Add image processing and memory management features
Added new namespace `Misaki.HighPerformance.Image` for image processing, including classes for animated GIF handling and memory management. Added `AnimatedFrameResult` class for individual frames in animated images. Added `AnimatedGifEnumerator` class for enumerating frames in animated GIFs. Added `ColorComponents` enum for different color formats. Added `ImageInfo` struct for image dimensions and color components. Added `CRuntime` class for low-level memory management functions. Added `MemoryStats` class to track memory allocation statistics. Added utility functions for creating multi-dimensional arrays. Added new structures for fixed-size UTF-8 encoded strings. Added benchmarking classes to test new memory management features. Changed `StbImage.cs` to include new namespaces and functionality for image data manipulation. Changed project files to target .NET 9.0 and enable new features. Changed `Arena.cs` and `DynamicArena.cs` to use `nuint` for size parameters. Changed `BitSet.cs` to enhance bit manipulation methods. Changed `Program.cs` to run `FunctionPtrBenchmark` for performance testing. Removed memory tracking code from `AllocationManager.cs`, including the `_allocated` dictionary and related logic. Removed `Free` method from `IAllocator.cs` interface. Removed `UNSAFE_COLLECTION_CHECK` preprocessor directive from the codebase. Refactored various files to improve organization, moving from `Unsafe` to `LowLevel` namespace. Refactored `MemoryUtilities` class to include new memory operation methods. Refactored `UnsafeUtilities.cs` to support new collection structures.
This commit is contained in:
263
Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs
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263
Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs
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@@ -0,0 +1,263 @@
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using Misaki.HighPerformance.LowLevel.Collections;
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using Misaki.HighPerformance.LowLevel.Contracts;
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using Misaki.HighPerformance.LowLevel.Exceptions;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Misaki.HighPerformance.LowLevel.Buffer;
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using unsafe FreeFunc = delegate* unmanaged<void*, void*, void>;
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public unsafe struct ArenaAllocator : IAllocator, IDisposable
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{
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private DynamicArena _arena;
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private AllocationHandle _handle;
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public readonly ref AllocationHandle Handle => ref Unsafe.AsRef(in _handle);
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public ArenaAllocator(uint initialSize)
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{
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_arena = new DynamicArena(initialSize);
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_handle = new AllocationHandle(Unsafe.AsPointer(ref this), &Allocate, &Reallocate, &FreeBlock);
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}
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[UnmanagedCallersOnly]
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private static void* Allocate(void* instance, nuint size, nuint alignment, AllocationOption allocationOption)
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{
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var selfPtr = (ArenaAllocator*)instance;
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var ptr = selfPtr->_arena.Allocate(size, alignment, allocationOption);
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return ptr;
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}
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[UnmanagedCallersOnly]
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private static void* Reallocate(void* instance, void* ptr, nuint size, nuint alignment)
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{
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var selfPtr = (ArenaAllocator*)instance;
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var newPtr = selfPtr->_arena.Allocate(size, alignment, AllocationOption.None);
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MemCpy(newPtr, ptr, size);
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// NOTE: We do not free the old pointer here, as it is managed by the arena.
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return newPtr;
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}
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[UnmanagedCallersOnly]
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private static void FreeBlock(void* instance, void* ptr)
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{
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}
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public void Reset()
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{
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_arena.Reset();
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}
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public void Dispose()
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{
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_arena.Dispose();
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}
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}
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public unsafe struct DefaultAllocator : IAllocator
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{
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private AllocationHandle _handle;
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public ref AllocationHandle Handle => ref Unsafe.AsRef(in _handle);
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public DefaultAllocator()
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{
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_handle = new AllocationHandle(Unsafe.AsPointer(ref this), &Allocate, &Reallocate, &FreeBlock);
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}
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[UnmanagedCallersOnly]
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private static void* Allocate(void* instance, nuint size, nuint alignment, AllocationOption allocationOption)
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{
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var ptr = AlignedAlloc(size, alignment);
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AllocationManager.TrackAllocation(ptr, size, instance, &FreeBlock);
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if (allocationOption.HasFlag(AllocationOption.Clear))
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{
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MemClear(ptr, size);
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}
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return ptr;
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}
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[UnmanagedCallersOnly]
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private static void* Reallocate(void* instance, void* ptr, nuint size, nuint alignment)
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{
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var newPtr = AlignedRealloc(ptr, size, alignment);
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AllocationManager.UpdateAllocation(ptr, newPtr, size, instance, &FreeBlock);
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return newPtr;
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}
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[UnmanagedCallersOnly]
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private static void FreeBlock(void* instance, void* ptr)
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{
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AlignedFree(ptr);
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AllocationManager.RemoveAllocation(ptr);
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}
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}
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public unsafe struct EmptyAllocator : IAllocator
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{
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private AllocationHandle _handle;
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public ref AllocationHandle Handle => ref Unsafe.AsRef(in _handle);
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public EmptyAllocator()
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{
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_handle = new AllocationHandle(Unsafe.AsPointer(ref this), &Allocate, &Reallocate, &FreeBlock);
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}
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[UnmanagedCallersOnly]
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private static void* Allocate(void* instance, nuint size, nuint alignment, AllocationOption allocationOption)
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{
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return null;
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}
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[UnmanagedCallersOnly]
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private static void* Reallocate(void* instance, void* ptr, nuint size, nuint alignment)
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{
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return ptr;
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}
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[UnmanagedCallersOnly]
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private static void FreeBlock(void* instance, void* ptr)
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{
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}
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}
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public static unsafe class AllocationManager
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{
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public readonly struct AllocationInfo
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{
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public nuint Size
