Added: - New `ProgressService` class for managing progress indicators. - New `AssetDatabase`, `AssetOpenHandlerAttribute`, and `AsyncAssetOpenHandlerAttribute` classes for asset handling. - `Ghost.UnitTest` project for unit testing with associated files and configurations. Changed: - `ActivationHandler` class to ensure correct handling of `LaunchActivatedEventArgs`. - `App.xaml.cs` to register `INotificationService` and `IProgressService`, replacing `StackedNotificationService`. - `OnLaunched` method in `App.xaml.cs` to correctly call `ActivationHandler.Handle(args)` and start the host. - `INavigationAware` interface from internal to public for broader access. - `EditorState.cs` to activate `EditorApplication` with the current service provider. - Property names in `AssetItem` and `ExplorerItem` structs to `Name` and `FullName`. - `NotificationService` class to implement `INotificationService` and refactor notification handling. - `AssetPathToGlyphConverter` to handle file extensions consistently. - Bindings in `ProjectPage.xaml` and `ProjectPage.xaml.cs` to use `FullName` instead of `Path`. - `EngineEditorWindow` and `LandingWindow` classes to utilize new notification and progress services. - `Logger` class to include a new method for logging errors with exceptions. Updated: - Manifest files and project files to reflect new structure and dependencies. - Solution file `GhostEngine.sln` to include the new unit test project. - Added several new test classes and methods in `UnitTests.cs`.
44 lines
2.0 KiB
XML
44 lines
2.0 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Page
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x:Class="Ghost.App.View.Pages.EngineEditor.HierarchyPage"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="using:Ghost.App.View.Pages.EngineEditor"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:sg="using:Ghost.Editor.SceneGraph"
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mc:Ignorable="d">
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<Page.Resources>
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<DataTemplate x:Key="SceneTemplate" x:DataType="sg:SceneGraphNode">
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<TreeViewItem
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AutomationProperties.Name="{x:Bind Name}"
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Background="{ThemeResource ControlSolidFillColorDefaultBrush}"
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IsExpanded="True"
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ItemsSource="{x:Bind Children}">
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<StackPanel Orientation="Horizontal">
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<FontIcon FontSize="14" Glyph="" />
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<TextBlock Margin="10,0" Text="{x:Bind Name}" />
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</StackPanel>
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</TreeViewItem>
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</DataTemplate>
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<DataTemplate x:Key="EntityTemplate" x:DataType="sg:SceneGraphNode">
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<TreeViewItem AutomationProperties.Name="{x:Bind Name}" ItemsSource="{x:Bind Children}">
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<StackPanel Orientation="Horizontal">
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<FontIcon FontSize="14" Glyph="" />
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<TextBlock Margin="10,0" Text="{x:Bind Name}" />
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</StackPanel>
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</TreeViewItem>
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</DataTemplate>
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</Page.Resources>
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<Grid Padding="4,6" Background="{ThemeResource LayerFillColorDefaultBrush}">
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<TreeView ItemsSource="{x:Bind ViewModel.SceneList}">
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<TreeView.ItemTemplateSelector>
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<local:HierarchyTemplateSector EntityTemplate="{StaticResource EntityTemplate}" WorldTemplate="{StaticResource SceneTemplate}" />
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</TreeView.ItemTemplateSelector>
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</TreeView>
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</Grid>
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</Page>
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