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Misaki.HighPerformance/Misaki.HighPerformance.Test/Program.cs
Misaki 27dfa67784
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Add Roslyn analyzer and code fix for unique ownership
Introduce a Roslyn analyzer to enforce unique ownership semantics for structs marked with the `[NonCopyable]` attribute. Added a corresponding code fix to resolve violations by suggesting the use of `Share()` or other ownership transfer methods.

Key changes:
- Added `StructCopyCodeAnalyzer` to detect invalid struct copies.
- Implemented `StructCopyCodeFixProvider` to provide code fixes.
- Created `Misaki.HighPerformance.Analyzer` and `CodeFixes` projects.
- Added unit tests for the analyzer and code fixes.
- Introduced `UniquePtr<T>` and `SharedPtr<T>` for pointer ownership.
- Added a Visual Studio extension project and packaging support.
- Updated `UnsafeUtility` to use `nint`/`nuint` for indices.
2025-11-22 18:20:03 +09:00

67 lines
1.7 KiB
C#

//var threadCount = 8;
//var map = new ConcurrentSlotMap<int>();
//var barrier = new Barrier(threadCount);
//Parallel.For(0, threadCount, threadIndex =>
//{
// barrier.SignalAndWait();
// for (var i = 0; i < 1000; i++)
// {
// var id = map.Add(i + threadIndex * 1000, out var gen);
// if (i % 100 == 0)
// {
// map.Remove(id, gen);
// }
// }
//});
//Console.WriteLine($"Count should be {threadCount * 990}, actual: {map.Count}");
using Misaki.HighPerformance.LowLevel;
BenchmarkDotNet.Running.BenchmarkRunner.Run<Misaki.HighPerformance.Test.Benchmark.CollectionBenchmark>();
//using Misaki.HighPerformance.LowLevel.Buffer;
//using Misaki.HighPerformance.LowLevel.Collections;
//using Misaki.HighPerformance.LowLevel.Utilities;
//using (AllocationManager.CreateStackScope())
//{
// var array = new UnsafeArray<int>(10, Allocator.Stack);
// for (var i = 0; i < array.Count; i++)
// {
// array[i] = i;
// }
// foreach (var item in array.AsSpan())
// {
// Console.WriteLine(item);
// }
//}
//var arr1 = new Misaki.HighPerformance.LowLevel.Collections.UnsafeArray<int>(10, Misaki.HighPerformance.LowLevel.Buffer.Allocator.Persistent);
//var arr2 = arr1;
//arr1.Dispose();
//try
//{
// arr2[0] = 42; // This should throw an exception because arr1 has been disposed.
//}
//catch (Exception ex)
//{
// Console.WriteLine($"Caught expected exception: {ex.Message}");
//}
//arr2.Dispose(); // This should not cause a double free error because of safe handle.
var a = new UniquePtr<MyStruct>();
unsafe
{
var b = a.Share();
b.Get()->Value = 42;
}
internal struct MyStruct
{
public int Value;
}