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{
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get; init;
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}
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public void* Allocator
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{
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get; init;
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}
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public FreeFunc FreeHandler
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{
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get; init;
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}
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public StackTrace StackTrace
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{
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get; init;
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}
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}
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private const uint _DEFAULT_ARENA_SIZE = 512 * 1024;
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private static ArenaAllocator s_arenaAllocator = new(_DEFAULT_ARENA_SIZE);
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private static DefaultAllocator s_persistentAllocator = new();
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private static EmptyAllocator s_emptyAllocator = new();
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private static bool s_debugLayer;
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private static Dictionary<nint, AllocationInfo>? s_allocated;
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public static ArenaAllocator TempAllocator => s_arenaAllocator;
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public static DefaultAllocator PersistentAllocator => s_persistentAllocator;
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public static EmptyAllocator EmptyAllocator => s_emptyAllocator;
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public static void EnableDebugLayer()
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{
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s_debugLayer = true;
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s_allocated ??= new Dictionary<nint, AllocationInfo>(64);
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}
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public static ref AllocationHandle GetAllocationHandle(Allocator allocator)
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{
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switch (allocator)
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{
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case Allocator.Temp:
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return ref s_arenaAllocator.Handle;
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case Allocator.Persistent:
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return ref s_persistentAllocator.Handle;
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case Allocator.External:
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return ref s_emptyAllocator.Handle;
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default:
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throw new ArgumentException("Invalid allocator type.", nameof(allocator));
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void TrackAllocation(void* ptr, nuint allocationSize, void* allocator, FreeFunc freeFunc)
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{
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if (!s_debugLayer || s_allocated == null || ptr == null)
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{
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return;
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}
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s_allocated[(nint)ptr] = new AllocationInfo
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{
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Size = allocationSize,
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Allocator = allocator,
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FreeHandler = freeFunc,
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StackTrace = new StackTrace(true)
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};
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void UpdateAllocation(void* oldPtr, void* newPtr, nuint allocationSize, void* allocator, FreeFunc freeFunc)
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{
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if (!s_debugLayer || s_allocated == null || oldPtr == null || newPtr == null)
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{
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return;
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}
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if (s_allocated.Remove((nint)oldPtr, out var info))
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{
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s_allocated[(nint)newPtr] = new AllocationInfo
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{
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Size = allocationSize,
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Allocator = allocator,
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FreeHandler = freeFunc,
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StackTrace = info.StackTrace
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};
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}
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else
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{
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TrackAllocation(newPtr, allocationSize, allocator, freeFunc);
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}
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}
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public static void RemoveAllocation(void* ptr)
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{
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if (s_allocated == null)
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{
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return;
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}
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s_allocated.Remove((nint)ptr);
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}
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/// <summary>
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/// Disposes of the AllocationManager, freeing all allocated memory and resources.
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/// </summary>
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public static void Dispose()
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{
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s_arenaAllocator.Dispose();
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if (s_allocated != null)
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{
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nuint unfreeBytes = 0u;
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foreach (var pair in s_allocated)
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{
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unfreeBytes += pair.Value.Size;
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pair.Value.FreeHandler(pair.Value.Allocator, (void*)pair.Key);
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}
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if (unfreeBytes > 0u)
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{
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throw new MemoryLeakException([.. s_allocated.Values]);
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}
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s_allocated.Clear();
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}
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}
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}
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92
Misaki.HighPerformance.LowLevel/Buffer/Arena .cs
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92
Misaki.HighPerformance.LowLevel/Buffer/Arena .cs
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@@ -0,0 +1,92 @@
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using Misaki.HighPerformance.LowLevel.Collections;
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namespace Misaki.HighPerformance.LowLevel.Buffer;
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/// <summary>
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/// A memory management structure that allocates and resets memory blocks with specified alignment.
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/// </summary>
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public unsafe struct Arena : IDisposable
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{
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private byte* _buffer;
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private nuint _size;
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private nuint _offset;
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private bool _disposed;
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public Arena(nuint size)
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{
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Initialize(size);
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}
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public void Initialize(nuint size)
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{
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if (_buffer != null)
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{
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return;
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}
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_buffer = (byte*)Malloc(size);
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_size = size;
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_offset = 0;
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}
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/// <summary>
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/// Allocates a block of memory of a specified size with a given alignment. Returns a pointer to the allocated
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/// memory or null if allocation fails.
