Added a new configuration setting in `.editorconfig` to sort system directives last and increased the maximum line length to 400 characters. Added a new static class `MathUtilities` in `MathUtilities.cs` with a method `CeilPow2` for computing powers of two. Added a new benchmark class `CollectionBenchmark` in `CollectionBenchmark.cs` to measure performance of standard versus unsafe arrays. Added a new benchmark class `HashCodeBenchmark` in `HashCodeBenchmark.cs` to evaluate hash code generation performance. Added new utility methods in `UnsafeUtilities.cs` for memory allocation and deallocation, including `Malloc`, `AlignedAlloc`, `Realloc`, and `Free`. Added a new `AllocationType` enum in `AllocationType.cs` to specify memory allocation types. Changed the project file `Misaki.HighPerformance.Mathematics.csproj` to target .NET 9.0 and enable implicit usings and nullable reference types. Changed the `ParallelNoiseBenchmark` class in `ParallelNoiseBenchmark.cs` to improve memory allocation strategies and performance. Changed memory management in `Arena.cs` and `DynamicArena.cs` to use custom `Malloc` and `Free` functions. Changed the `IUnsafeCollection` interface in `IUnsafeCollection.cs` to include new methods for resizing collections and obtaining unsafe pointers. Changed the `UnsafeArray.cs` to improve management of unsafe arrays, including constructor and method updates. Changed the `UnsafeHashMap` and `UnsafeHashSet` classes to enhance performance and memory management. Changed the `UnsafeCollectionExtensions` class to provide additional methods for copying elements and converting collections. Changed the `ObjectPool` class in `ObjectPool.cs` to simplify cleanup and remove auto-cleanup functionality. Changed job scheduling and worker classes in `JobExtensions.cs` and `JobWorker.cs` to improve job scheduling in a thread pool. Removed commented-out code in `Program.cs` related to previous testing methods. Removed auto-cleanup functionality from the `ObjectPool` class.
157 lines
6.5 KiB
C#
157 lines
6.5 KiB
C#
using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Misaki.HighPerformance.Unsafe.Helpers;
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public static unsafe class MemoryUtilities
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{
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[StructLayout(LayoutKind.Sequential)]
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private struct AlignOfHelper<T>
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where T : struct
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{
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public byte dummy;
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public T data;
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}
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/// <summary>
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/// Allocates a block of memory of the specified size in bytes.
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/// </summary>
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/// <param name="size">Specifies the number of bytes to allocate in memory.</param>
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/// <returns>Returns a pointer to the allocated memory block.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void* Malloc(nuint size)
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{
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return NativeMemory.Alloc(size);
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}
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/// <summary>
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/// Allocates a block of memory with a specified size and alignment.
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/// </summary>
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/// <param name="size">Specifies the total number of bytes to allocate for the memory block.</param>
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/// <param name="alignment">Defines the required alignment for the allocated memory address.</param>
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/// <returns>Returns a pointer to the allocated memory block.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void* AlignedAlloc(nuint size, nuint alignment)
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{
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return NativeMemory.AlignedAlloc(size, alignment);
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}
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/// <summary>
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/// Resizes a previously allocated memory block to a new size. It returns a pointer to the reallocated memory.
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/// </summary>
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/// <param name="ptr">The pointer to the memory block that needs to be resized.</param>
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/// <param name="size">The new size for the memory block after resizing.</param>
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/// <returns>A pointer to the reallocated memory block, or null if the operation fails.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void* Realloc(void* ptr, nuint size)
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{
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return NativeMemory.Realloc(ptr, size);
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}
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/// <summary>
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/// Reallocates memory to a specified size with a given alignment. It returns a pointer to the newly allocated
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/// memory.
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/// </summary>
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/// <param name="ptr">The pointer to the existing memory block that needs to be reallocated.</param>
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/// <param name="size">The new size for the memory allocation.</param>
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/// <param name="alignment">The required alignment for the new memory allocation.</param>
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/// <returns>A pointer to the reallocated memory block, or null if the allocation fails.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void* AlignedRealloc(void* ptr, nuint size, nuint alignment)
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{
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return NativeMemory.AlignedRealloc(ptr, size, alignment);
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}
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/// <summary>
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/// Releases the allocated memory pointed to by the given pointer. This helps in managing memory usage effectively.
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/// </summary>
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/// <param name="ptr">The pointer to the memory block that needs to be freed.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void Free(void* ptr)
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{
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NativeMemory.Free(ptr);
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}
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/// <summary>
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/// Releases memory that was allocated with alignment requirements. It ensures proper deallocation of aligned memory
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/// blocks.
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/// </summary>
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/// <param name="ptr">The pointer to the memory block that needs to be freed.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void AlignedFree(void* ptr)
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{
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NativeMemory.AlignedFree(ptr);
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}
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/// <summary>
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/// Clears a block of memory by setting it to zero. It initializes a specified number of bytes at a given memory
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/// address.
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/// </summary>
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/// <param name="ptr">Specifies the memory address where the clearing operation will begin.</param>
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/// <param name="size">Indicates the number of bytes to be cleared in the memory block.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void MemClear(void* ptr, nuint size)
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{
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NativeMemory.Clear(ptr, size);
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}
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/// <summary>
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/// Sets a block of memory to a specified byte value for a given size.
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/// </summary>
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/// <param name="ptr">The memory address where the byte value will be set.</param>
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/// <param name="size">The number of bytes to set to the specified value.</param>
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/// <param name="value">The byte value to which the memory block will be initialized.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void MemSet(void* ptr, byte value, nuint size)
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{
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NativeMemory.Fill(ptr, size, value);
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}
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/// <summary>
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/// Copies a block of memory from a source location to a destination location.
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/// </summary>
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/// <param name="source">Indicates the memory address from which data will be copied.</param>
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/// <param name="destination">Specifies the memory address where the copied data will be stored.</param>
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/// <param name="size">Defines the number of bytes to be copied from the source to the destination.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void MemCpy(void* source, void* destination, nuint size)
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{
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NativeMemory.Copy(source, destination, size);
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}
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/// <summary>
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/// Calculates the size in bytes of a specified unmanaged type.
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/// </summary>
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/// <typeparam name="T">Represents an unmanaged type for which the size is being calculated.</typeparam>
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/// <returns>Returns the size of the specified type as an unsigned integer.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static nuint SizeOf<T>()
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where T : unmanaged
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{
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return (nuint)sizeof(T);
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}
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/// <summary>
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/// Calculates the alignment size of a specified unmanaged type.
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/// </summary>
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/// <typeparam name="T">Represents an unmanaged type for which the alignment size is being calculated.</typeparam>
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/// <returns>Returns the difference in size between a helper structure and the specified type.</returns>
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public static nuint AlignOf<T>()
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where T : unmanaged
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{
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return (nuint)(sizeof(AlignOfHelper<T>) - sizeof(T));
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}
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/// <summary>
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/// Calculates the alignment size difference between a specified struct and a helper struct.
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/// </summary>
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/// <typeparam name="T">Represents a value type that is used to determine the alignment size.</typeparam>
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/// <returns>Returns the size difference in bytes as an integer.</returns>
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public static int MarshalAlignOf<T>()
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where T : struct
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{
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return Marshal.SizeOf<AlignOfHelper<T>>() - Marshal.SizeOf<T>();
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}
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}
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