Files
Misaki.HighPerformance/docs/documents/api/Misaki.HighPerformance.Mathematics.float4x2.yml

2276 lines
111 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: Misaki.HighPerformance.Mathematics.float4x2
commentId: T:Misaki.HighPerformance.Mathematics.float4x2
id: float4x2
parent: Misaki.HighPerformance.Mathematics
children:
- Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.double4x2)
- Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.int4x2)
- Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.uint4x2)
- Misaki.HighPerformance.Mathematics.float4x2.#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}@)
- Misaki.HighPerformance.Mathematics.float4x2.#ctor(System.ReadOnlySpan{System.Single}@)
- Misaki.HighPerformance.Mathematics.float4x2.#ctor(System.Single)
- Misaki.HighPerformance.Mathematics.float4x2.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
- Misaki.HighPerformance.Mathematics.float4x2.Equals(Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.Equals(System.Object)
- Misaki.HighPerformance.Mathematics.float4x2.GetHashCode
- Misaki.HighPerformance.Mathematics.float4x2.Item(System.Int32)
- Misaki.HighPerformance.Mathematics.float4x2.ToString
- Misaki.HighPerformance.Mathematics.float4x2.c0
- Misaki.HighPerformance.Mathematics.float4x2.c1
- Misaki.HighPerformance.Mathematics.float4x2.op_Addition(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Addition(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x2.op_Addition(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Decrement(Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Division(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Division(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x2.op_Division(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Equality(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_GreaterThan(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_GreaterThanOrEqual(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Implicit(Misaki.HighPerformance.Mathematics.float4)~Misaki.HighPerformance.Mathematics.float4x2
- Misaki.HighPerformance.Mathematics.float4x2.op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4})~Misaki.HighPerformance.Mathematics.float4x2
- Misaki.HighPerformance.Mathematics.float4x2.op_Increment(Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Inequality(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_LessThan(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_LessThanOrEqual(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Modulus(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Modulus(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x2.op_Modulus(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Multiply(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Multiply(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x2.op_Multiply(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Subtraction(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x2.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_UnaryNegation(Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.op_UnaryPlus(Misaki.HighPerformance.Mathematics.float4x2)
- Misaki.HighPerformance.Mathematics.float4x2.zero
langs:
- csharp
- vb
name: float4x2
nameWithType: float4x2
fullName: Misaki.HighPerformance.Mathematics.float4x2
type: Struct
source:
id: float4x2
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 10
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: >-
[NumericType(typeof(float4), 4, 4, 2, "global::Misaki.HighPerformance.Mathematics.float", true, true, typeof(float), null)]
[NumericConvertable("{v}.{c}", new Type[] { typeof(int4x2), typeof(uint4x2), typeof(double4x2) })]
public struct float4x2 : IEquatable<float4x2>
content.vb: >-
<NumericType(GetType(float4), 4, 4, 2, "global::Misaki.HighPerformance.Mathematics.float", True, True, GetType(Single), Nothing)>
<NumericConvertable("{v}.{c}", New Type() { GetType(int4x2), GetType(uint4x2), GetType(double4x2) })>
Public Structure float4x2 Implements IEquatable(Of float4x2)
implements:
- System.IEquatable{Misaki.HighPerformance.Mathematics.float4x2}
inheritedMembers:
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetType
- System.Object.ReferenceEquals(System.Object,System.Object)
attributes:
- type: Misaki.HighPerformance.Mathematics.NumericTypeAttribute
ctor: Misaki.HighPerformance.Mathematics.NumericTypeAttribute.#ctor(System.Type,System.Int32,System.Int32,System.Int32,System.String,System.Boolean,System.Boolean,System.Type,System.Type)
arguments:
- type: System.Type
value: Misaki.HighPerformance.Mathematics.float4
- type: System.Int32
value: 4
- type: System.Int32
value: 4
- type: System.Int32
value: 2
- type: System.String
value: global::Misaki.HighPerformance.Mathematics.float
- type: System.Boolean
value: true
- type: System.Boolean
value: true
- type: System.Type
value: System.Single
- type: System.Type
- uid: Misaki.HighPerformance.Mathematics.float4x2.c0
commentId: F:Misaki.HighPerformance.Mathematics.float4x2.c0