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/// You don't need to free the memory manually, it will be freed when the arena is disposed.
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/// </summary>
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/// <param name="size">Specifies the amount of memory to allocate in bytes.</param>
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/// <param name="alignment">Defines the alignment requirement for the allocated memory.</param>
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/// <param name="allocationOption">The option when allocating memory.</param>
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/// <returns>A pointer to the allocated memory block or null if the allocation cannot be fulfilled.</returns>
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/// <exception cref="ObjectDisposedException">Thrown if the arena has been disposed.</exception>
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public void* Allocate(nuint size, nuint alignment, AllocationOption allocationOption)
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{
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if (_disposed)
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{
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throw new ObjectDisposedException(nameof(DynamicArena));
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}
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var offset = _offset + alignment - 1 & ~(alignment - 1);
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if (offset + size > _size)
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{
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return null;
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}
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_offset = offset + size;
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var ptr = _buffer + offset;
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if (allocationOption.HasFlag(AllocationOption.Clear))
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{
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MemClear(ptr, size);
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}
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return ptr;
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}
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/// <summary>
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/// Resets the arena, optionally clearing the allocated memory.
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/// </summary>
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/// <param name="clear">If true, the allocated memory will be cleared; otherwise, it will not be cleared.</param>
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/// <exception cref="ObjectDisposedException">Thrown if the arena has been disposed.</exception>
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public void Reset()
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{
|
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if (_disposed)
|
||||
{
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throw new ObjectDisposedException(nameof(DynamicArena));
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||||
}
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||||
|
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_offset = 0;
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}
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||||
public void Dispose()
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{
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Free(_buffer);
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||||
_buffer = null;
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_size = 0;
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_offset = 0;
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_disposed = true;
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||||
}
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}
|
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143
Misaki.HighPerformance.LowLevel/Buffer/DynamicArena.cs
Normal file
143
Misaki.HighPerformance.LowLevel/Buffer/DynamicArena.cs
Normal file
@@ -0,0 +1,143 @@
|
||||
using Misaki.HighPerformance.LowLevel.Collections;
|
||||
|
||||
namespace Misaki.HighPerformance.LowLevel.Buffer;
|
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|
||||
/// <summary>
|
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/// A dynamic memory management structure that automatically grows by creating linked arenas
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/// when more space is needed.
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/// </summary>
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||||
public unsafe struct DynamicArena : IDisposable
|
||||
{
|
||||
private struct ArenaNode
|
||||
{
|
||||
public Arena arena;
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||||
public ArenaNode* next;
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||||
}
|
||||
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||||
private ArenaNode* _root;
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private ArenaNode* _current;
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||||
private uint _initialSize;
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||||
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||||
/// <summary>
|
||||
/// Initializes a new instance of DynamicArena with the specified initial size.
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||||
/// </summary>
|
||||
/// <param name="initialSize">The initial size in bytes for the first arena block.</param>
|
||||
public DynamicArena(uint initialSize)
|
||||
{
|
||||
_initialSize = initialSize;
|
||||
_root = (ArenaNode*)Malloc(SizeOf<ArenaNode>());
|
||||
_root->arena = new Arena(initialSize);
|
||||
_root->next = null;
|
||||
_current = _root;
|
||||
}
|
||||
|
||||
public void Initialize(uint initialSize)
|
||||
{
|
||||
if (_root != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_initialSize = initialSize;
|
||||
_root = (ArenaNode*)Malloc(SizeOf<ArenaNode>());
|
||||
_root->arena = new Arena(initialSize);
|
||||
_root->next = null;
|
||||
_current = _root;
|
||||
}
|
||||
|
||||
private bool CreateNewNode(nuint size)
|
||||
{
|
||||
var newNode = (ArenaNode*)Malloc(SizeOf<ArenaNode>());
|
||||
try
|
||||
{
|
||||
newNode->arena = new Arena(size);
|
||||
newNode->next = null;
|
||||
|
||||
_current->next = newNode;
|
||||
_current = newNode;
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
Free(newNode);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Allocates a block of memory with specified size and alignment. Creates a new arena if current one is full.
|
||||
/// </summary>
|
||||
/// <param name="size">Size of the memory block to allocate in bytes.</param>
|
||||
/// <param name="alignment">Alignment requirement for the memory block.</param>
|
||||
/// <returns>Pointer to the allocated memory block.</returns>
|
||||
/// <exception cref="ObjectDisposedException">Thrown if the arena has been disposed.</exception>
|
||||
public void* Allocate(nuint size, nuint alignment, AllocationOption allocationOption)
|
||||
{
|
||||
if (_root == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
void* result = null;
|
||||
var current = _current;
|
||||
|
||||
while (current != null)
|
||||
{
|
||||
result = current->arena.Allocate(size, alignment, allocationOption);
|
||||
if (result != null)
|
||||
{
|
||||
return result;
|
||||
}
|
||||
|
||||
if (current->next == null && !CreateNewNode(Math.Max(size, _initialSize)))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
current = current->next;
|
||||
}
|
||||
|
||||
_current = current;
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets all arenas in the chain, optionally clearing their memory.
