` to remove references to `Ghost.App` and include `Ghost.Editor`. Updated unit tests to align with the new namespaces and project structure.
18 lines
919 B
XML
18 lines
919 B
XML
<?xml version="1.0" encoding="utf-8" ?>
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<ResourceDictionary
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:controls="using:Microsoft.UI.Xaml.Controls"
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xmlns:internal="using:Ghost.Editor.Controls.Internal">
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<ResourceDictionary.ThemeDictionaries>
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<ResourceDictionary x:Key="Dark">
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<StaticResource x:Key="TabViewItemHeaderBackgroundSelected" ResourceKey="ControlFillColorSecondaryBrush" />
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</ResourceDictionary>
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<ResourceDictionary x:Key="Light">
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<StaticResource x:Key="TabViewItemHeaderBackgroundSelected" ResourceKey="ControlFillColorSecondaryBrush" />
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</ResourceDictionary>
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</ResourceDictionary.ThemeDictionaries>
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<Style TargetType="internal:NavigationTabView">
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<Setter Property="TabWidthMode" Value="Compact" />
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</Style>
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</ResourceDictionary> |