id: c0
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: c0
nameWithType: float4x2.c0
fullName: Misaki.HighPerformance.Mathematics.float4x2.c0
type: Field
source:
id: c0
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 12
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4 c0
return:
type: Misaki.HighPerformance.Mathematics.float4
content.vb: Public c0 As float4
- uid: Misaki.HighPerformance.Mathematics.float4x2.c1
commentId: F:Misaki.HighPerformance.Mathematics.float4x2.c1
id: c1
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: c1
nameWithType: float4x2.c1
fullName: Misaki.HighPerformance.Mathematics.float4x2.c1
type: Field
source:
id: c1
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 13
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4 c1
return:
type: Misaki.HighPerformance.Mathematics.float4
content.vb: Public c1 As float4
- uid: Misaki.HighPerformance.Mathematics.float4x2.Item(System.Int32)
commentId: P:Misaki.HighPerformance.Mathematics.float4x2.Item(System.Int32)
id: Item(System.Int32)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: this[int]
nameWithType: float4x2.this[int]
fullName: Misaki.HighPerformance.Mathematics.float4x2.this[int]
type: Property
source:
id: this[]
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 15
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public ref float4 this[int index] { get; }
parameters:
- id: index
type: System.Int32
return:
type: Misaki.HighPerformance.Mathematics.float4
content.vb: Public ReadOnly Default ByRef Property this[](index As Integer) As float4
overload: Misaki.HighPerformance.Mathematics.float4x2.Item*
nameWithType.vb: float4x2.this[](Integer)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.this[](Integer)
name.vb: this[](Integer)
- uid: Misaki.HighPerformance.Mathematics.float4x2.zero
commentId: P:Misaki.HighPerformance.Mathematics.float4x2.zero
id: zero
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: zero
nameWithType: float4x2.zero
fullName: Misaki.HighPerformance.Mathematics.float4x2.zero
type: Property
source:
id: zero
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 24
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 zero { get; }
parameters: []
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared ReadOnly Property zero As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.zero*
- uid: Misaki.HighPerformance.Mathematics.float4x2.#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}@)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}@)
id: '#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}@)'
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: float4x2(in ReadOnlySpan<float4>)
nameWithType: float4x2.float4x2(in ReadOnlySpan<float4>)
fullName: Misaki.HighPerformance.Mathematics.float4x2.float4x2(in System.ReadOnlySpan<Misaki.HighPerformance.Mathematics.float4>)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 26
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x2(in ReadOnlySpan<float4> values)
parameters:
- id: values
type: System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}
content.vb: Public Sub New(values As ReadOnlySpan(Of float4))
overload: Misaki.HighPerformance.Mathematics.float4x2.#ctor*
nameWithType.vb: float4x2.New(ReadOnlySpan(Of float4))
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.New(System.ReadOnlySpan(Of Misaki.HighPerformance.Mathematics.float4))
name.vb: New(ReadOnlySpan(Of float4))
- uid: Misaki.HighPerformance.Mathematics.float4x2.#ctor(System.ReadOnlySpan{System.Single}@)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.#ctor(System.ReadOnlySpan{System.Single}@)
id: '#ctor(System.ReadOnlySpan{System.Single}@)'
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: float4x2(in ReadOnlySpan<float>)
nameWithType: float4x2.float4x2(in ReadOnlySpan<float>)
fullName: Misaki.HighPerformance.Mathematics.float4x2.float4x2(in System.ReadOnlySpan<float>)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 41
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x2(in ReadOnlySpan<float> values)
parameters:
- id: values
type: System.ReadOnlySpan{System.Single}
content.vb: Public Sub New(values As ReadOnlySpan(Of Single))
overload: Misaki.HighPerformance.Mathematics.float4x2.#ctor*
nameWithType.vb: float4x2.New(ReadOnlySpan(Of Single))
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.New(System.ReadOnlySpan(Of Single))
name.vb: New(ReadOnlySpan(Of Single))
- uid: Misaki.HighPerformance.Mathematics.float4x2.#ctor(System.Single)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.#ctor(System.Single)
id: '#ctor(System.Single)'
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: float4x2(float)
nameWithType: float4x2.float4x2(float)
fullName: Misaki.HighPerformance.Mathematics.float4x2.float4x2(float)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 56
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x2(float value)
parameters:
- id: value
type: System.Single
content.vb: Public Sub New(value As Single)