|
||||
/// </summary>
|
||||
/// <param name="clear">If true, memory will be cleared during reset.</param>
|
||||
/// <exception cref="ObjectDisposedException">Thrown if the arena has been disposed.</exception>
|
||||
public void Reset()
|
||||
{
|
||||
var current = _root;
|
||||
while (current != null)
|
||||
{
|
||||
current->arena.Reset();
|
||||
current = current->next;
|
||||
}
|
||||
|
||||
_current = _root;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disposes all arenas and frees associated memory.
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
if (_root == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var current = _root;
|
||||
while (current != null)
|
||||
{
|
||||
var next = current->next;
|
||||
current->arena.Dispose();
|
||||
Free(current);
|
||||
current = next;
|
||||
}
|
||||
|
||||
_root = null;
|
||||
_current = null;
|
||||
}
|
||||
}
|
||||
926
Misaki.HighPerformance.LowLevel/Buffer/FixedStackString.cs
Normal file
926
Misaki.HighPerformance.LowLevel/Buffer/FixedStackString.cs
Normal file
@@ -0,0 +1,926 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace Misaki.HighPerformance.LowLevel.Buffer;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a stack allocated fixed-size UTF-8 encoded string of length 32 bytes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This struct is designed to hold data on the stack. Every copy of this struct causes a copy of the underlying data.
|
||||
/// If you need a heap allocated fixed-size UTF-8 encoded string of length 32 bytes, consider using <see cref="Misaki.HighPerformance.Unsafe.Buffer.FixedString32"/>.
|
||||
/// </remarks>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 32)]
|
||||
public unsafe struct FixedStackString32
|
||||
{
|
||||
private ushort _length;
|
||||
private fixed byte _buffer[30];
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
get
|
||||
{
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
return Encoding.UTF8.GetString(bufferPtr, _length);
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 30)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedStackString32.");
|
||||
}
|
||||
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(bufferPtr, 30));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString32(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 30)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString32.");
|
||||
}
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, bufferPtr, 30);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString32(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString32(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString32(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 30)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString32.");
|
||||
}
|
||||
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(bufferPtr, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString32(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Span<byte> AsSpan()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return new(ptr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public byte* GetUnsafePointer()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a stack allocated fixed-size UTF-8 encoded string of length 64 bytes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This struct is designed to hold data on the stack. Every copy of this struct causes a copy of the underlying data.
|
||||
/// If you need a heap allocated fixed-size UTF-8 encoded string of length 64 bytes, consider using <see cref="Misaki.HighPerformance.Unsafe.Buffer.FixedString64"/>.
|
||||
/// </remarks>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 64)]
|
||||
public unsafe struct FixedStackString64
|
||||
{
|
||||
private ushort _length;
|
||||
private fixed byte _buffer[62];
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
get
|
||||
{
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
return Encoding.UTF8.GetString(bufferPtr, _length);
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 62)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedStackString64.");
|
||||
}
|
||||
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(bufferPtr, 62));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString64(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 62)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString64.");
|
||||
}
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, bufferPtr, 62);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString64(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString64(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString64(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 62)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString64.");
|
||||
}
|
||||
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(bufferPtr, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString64(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Span<byte> AsSpan()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return new(ptr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public byte* GetUnsafePointer()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a stack allocated fixed-size UTF-8 encoded string of length 128 bytes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This struct is designed to hold data on the stack. Every copy of this struct causes a copy of the underlying data.
|
||||
/// If you need a heap allocated fixed-size UTF-8 encoded string of length 128 bytes, consider using <see cref="Misaki.HighPerformance.Unsafe.Buffer.FixedString128"/>.
|
||||
/// </remarks>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 128)]
|
||||
public unsafe struct FixedStackString128
|
||||
{
|
||||
private ushort _length;
|
||||
private fixed byte _buffer[126];
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
get
|
||||
{
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
return Encoding.UTF8.GetString(bufferPtr, _length);
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 126)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedStackString128.");
|
||||
}
|
||||
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(bufferPtr, 126));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString128(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 126)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString128.");
|
||||
}
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, bufferPtr, 126);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString128(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString128(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString128(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 126)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString128.");
|
||||
}
|
||||
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(bufferPtr, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString128(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Span<byte> AsSpan()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return new(ptr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public byte* GetUnsafePointer()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a stack allocated fixed-size UTF-8 encoded string of length 256 bytes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This struct is designed to hold data on the stack. Every copy of this struct causes a copy of the underlying data.
