Table of Contents

Struct Stack

Namespace
Misaki.HighPerformance.LowLevel.Buffer
Assembly
Misaki.HighPerformance.LowLevel.dll

Provides a stack-based memory allocator for unmanaged memory, enabling fast allocation and deallocation of memory blocks within a preallocated buffer.

public struct Stack : IMemoryAllocator<Stack, Stack.CreationOptions>, IDisposable
Implements
Inherited Members

Remarks

This is not a thread-safe implementation.

Constructors

Stack(nuint)

Initializes a new instance of the StackAllocator class with a buffer of the specified size.

public Stack(nuint size)

Parameters

size nuint

The size, in bytes, of the memory buffer to allocate for stack-based allocations. Must be greater than zero.

Properties

Buffer

public readonly byte* Buffer { get; }

Property Value

byte*

Offset

public readonly nuint Offset { get; }

Property Value

nuint

Size

public readonly nuint Size { get; }

Property Value

nuint

Methods

Allocate(nuint, nuint, AllocationOption)

Allocates a block of memory of the specified size and alignment from the buffer.

public void* Allocate(nuint size, nuint alignment, AllocationOption allocationOption = AllocationOption.None)

Parameters

size nuint

The number of bytes to allocate. Must be greater than zero and less than or equal to the remaining buffer size.

alignment nuint

The alignment, in bytes, for the allocated memory block. Must be a power of two and greater than zero.

allocationOption AllocationOption

An option specifying additional allocation behavior, such as whether the allocated memory should be cleared. The default is None.

Returns

void*

A pointer to the beginning of the allocated memory block if successful; otherwise, null if there is insufficient space in the buffer.

Create(in CreationOptions)

Creates a new instance of the allocator with the specified options.

public static Stack Create(in Stack.CreationOptions opts)

Parameters

opts Stack.CreationOptions

The options for creating the allocator.

Returns

Stack

The created allocator instance.

CreateScope(AllocationHandle)

Creates a new scope instance associated with the current stack context.

public Stack.Scope CreateScope(AllocationHandle handle)

Parameters

handle AllocationHandle

Returns

Stack.Scope

A Stack.Scope object that represents a scope tied to this stack.

Remarks

The instance of Stack must be pinned or allocated on the native heap to ensure that the pointer remains valid for the lifetime of the scope.

Dispose()

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

public void Dispose()

Free(void*)

Frees a previously allocated block of memory.

public readonly void Free(void* ptr)

Parameters

ptr void*

A pointer to the memory block to free.

Remarks

The pointer must have been returned by a previous call to the Allocate(nuint, nuint, AllocationOption) or Reallocate(void*, nuint, nuint, nuint, AllocationOption) method. After calling this method, the pointer is no longer valid and must not be used.

Reallocate(void*, nuint, nuint, nuint, AllocationOption)

Reallocates a block of memory to a new size and alignment.

public void* Reallocate(void* ptr, nuint oldSize, nuint newSize, nuint alignment, AllocationOption allocationOption)

Parameters

ptr void*

A pointer to the memory block to reallocate.

oldSize nuint

The size of the original memory block.

newSize nuint

The size of the new memory block.

alignment nuint

The alignment of the new memory block.

allocationOption AllocationOption

The allocation options.

Returns

void*

A pointer to the reallocated memory block. null if reallocation fails.

Remarks

The returned pointer must be freed using the Free(void*) method to avoid memory leaks. If the reallocation fails, the original pointer remains valid and must be freed by the caller.

Reset()

Resets the internal offset to its initial position.

public void Reset()