overload: Misaki.HighPerformance.Mathematics.float4x2.#ctor*
nameWithType.vb: float4x2.New(Single)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.New(Single)
name.vb: New(Single)
- uid: Misaki.HighPerformance.Mathematics.float4x2.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
id: '#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)'
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: float4x2(float, float, float, float, float, float, float, float)
nameWithType: float4x2.float4x2(float, float, float, float, float, float, float, float)
fullName: Misaki.HighPerformance.Mathematics.float4x2.float4x2(float, float, float, float, float, float, float, float)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 63
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x2(float m00, float m01, float m10, float m11, float m20, float m21, float m30, float m31)
parameters:
- id: m00
type: System.Single
- id: m01
type: System.Single
- id: m10
type: System.Single
- id: m11
type: System.Single
- id: m20
type: System.Single
- id: m21
type: System.Single
- id: m30
type: System.Single
- id: m31
type: System.Single
content.vb: Public Sub New(m00 As Single, m01 As Single, m10 As Single, m11 As Single, m20 As Single, m21 As Single, m30 As Single, m31 As Single)
overload: Misaki.HighPerformance.Mathematics.float4x2.#ctor*
nameWithType.vb: float4x2.New(Single, Single, Single, Single, Single, Single, Single, Single)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.New(Single, Single, Single, Single, Single, Single, Single, Single)
name.vb: New(Single, Single, Single, Single, Single, Single, Single, Single)
- uid: Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.float4)
id: '#ctor(Misaki.HighPerformance.Mathematics.float4)'
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: float4x2(float4)
nameWithType: float4x2.float4x2(float4)
fullName: Misaki.HighPerformance.Mathematics.float4x2.float4x2(Misaki.HighPerformance.Mathematics.float4)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 70
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x2(float4 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float4
content.vb: Public Sub New(value As float4)
overload: Misaki.HighPerformance.Mathematics.float4x2.#ctor*
nameWithType.vb: float4x2.New(float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.New(Misaki.HighPerformance.Mathematics.float4)
name.vb: New(float4)
- uid: Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4)
id: '#ctor(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4)'
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: float4x2(float4, float4)
nameWithType: float4x2.float4x2(float4, float4)
fullName: Misaki.HighPerformance.Mathematics.float4x2.float4x2(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 77
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x2(float4 c0, float4 c1)
parameters:
- id: c0
type: Misaki.HighPerformance.Mathematics.float4
- id: c1
type: Misaki.HighPerformance.Mathematics.float4
content.vb: Public Sub New(c0 As float4, c1 As float4)
overload: Misaki.HighPerformance.Mathematics.float4x2.#ctor*
nameWithType.vb: float4x2.New(float4, float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.New(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4)
name.vb: New(float4, float4)
- uid: Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.int4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.int4x2)
id: '#ctor(Misaki.HighPerformance.Mathematics.int4x2)'
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: float4x2(int4x2)
nameWithType: float4x2.float4x2(int4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.float4x2(Misaki.HighPerformance.Mathematics.int4x2)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 84
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x2(int4x2 v)
parameters:
- id: v
type: Misaki.HighPerformance.Mathematics.int4x2
content.vb: Public Sub New(v As int4x2)
overload: Misaki.HighPerformance.Mathematics.float4x2.#ctor*
nameWithType.vb: float4x2.New(int4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.New(Misaki.HighPerformance.Mathematics.int4x2)
name.vb: New(int4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.uint4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.uint4x2)
id: '#ctor(Misaki.HighPerformance.Mathematics.uint4x2)'
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: float4x2(uint4x2)
nameWithType: float4x2.float4x2(uint4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.float4x2(Misaki.HighPerformance.Mathematics.uint4x2)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 91
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x2(uint4x2 v)
parameters:
- id: v
type: Misaki.HighPerformance.Mathematics.uint4x2
content.vb: Public Sub New(v As uint4x2)
overload: Misaki.HighPerformance.Mathematics.float4x2.#ctor*
nameWithType.vb: float4x2.New(uint4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.New(Misaki.HighPerformance.Mathematics.uint4x2)