|
||||
/// If you need a heap allocated fixed-size UTF-8 encoded string of length 256 bytes, consider using <see cref="Misaki.HighPerformance.Unsafe.Buffer.FixedString256"/>.
|
||||
/// </remarks>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 256)]
|
||||
public unsafe struct FixedStackString256
|
||||
{
|
||||
private ushort _length;
|
||||
private fixed byte _buffer[254];
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
get
|
||||
{
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
return Encoding.UTF8.GetString(bufferPtr, _length);
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 254)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedStackString256.");
|
||||
}
|
||||
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(bufferPtr, 254));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString256(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 254)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString256.");
|
||||
}
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, bufferPtr, 254);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString256(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString256(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString256(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 254)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString256.");
|
||||
}
|
||||
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(bufferPtr, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString256(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Span<byte> AsSpan()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return new(ptr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public byte* GetUnsafePointer()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a stack allocated fixed-size UTF-8 encoded string of length 512 bytes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This struct is designed to hold data on the stack. Every copy of this struct causes a copy of the underlying data.
|
||||
/// If you need a heap allocated fixed-size UTF-8 encoded string of length 512 bytes, consider using <see cref="Misaki.HighPerformance.Unsafe.Buffer.FixedString512"/>.
|
||||
/// </remarks>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 512)]
|
||||
public unsafe struct FixedStackString512
|
||||
{
|
||||
private ushort _length;
|
||||
private fixed byte _buffer[510];
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
get
|
||||
{
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
return Encoding.UTF8.GetString(bufferPtr, _length);
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 510)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedStackString512.");
|
||||
}
|
||||
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(bufferPtr, 510));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString512(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 510)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString512.");
|
||||
}
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, bufferPtr, 510);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString512(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString512(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString512(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 510)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString512.");
|
||||
}
|
||||
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(bufferPtr, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString512(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Span<byte> AsSpan()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return new(ptr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public byte* GetUnsafePointer()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a stack allocated fixed-size UTF-8 encoded string of length 1024 bytes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This struct is designed to hold data on the stack. Every copy of this struct causes a copy of the underlying data.
|
||||
/// If you need a heap allocated fixed-size UTF-8 encoded string of length 1024 bytes, consider using <see cref="Misaki.HighPerformance.Unsafe.Buffer.FixedString1024"/>.
|
||||
/// </remarks>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 1024)]
|
||||
public unsafe struct FixedStackString1024
|
||||
{
|
||||
private ushort _length;
|
||||
private fixed byte _buffer[1022];
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
get
|
||||
{
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
return Encoding.UTF8.GetString(bufferPtr, _length);
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 1022)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedStackString1024.");
|
||||
}
|
||||
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(bufferPtr, 1022));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString1024(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 1022)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString1024.");
|
||||
}
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, bufferPtr, 1022);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString1024(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString1024(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString1024(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 1022)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString1024.");
|
||||
}
|
||||
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(bufferPtr, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString1024(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Span<byte> AsSpan()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return new(ptr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public byte* GetUnsafePointer()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a stack allocated fixed-size UTF-8 encoded string of length 2048 bytes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This struct is designed to hold data on the stack. Every copy of this struct causes a copy of the underlying data.
|
||||
/// If you need a heap allocated fixed-size UTF-8 encoded string of length 2048 bytes, consider using <see cref="Misaki.HighPerformance.Unsafe.Buffer.FixedString2048"/>.
|
||||
/// </remarks>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 2048)]
|
||||
public unsafe struct FixedStackString2048
|
||||
{
|
||||
private ushort _length;
|
||||
private fixed byte _buffer[2046];
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
get
|
||||
{
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
return Encoding.UTF8.GetString(bufferPtr, _length);
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 2046)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedStackString2048.");
|
||||
}
|
||||
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(bufferPtr, 2046));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString2048(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 2046)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString2048.");
|
||||
}
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, bufferPtr, 2046);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString2048(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString2048(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString2048(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 2046)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString2048.");
|
||||
}
|
||||
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(bufferPtr, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString2048(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Span<byte> AsSpan()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return new(ptr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public byte* GetUnsafePointer()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a stack allocated fixed-size UTF-8 encoded string of length 4096 bytes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This struct is designed to hold data on the stack. Every copy of this struct causes a copy of the underlying data.
|
||||
/// If you need a heap allocated fixed-size UTF-8 encoded string of length 4096 bytes, consider using <see cref="Misaki.HighPerformance.Unsafe.Buffer.FixedString4096"/>.
