Refactor memory management and allocation strategies

Changed the `AllocationManager` initialization to specify size in `Program.cs` and commented out the disposal of `unfreeArray`.
Changed `UnsafeArray` to use `AllocationManager.Realloc` for memory reallocation.
Changed constructors of `UnsafeHashMap` and `UnsafeHashSet` to include an `AllocationOption` parameter for improved memory management.
Added a `Remove` method to `UnsafeHashMap` for key-value pair removal.
Changed `AllocationManager` to use a hash map instead of a queue for managing allocations.
Added a `Realloc` method in `AllocationManager` for handling memory reallocation.
Changed the `Free` method in `AllocationManager` to iterate through the hash map for freeing allocated memory.
This commit is contained in:
2025-04-03 17:46:55 +09:00
parent 3c555a9489
commit 791be1bed2
6 changed files with 60 additions and 19 deletions

View File

@@ -1,7 +1,8 @@
using Misaki.HighPerformance.Unsafe.Collections;
using Misaki.HighPerformance.Unsafe.Services;
AllocationManager.Initialize(100);
var unfreeArray = new UnsafeArray<int>(10, Allocator.Persistent);
unfreeArray.Dispose();
//unfreeArray.Dispose();
AllocationManager.Dispose();

View File

@@ -128,7 +128,7 @@ public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>
return;
}
_buffer = (T*)AlignedRealloc(_buffer, (nuint)(newSize * sizeof(T)), AlignOf<T>());
_buffer = AllocationManager.Realloc<T>(_buffer, (uint)newSize, (uint)AlignOf<T>(), _allocator);
_count = newSize;
}

View File

@@ -92,9 +92,9 @@ public unsafe struct UnsafeHashMap<TKey, TValue> : IUnsafeCollection<KeyValuePai
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator() => new Enumerator((HashMapHelper<TKey>*)UnsafeUtilities.AddressOf(ref _hashMap));
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public UnsafeHashMap(int capacity, Allocator allocator)
public UnsafeHashMap(int capacity, Allocator allocator, AllocationOption allocationOption = AllocationOption.None)
{
_hashMap = new HashMapHelper<TKey>(capacity, sizeof(TValue), HashMapHelper<TKey>.MINIMAL_CAPACITY, allocator);
_hashMap = new HashMapHelper<TKey>(capacity, sizeof(TValue), HashMapHelper<TKey>.MINIMAL_CAPACITY, allocator, allocationOption);
}
/// <summary>
@@ -132,6 +132,16 @@ public unsafe struct UnsafeHashMap<TKey, TValue> : IUnsafeCollection<KeyValuePai
}
}
/// <summary>
/// Removes a particular key and its value.
/// </summary>
/// <param name="item">The value to remove.</param>
/// <returns>True if the value was present.</returns>
public bool Remove(TKey key)
{
return -1 != _hashMap.TryRemove(key);
}
/// <summary>
/// Returns the value associated with a key.
/// </summary>

View File

@@ -49,9 +49,9 @@ public unsafe struct UnsafeHashSet<T> : IUnsafeCollection<T>, IEnumerable<T>
public IEnumerator<T> GetEnumerator() => new Enumerator((HashMapHelper<T>*)UnsafeUtilities.AddressOf(ref _hashMap));
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public UnsafeHashSet(int capacity, Allocator allocator)
public UnsafeHashSet(int capacity, Allocator allocator, AllocationOption allocationOption)
{
_hashMap = new HashMapHelper<T>(capacity, 0, HashMapHelper<T>.MINIMAL_CAPACITY, allocator);
_hashMap = new HashMapHelper<T>(capacity, 0, HashMapHelper<T>.MINIMAL_CAPACITY, allocator, allocationOption);
}
/// <summary>

View File

@@ -128,7 +128,7 @@ public unsafe struct HashMapHelper<TKey> : IDisposable
return totalSize;
}
public HashMapHelper(int capacity, int sizeOfTValue, uint minGrowth, Allocator allocator, AllocationOption allocationOption = AllocationOption.None)
public HashMapHelper(int capacity, int sizeOfTValue, uint minGrowth, Allocator allocator, AllocationOption allocationOption)
{
if (capacity <= 0)
{

View File

@@ -5,18 +5,12 @@ namespace Misaki.HighPerformance.Unsafe.Services;
public static unsafe class AllocationManager
{
private readonly struct AllocationInfo(void* ptr, nuint size)
{
public readonly void* ptr = ptr;
public readonly nuint size = size;
}
private const uint _DEFAULT_ARENA_SIZE = 512 * 1024; // 512 KB
private static DynamicArena _arena;
private static bool _initialized;
private static UnsafeQueue<AllocationInfo> _allocated;
private static UnsafeHashMap<IntPtr, nuint> _allocated;
private static readonly Lock _lock = new();
@@ -32,7 +26,7 @@ public static unsafe class AllocationManager
}
_arena = new DynamicArena(initialSize);
_allocated = new UnsafeQueue<AllocationInfo>(32, Allocator.Persistent, AllocationOption.UnTracked);
_allocated = new(32, Allocator.Persistent, AllocationOption.UnTracked);
_initialized = true;
}
@@ -62,7 +56,7 @@ public static unsafe class AllocationManager
case Allocator.Persistent:
var allocationSize = size * (nuint)sizeof(T);
buffer = (T*)AlignedAlloc(allocationSize, alignSize);
_allocated.Enqueue(new AllocationInfo(buffer, allocationSize));
_allocated[(IntPtr)buffer] = allocationSize;
break;
default:
@@ -78,6 +72,42 @@ public static unsafe class AllocationManager
}
}
internal static T* Realloc<T>(T* buffer, uint size, uint alignSize, Allocator allocator)
where T : unmanaged
{
if (!_initialized)
{
throw new InvalidOperationException("The AllocationManager has not been initialized.");
}
lock (_lock)
{
T* newBuffer;
switch (allocator)
{
case Allocator.Temp:
newBuffer = (T*)_arena.Allocate(size * (uint)sizeof(T), alignSize, AllocationOption.None);
break;
case Allocator.Persistent:
var allocationSize = size * (nuint)sizeof(T);
newBuffer = (T*)AlignedRealloc(buffer, allocationSize, alignSize);
// If the allocation map can not find the old value, which means that it's a untracked allocation
if (_allocated.Remove((IntPtr)buffer))
{
_allocated.Add((IntPtr)newBuffer, allocationSize);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(allocator), "Invalid allocator type.");
}
return newBuffer;
}
}
internal static void Free(void* ptr, Allocator allocator)
{
lock (_lock)
@@ -117,10 +147,10 @@ public static unsafe class AllocationManager
_arena.Dispose();
nuint unfreeBytes = 0u;
while (_allocated.TryDequeue(out var allocationInfo))
foreach (var pair in _allocated)
{
unfreeBytes += allocationInfo.size;
AlignedFree(allocationInfo.ptr);
unfreeBytes += pair.Value;
AlignedFree((void*)pair.Key);
}
_allocated.Dispose();