name.vb: New(uint4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.double4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.#ctor(Misaki.HighPerformance.Mathematics.double4x2)
id: '#ctor(Misaki.HighPerformance.Mathematics.double4x2)'
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: float4x2(double4x2)
nameWithType: float4x2.float4x2(double4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.float4x2(Misaki.HighPerformance.Mathematics.double4x2)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 98
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x2(double4x2 v)
parameters:
- id: v
type: Misaki.HighPerformance.Mathematics.double4x2
content.vb: Public Sub New(v As double4x2)
overload: Misaki.HighPerformance.Mathematics.float4x2.#ctor*
nameWithType.vb: float4x2.New(double4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.New(Misaki.HighPerformance.Mathematics.double4x2)
name.vb: New(double4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.ToString
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.ToString
id: ToString
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: ToString()
nameWithType: float4x2.ToString()
fullName: Misaki.HighPerformance.Mathematics.float4x2.ToString()
type: Method
source:
id: ToString
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 105
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
summary: Returns the fully qualified type name of this instance.
example: []
syntax:
content: public override readonly string ToString()
return:
type: System.String
description: The fully qualified type name.
content.vb: Public Overrides Function ToString() As String
overridden: System.ValueType.ToString
overload: Misaki.HighPerformance.Mathematics.float4x2.ToString*
- uid: Misaki.HighPerformance.Mathematics.float4x2.GetHashCode
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.GetHashCode
id: GetHashCode
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: GetHashCode()
nameWithType: float4x2.GetHashCode()
fullName: Misaki.HighPerformance.Mathematics.float4x2.GetHashCode()
type: Method
source:
id: GetHashCode
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 110
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
summary: Returns the hash code for this instance.
example: []
syntax:
content: public override readonly int GetHashCode()
return:
type: System.Int32
description: A 32-bit signed integer that is the hash code for this instance.
content.vb: Public Overrides Function GetHashCode() As Integer
overridden: System.ValueType.GetHashCode
overload: Misaki.HighPerformance.Mathematics.float4x2.GetHashCode*
- uid: Misaki.HighPerformance.Mathematics.float4x2.Equals(System.Object)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.Equals(System.Object)
id: Equals(System.Object)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: Equals(object?)
nameWithType: float4x2.Equals(object?)
fullName: Misaki.HighPerformance.Mathematics.float4x2.Equals(object?)
type: Method
source:
id: Equals
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 115
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
summary: Indicates whether this instance and a specified object are equal.
example: []
syntax:
content: public override readonly bool Equals(object? obj)
parameters:
- id: obj
type: System.Object
description: The object to compare with the current instance.
return:
type: System.Boolean
description: <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a> if <code class="paramref">obj</code> and this instance are the same type and represent the same value; otherwise, <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>.
content.vb: Public Overrides Function Equals(obj As Object) As Boolean
overridden: System.ValueType.Equals(System.Object)
overload: Misaki.HighPerformance.Mathematics.float4x2.Equals*
nameWithType.vb: float4x2.Equals(Object)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.Equals(Object)
name.vb: Equals(Object)
- uid: Misaki.HighPerformance.Mathematics.float4x2.Equals(Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.Equals(Misaki.HighPerformance.Mathematics.float4x2)
id: Equals(Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: Equals(float4x2)
nameWithType: float4x2.Equals(float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.Equals(Misaki.HighPerformance.Mathematics.float4x2)
type: Method
source:
id: Equals
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 120
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
summary: Indicates whether the current object is equal to another object of the same type.
example: []
syntax:
content: public readonly bool Equals(float4x2 other)
parameters:
- id: other
type: Misaki.HighPerformance.Mathematics.float4x2
description: An object to compare with this object.
return:
type: System.Boolean
description: <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a> if the current object is equal to the <code class="paramref">other</code> parameter; otherwise, <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>.