|
||||
/// </remarks>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 4096)]
|
||||
public unsafe struct FixedStackString4096
|
||||
{
|
||||
private ushort _length;
|
||||
private fixed byte _buffer[4094];
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
get
|
||||
{
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
return Encoding.UTF8.GetString(bufferPtr, _length);
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 4094)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedStackString4096.");
|
||||
}
|
||||
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(bufferPtr, 4094));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString4096(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 4094)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString4096.");
|
||||
}
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, bufferPtr, 4094);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString4096(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString4096(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString4096(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 4094)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString4096.");
|
||||
}
|
||||
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(bufferPtr, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString4096(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Span<byte> AsSpan()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return new(ptr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public byte* GetUnsafePointer()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
}
|
||||
|
||||
129
Misaki.HighPerformance.LowLevel/Buffer/FixedStackString.tt
Normal file
129
Misaki.HighPerformance.LowLevel/Buffer/FixedStackString.tt
Normal file
@@ -0,0 +1,129 @@
|
||||
<#@ template debug="false" hostspecific="false" language="C#" #>
|
||||
<#@ assembly name="System.Core" #>
|
||||
<#@ import namespace="System.Linq" #>
|
||||
<#@ import namespace="System.Text" #>
|
||||
<#@ import namespace="System.Collections.Generic" #>
|
||||
<#@ output extension=".cs" #>
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace Misaki.HighPerformance.LowLevel.Buffer;
|
||||
|
||||
<# for (int i = 32; i <= 4096; i *= 2) { #>
|
||||
/// <summary>
|
||||
/// Represents a stack allocated fixed-size UTF-8 encoded string of length <#= i #> bytes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This struct is designed to hold data on the stack. Every copy of this struct causes a copy of the underlying data.
|
||||
/// If you need a heap allocated fixed-size UTF-8 encoded string of length <#= i #> bytes, consider using <see cref="Misaki.HighPerformance.Unsafe.Buffer.FixedString<#= i #>"/>.
|
||||
/// </remarks>
|
||||
[StructLayout(LayoutKind.Sequential, Size = <#= i #>)]
|
||||
public unsafe struct FixedStackString<#= i #>
|
||||
{
|
||||
private ushort _length;
|
||||
private fixed byte _buffer[<#= i - 2 #>];
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
get
|
||||
{
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
return Encoding.UTF8.GetString(bufferPtr, _length);
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > <#= i - 2 #>)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedStackString<#= i #>.");
|
||||
}
|
||||
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(bufferPtr, <#= i - 2 #>));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString<#= i #>(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > <#= i - 2 #>)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString<#= i #>.");
|
||||
}
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, bufferPtr, <#= i - 2 #>);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString<#= i #>(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString<#= i #>(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedStackString<#= i #>(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > <#= i - 2 #>)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString<#= i #>.");
|
||||
}
|
||||
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
fixed (byte* bufferPtr = _buffer)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(bufferPtr, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedStackString<#= i #>(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Span<byte> AsSpan()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return new(ptr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public byte* GetUnsafePointer()
|
||||
{
|
||||
fixed (byte* ptr = _buffer)
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
}
|
||||
|
||||
<# } #>
|
||||
894
Misaki.HighPerformance.LowLevel/Buffer/FixedString.cs
Normal file
894
Misaki.HighPerformance.LowLevel/Buffer/FixedString.cs
Normal file
@@ -0,0 +1,894 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace Misaki.HighPerformance.LowLevel.Buffer;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a heap allocated fixed-size UTF-8 encoded string of length 32 bytes.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 32)]
|
||||
public unsafe struct FixedString32 : IDisposable
|
||||
{
|
||||
private ushort _length;
|
||||
private byte* _buffer;
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
readonly get
|
||||
{
|
||||
return Encoding.UTF8.GetString(_buffer, _length);
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 30)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString32.");
|
||||
}
|
||||
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(_buffer, 30));
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString32(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 30)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString32.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(30);
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, _buffer, 30);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString32(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString32(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString32(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 30)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString32.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(30);
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(_buffer, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString32(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Span<byte> AsSpan()
|
||||
{
|
||||
return new(_buffer, _length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly byte* GetUnsafePointer()
|
||||
{
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_buffer != null)
|
||||
{
|
||||
NativeMemory.Free(_buffer);
|
||||
|
||||
_length = 0;
|
||||
_buffer = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a heap allocated fixed-size UTF-8 encoded string of length 64 bytes.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 64)]
|
||||
public unsafe struct FixedString64 : IDisposable
|
||||
{
|
||||
private ushort _length;
|
||||
private byte* _buffer;
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
readonly get
|
||||
{
|
||||
return Encoding.UTF8.GetString(_buffer, _length);
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 62)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString64.");
|
||||
}
|
||||
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(_buffer, 62));
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString64(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 62)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString64.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(62);
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, _buffer, 62);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString64(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString64(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString64(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 62)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString64.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(62);
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(_buffer, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString64(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Span<byte> AsSpan()
|
||||
{
|
||||
return new(_buffer, _length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly byte* GetUnsafePointer()
|
||||
{
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_buffer != null)
|
||||
{
|
||||
NativeMemory.Free(_buffer);
|
||||
|
||||
_length = 0;
|
||||
_buffer = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a heap allocated fixed-size UTF-8 encoded string of length 128 bytes.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 128)]
|
||||
public unsafe struct FixedString128 : IDisposable
|
||||
{
|
||||
private ushort _length;
|
||||
private byte* _buffer;
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
readonly get
|
||||
{
|
||||
return Encoding.UTF8.GetString(_buffer, _length);
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 126)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString128.");
|
||||
}
|
||||
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(_buffer, 126));
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString128(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 126)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString128.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(126);
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, _buffer, 126);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString128(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString128(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString128(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 126)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString128.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(126);
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(_buffer, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString128(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Span<byte> AsSpan()
|
||||
{
|
||||
return new(_buffer, _length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly byte* GetUnsafePointer()
|
||||
{
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_buffer != null)
|
||||
{
|
||||
NativeMemory.Free(_buffer);
|
||||
|
||||
_length = 0;
|
||||
_buffer = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a heap allocated fixed-size UTF-8 encoded string of length 256 bytes.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 256)]
|
||||
public unsafe struct FixedString256 : IDisposable
|
||||
{
|
||||
private ushort _length;
|
||||
private byte* _buffer;
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
readonly get
|
||||
{
|
||||
return Encoding.UTF8.GetString(_buffer, _length);
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 254)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString256.");
|
||||
}
|
||||
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(_buffer, 254));
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString256(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 254)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString256.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(254);
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, _buffer, 254);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString256(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString256(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString256(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 254)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString256.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(254);
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(_buffer, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString256(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Span<byte> AsSpan()
|
||||
{
|
||||
return new(_buffer, _length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly byte* GetUnsafePointer()
|
||||
{
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_buffer != null)
|
||||
{
|
||||
NativeMemory.Free(_buffer);
|
||||
|
||||
_length = 0;
|
||||
_buffer = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a heap allocated fixed-size UTF-8 encoded string of length 512 bytes.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 512)]
|
||||
public unsafe struct FixedString512 : IDisposable
|
||||
{
|
||||
private ushort _length;
|
||||
private byte* _buffer;
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
readonly get
|
||||
{
|
||||
return Encoding.UTF8.GetString(_buffer, _length);
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 510)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString512.");
|
||||
}
|
||||
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(_buffer, 510));
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString512(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 510)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString512.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(510);
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, _buffer, 510);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString512(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString512(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString512(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 510)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString512.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(510);
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(_buffer, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString512(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Span<byte> AsSpan()
|
||||
{
|
||||
return new(_buffer, _length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly byte* GetUnsafePointer()
|
||||
{
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_buffer != null)
|
||||
{
|
||||
NativeMemory.Free(_buffer);
|
||||
|
||||
_length = 0;
|
||||
_buffer = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a heap allocated fixed-size UTF-8 encoded string of length 1024 bytes.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 1024)]
|
||||
public unsafe struct FixedString1024 : IDisposable
|
||||
{
|
||||
private ushort _length;
|
||||
private byte* _buffer;
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
readonly get
|
||||
{
|
||||
return Encoding.UTF8.GetString(_buffer, _length);
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 1022)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString1024.");
|
||||
}
|
||||
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(_buffer, 1022));
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString1024(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 1022)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString1024.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(1022);
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, _buffer, 1022);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString1024(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString1024(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString1024(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 1022)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString1024.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(1022);
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(_buffer, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString1024(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Span<byte> AsSpan()
|
||||
{
|
||||
return new(_buffer, _length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly byte* GetUnsafePointer()
|
||||
{
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_buffer != null)
|
||||
{
|
||||