content.vb: Public Function Equals(other As float4x2) As Boolean
overload: Misaki.HighPerformance.Mathematics.float4x2.Equals*
implements:
- System.IEquatable{Misaki.HighPerformance.Mathematics.float4x2}.Equals(Misaki.HighPerformance.Mathematics.float4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Equality(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Equality(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
id: op_Equality(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator ==(float4x2, float4x2)
nameWithType: float4x2.operator ==(float4x2, float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator ==(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_Equality
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 125
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool4x2 operator ==(float4x2 lhs, float4x2 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x2
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.bool4x2
content.vb: Public Shared Operator =(lhs As float4x2, rhs As float4x2) As bool4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Equality*
nameWithType.vb: float4x2.=(float4x2, float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.=(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
name.vb: =(float4x2, float4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Inequality(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Inequality(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
id: op_Inequality(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator !=(float4x2, float4x2)
nameWithType: float4x2.operator !=(float4x2, float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator !=(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_Inequality
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 130
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool4x2 operator !=(float4x2 lhs, float4x2 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x2
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.bool4x2
content.vb: Public Shared Operator <>(lhs As float4x2, rhs As float4x2) As bool4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Inequality*
nameWithType.vb: float4x2.<>(float4x2, float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.<>(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
name.vb: <>(float4x2, float4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4})~Misaki.HighPerformance.Mathematics.float4x2
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4})~Misaki.HighPerformance.Mathematics.float4x2
id: op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4})~Misaki.HighPerformance.Mathematics.float4x2
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: implicit operator float4x2(ReadOnlySpan<float4>)
nameWithType: float4x2.implicit operator float4x2(ReadOnlySpan<float4>)
fullName: Misaki.HighPerformance.Mathematics.float4x2.implicit operator Misaki.HighPerformance.Mathematics.float4x2(System.ReadOnlySpan<Misaki.HighPerformance.Mathematics.float4>)
type: Operator
source:
id: op_Implicit
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 135
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static implicit operator float4x2(ReadOnlySpan<float4> value)
parameters:
- id: value
type: System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Widening Operator CType(value As ReadOnlySpan(Of float4)) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Implicit*
nameWithType.vb: float4x2.CType(ReadOnlySpan(Of float4))
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.CType(System.ReadOnlySpan(Of Misaki.HighPerformance.Mathematics.float4))
name.vb: CType(ReadOnlySpan(Of float4))
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Implicit(Misaki.HighPerformance.Mathematics.float4)~Misaki.HighPerformance.Mathematics.float4x2
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Implicit(Misaki.HighPerformance.Mathematics.float4)~Misaki.HighPerformance.Mathematics.float4x2
id: op_Implicit(Misaki.HighPerformance.Mathematics.float4)~Misaki.HighPerformance.Mathematics.float4x2
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: implicit operator float4x2(float4)
nameWithType: float4x2.implicit operator float4x2(float4)
fullName: Misaki.HighPerformance.Mathematics.float4x2.implicit operator Misaki.HighPerformance.Mathematics.float4x2(Misaki.HighPerformance.Mathematics.float4)
type: Operator
source:
id: op_Implicit
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 140
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static implicit operator float4x2(float4 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float4
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Widening Operator CType(value As float4) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Implicit*
nameWithType.vb: float4x2.CType(float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.CType(Misaki.HighPerformance.Mathematics.float4)
name.vb: CType(float4)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Addition(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Addition(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
id: op_Addition(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator +(float4x2, float4x2)
nameWithType: float4x2.operator +(float4x2, float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator +(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_Addition
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 145
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator +(float4x2 lhs, float4x2 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x2
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator +(lhs As float4x2, rhs As float4x2) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Addition*
nameWithType.vb: float4x2.+(float4x2, float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.+(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
name.vb: +(float4x2, float4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Addition(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Addition(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
id: op_Addition(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator +(float4x2, float4)
nameWithType: float4x2.operator +(float4x2, float4)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator +(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4)
type: Operator
source:
id: op_Addition
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 150
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator +(float4x2 lhs, float4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x2
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator +(lhs As float4x2, rhs As float4) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Addition*
nameWithType.vb: float4x2.+(float4x2, float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.+(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4)
name.vb: +(float4x2, float4)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Addition(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Addition(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
id: op_Addition(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator +(float4, float4x2)
nameWithType: float4x2.operator +(float4, float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator +(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_Addition
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 155
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator +(float4 lhs, float4x2 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator +(lhs As float4, rhs As float4x2) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Addition*
nameWithType.vb: float4x2.+(float4, float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.+(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x2)
name.vb: +(float4, float4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
id: op_Subtraction(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator -(float4x2, float4x2)
nameWithType: float4x2.operator -(float4x2, float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator -(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_Subtraction
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 160
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator -(float4x2 lhs, float4x2 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x2
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator -(lhs As float4x2, rhs As float4x2) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Subtraction*
nameWithType.vb: float4x2.-(float4x2, float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.-(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
name.vb: -(float4x2, float4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
id: op_Subtraction(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator -(float4x2, float4)
nameWithType: float4x2.operator -(float4x2, float4)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator -(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4)
type: Operator
source:
id: op_Subtraction
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 165
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator -(float4x2 lhs, float4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x2
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator -(lhs As float4x2, rhs As float4) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Subtraction*
nameWithType.vb: float4x2.-(float4x2, float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.-(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4)
name.vb: -(float4x2, float4)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Subtraction(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Subtraction(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
id: op_Subtraction(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator -(float4, float4x2)
nameWithType: float4x2.operator -(float4, float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator -(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_Subtraction
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 170
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator -(float4 lhs, float4x2 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator -(lhs As float4, rhs As float4x2) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Subtraction*
nameWithType.vb: float4x2.-(float4, float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.-(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x2)
name.vb: -(float4, float4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Multiply(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Multiply(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
id: op_Multiply(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator *(float4x2, float4x2)
nameWithType: float4x2.operator *(float4x2, float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator *(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_Multiply
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 175
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator *(float4x2 lhs, float4x2 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x2
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator *(lhs As float4x2, rhs As float4x2) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Multiply*
nameWithType.vb: float4x2.*(float4x2, float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.*(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
name.vb: '*(float4x2, float4x2)'
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Multiply(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Multiply(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
id: op_Multiply(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator *(float4x2, float4)
nameWithType: float4x2.operator *(float4x2, float4)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator *(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4)
type: Operator
source:
id: op_Multiply
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 180
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator *(float4x2 lhs, float4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x2
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator *(lhs As float4x2, rhs As float4) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Multiply*
nameWithType.vb: float4x2.*(float4x2, float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.*(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4)
name.vb: '*(float4x2, float4)'
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Multiply(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Multiply(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
id: op_Multiply(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator *(float4, float4x2)
nameWithType: float4x2.operator *(float4, float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator *(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_Multiply
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 185
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator *(float4 lhs, float4x2 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator *(lhs As float4, rhs As float4x2) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Multiply*
nameWithType.vb: float4x2.*(float4, float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.*(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x2)
name.vb: '*(float4, float4x2)'
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Division(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Division(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
id: op_Division(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator /(float4, float4x2)
nameWithType: float4x2.operator /(float4, float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator /(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_Division
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 190
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator /(float4 lhs, float4x2 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator /(lhs As float4, rhs As float4x2) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Division*
nameWithType.vb: float4x2./(float4, float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2./(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x2)
name.vb: /(float4, float4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Division(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Division(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
id: op_Division(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator /(float4x2, float4)
nameWithType: float4x2.operator /(float4x2, float4)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator /(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4)
type: Operator
source:
id: op_Division
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 195