NativeMemory.Free(_buffer);
|
||||
|
||||
_length = 0;
|
||||
_buffer = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a heap allocated fixed-size UTF-8 encoded string of length 2048 bytes.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 2048)]
|
||||
public unsafe struct FixedString2048 : IDisposable
|
||||
{
|
||||
private ushort _length;
|
||||
private byte* _buffer;
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
readonly get
|
||||
{
|
||||
return Encoding.UTF8.GetString(_buffer, _length);
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 2046)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString2048.");
|
||||
}
|
||||
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(_buffer, 2046));
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString2048(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 2046)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString2048.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(2046);
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, _buffer, 2046);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString2048(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString2048(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString2048(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 2046)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString2048.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(2046);
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(_buffer, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString2048(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Span<byte> AsSpan()
|
||||
{
|
||||
return new(_buffer, _length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly byte* GetUnsafePointer()
|
||||
{
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_buffer != null)
|
||||
{
|
||||
NativeMemory.Free(_buffer);
|
||||
|
||||
_length = 0;
|
||||
_buffer = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a heap allocated fixed-size UTF-8 encoded string of length 4096 bytes.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Size = 4096)]
|
||||
public unsafe struct FixedString4096 : IDisposable
|
||||
{
|
||||
private ushort _length;
|
||||
private byte* _buffer;
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
readonly get
|
||||
{
|
||||
return Encoding.UTF8.GetString(_buffer, _length);
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > 4094)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString4096.");
|
||||
}
|
||||
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(_buffer, 4094));
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString4096(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > 4094)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString4096.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(4094);
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, _buffer, 4094);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString4096(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString4096(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString4096(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > 4094)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString4096.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(4094);
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(_buffer, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString4096(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Span<byte> AsSpan()
|
||||
{
|
||||
return new(_buffer, _length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly byte* GetUnsafePointer()
|
||||
{
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_buffer != null)
|
||||
{
|
||||
NativeMemory.Free(_buffer);
|
||||
|
||||
_length = 0;
|
||||
_buffer = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
125
Misaki.HighPerformance.LowLevel/Buffer/FixedString.tt
Normal file
125
Misaki.HighPerformance.LowLevel/Buffer/FixedString.tt
Normal file
@@ -0,0 +1,125 @@
|
||||
<#@ template debug="false" hostspecific="false" language="C#" #>
|
||||
<#@ assembly name="System.Core" #>
|
||||
<#@ import namespace="System.Linq" #>
|
||||
<#@ import namespace="System.Text" #>
|
||||
<#@ import namespace="System.Collections.Generic" #>
|
||||
<#@ output extension=".cs" #>
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace Misaki.HighPerformance.LowLevel.Buffer;
|
||||
|
||||
<# for (int i = 32; i <= 4096; i *= 2) { #>
|
||||
/// <summary>
|
||||
/// Represents a heap allocated fixed-size UTF-8 encoded string of length <#= i #> bytes.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Size = <#= i #>)]
|
||||
public unsafe struct FixedString<#= i #> : IDisposable
|
||||
{
|
||||
private ushort _length;
|
||||
private byte* _buffer;
|
||||
|
||||
public ushort Length => _length;
|
||||
public string Value
|
||||
{
|
||||
readonly get
|
||||
{
|
||||
return Encoding.UTF8.GetString(_buffer, _length);
|
||||
}
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_length = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(value);
|
||||
if (maxBytes > <#= i - 2 #>)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString<#= i #>.");
|
||||
}
|
||||
|
||||
_length = (ushort)Encoding.UTF8.GetBytes(value, new Span<byte>(_buffer, <#= i - 2 #>));
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString<#= i #>(ReadOnlySpan<char> input)
|
||||
{
|
||||
var maxBytes = Encoding.UTF8.GetByteCount(input);
|
||||
if (maxBytes > <#= i - 2 #>)
|
||||
{
|
||||
throw new ArgumentException("Input string is too long to fit in FixedString<#= i #>.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(<#= i - 2 #>);
|
||||
|
||||
fixed (char* inputPtr = input)
|
||||
{
|
||||
var actualByteCount = Encoding.UTF8.GetBytes(inputPtr, input.Length, _buffer, <#= i - 2 #>);
|
||||
_length = (ushort)actualByteCount;
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString<#= i #>(string input)
|
||||
: this(input.AsSpan())
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString<#= i #>(char* input, ushort length)
|
||||
: this(new Span<char>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
public FixedString<#= i #>(ReadOnlySpan<byte> input)
|
||||
{
|
||||
if (input.Length > <#= i - 2 #>)
|
||||
{
|
||||
throw new ArgumentException("Input byte array is too long to fit in FixedString<#= i #>.");
|
||||
}
|
||||
|
||||
_buffer = (byte*)NativeMemory.Alloc(<#= i - 2 #>);
|
||||
_length = (ushort)input.Length;
|
||||
|
||||
fixed (byte* inputPtr = input)
|
||||
{
|
||||
SystemUnsfae.CopyBlockUnaligned(_buffer, inputPtr, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public FixedString<#= i #>(byte* input, ushort length)
|
||||
: this(new ReadOnlySpan<byte>(input, length))
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly Span<byte> AsSpan()
|
||||
{
|
||||
return new(_buffer, _length);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly byte* GetUnsafePointer()
|
||||
{
|
||||
return _buffer;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_buffer != null)
|
||||
{
|
||||
NativeMemory.Free(_buffer);
|
||||
|
||||
_length = 0;
|
||||
_buffer = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
<# } #>
|
||||
19
Misaki.HighPerformance.LowLevel/Buffer/UnsafeArrayPool.cs
Normal file
19
Misaki.HighPerformance.LowLevel/Buffer/UnsafeArrayPool.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using Misaki.HighPerformance.LowLevel.Collections;
|
||||
|
||||
namespace Misaki.HighPerformance.LowLevel.Buffer;
|
||||
|
||||
// TODO: Implement a pool for UnsafeArray<T>.
|
||||
public unsafe static class UnsafeArrayPool
|
||||
{
|
||||
public static UnsafeArray<T> Rent<T>(int minimalSize)
|
||||
where T : unmanaged
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public static void Return<T>(UnsafeArray<T> array)
|
||||
where T : unmanaged
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user