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator /(float4x2 lhs, float4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x2
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator /(lhs As float4x2, rhs As float4) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Division*
nameWithType.vb: float4x2./(float4x2, float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2./(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4)
name.vb: /(float4x2, float4)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Division(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Division(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
id: op_Division(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator /(float4x2, float4x2)
nameWithType: float4x2.operator /(float4x2, float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator /(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_Division
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 200
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator /(float4x2 lhs, float4x2 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x2
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator /(lhs As float4x2, rhs As float4x2) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Division*
nameWithType.vb: float4x2./(float4x2, float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2./(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
name.vb: /(float4x2, float4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Modulus(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Modulus(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
id: op_Modulus(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator %(float4x2, float4x2)
nameWithType: float4x2.operator %(float4x2, float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator %(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_Modulus
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 205
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator %(float4x2 lhs, float4x2 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x2
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator Mod(lhs As float4x2, rhs As float4x2) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Modulus*
nameWithType.vb: float4x2.Mod(float4x2, float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.Mod(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4x2)
name.vb: Mod(float4x2, float4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Modulus(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Modulus(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
id: op_Modulus(Misaki.HighPerformance.Mathematics.float4x2,Misaki.HighPerformance.Mathematics.float4)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator %(float4x2, float4)
nameWithType: float4x2.operator %(float4x2, float4)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator %(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4)
type: Operator
source:
id: op_Modulus
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 210
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator %(float4x2 lhs, float4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x2
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator Mod(lhs As float4x2, rhs As float4) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Modulus*
nameWithType.vb: float4x2.Mod(float4x2, float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.Mod(Misaki.HighPerformance.Mathematics.float4x2, Misaki.HighPerformance.Mathematics.float4)
name.vb: Mod(float4x2, float4)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_Modulus(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_Modulus(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
id: op_Modulus(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator %(float4, float4x2)
nameWithType: float4x2.operator %(float4, float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator %(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_Modulus
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 215
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator %(float4 lhs, float4x2 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator Mod(lhs As float4, rhs As float4x2) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_Modulus*
nameWithType.vb: float4x2.Mod(float4, float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.Mod(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x2)
name.vb: Mod(float4, float4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_UnaryPlus(Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_UnaryPlus(Misaki.HighPerformance.Mathematics.float4x2)
id: op_UnaryPlus(Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator +(float4x2)
nameWithType: float4x2.operator +(float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator +(Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_UnaryPlus
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 220
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator +(float4x2 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float4x2
return:
type: Misaki.HighPerformance.Mathematics.float4x2
content.vb: Public Shared Operator +(value As float4x2) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_UnaryPlus*
nameWithType.vb: float4x2.+(float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.+(Misaki.HighPerformance.Mathematics.float4x2)
name.vb: +(float4x2)
- uid: Misaki.HighPerformance.Mathematics.float4x2.op_UnaryNegation(Misaki.HighPerformance.Mathematics.float4x2)
commentId: M:Misaki.HighPerformance.Mathematics.float4x2.op_UnaryNegation(Misaki.HighPerformance.Mathematics.float4x2)
id: op_UnaryNegation(Misaki.HighPerformance.Mathematics.float4x2)
parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
- csharp
- vb
name: operator -(float4x2)
nameWithType: float4x2.operator -(float4x2)
fullName: Misaki.HighPerformance.Mathematics.float4x2.operator -(Misaki.HighPerformance.Mathematics.float4x2)
type: Operator
source:
id: op_UnaryNegation
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x2.g.cs
startLine: 225
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x2 operator -(float4x2 value)
parameters:
- id: value
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return:
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content.vb: Public Shared Operator -(value As float4x2) As float4x2
overload: Misaki.HighPerformance.Mathematics.float4x2.op_UnaryNegation*
nameWithType.vb: float4x2.-(float4x2)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x2.-(Misaki.HighPerformance.Mathematics.float4x2)
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parent: Misaki.HighPerformance.Mathematics.float4x2
langs:
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namespace: Misaki.HighPerformance.Mathematics
syntax:
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return:
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overload: Misaki.HighPerformance.Mathematics.float4x2.op_Increment*
nameWithType.vb: float4x2.op_Increment(float4x2)
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namespace: Misaki.HighPerformance.Mathematics
syntax:
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return:
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overload: Misaki.HighPerformance.Mathematics.float4x2.op_Decrement*
nameWithType.vb: float4x2.op_Decrement(float4x2)
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syntax:
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