Added: - Added `JobExecutor.cs` for job execution management. - Added `JobInfo.cs` to hold job execution information. - Added `TestJobSystem.cs` for unit tests of the job system. - Added `TestJobs.cs` for additional job implementation tests. - Added `WorkerThread.cs` to manage worker threads for jobs. Changed: - Changed `AssemblyInfo.cs.cs` to include a global using directive for `unsafe JobExecuteFunc`. - Changed `IJob.cs` to include an overload of the `Execute` method with a `threadIndex` parameter. - Changed `JobHandle.cs` to include an `IsValid` property and updated internal structure. - Changed `JobScheduler.cs` to improve job scheduling and management. - Changed `JobsUtility.cs` to enhance job management functions. - Changed `MemoryBlock.cs` to reference the heap from which memory was allocated. - Changed `ParallelNoiseBenchmark.cs` to include benchmarks for the job system. - Changed `Program.cs` to execute benchmarks instead of previous test code. Removed: - Removed `.gitignore` entries for default ignored files. - Removed `JobBase.cs` to shift from structs to classes for jobs. - Removed `JobExtensions.cs` indicating a change in job scheduling. - Removed `JobStruct.cs` indicating a change in job structure. - Removed `encodings.xml`, `indexLayout.xml`, and `vcs.xml` files to simplify project configuration. - Removed fields from `JobData.cs` to simplify the job data structure. - Removed `TestJobSystem.csproj` entries related to old project structure.
47 lines
1.1 KiB
C#
47 lines
1.1 KiB
C#
namespace Misaki.HighPerformance.Jobs;
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public readonly struct JobHandle : IEquatable<JobHandle>
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{
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internal readonly int _id;
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internal readonly int _generation;
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public static JobHandle Invalid => new(-1, -1);
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public bool IsValid => this != Invalid;
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internal JobHandle(int id, int generation)
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{
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_id = id;
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_generation = generation;
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}
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public bool Equals(JobHandle other)
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{
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return _id == other._id && _generation == other._generation;
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}
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public override bool Equals(object? obj)
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{
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return obj is JobHandle handle && Equals(handle);
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(_id, _generation);
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}
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public override string ToString()
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{
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return IsValid ? $"JobHandle({_id}, {_generation})" : "JobHandle(Invalid)";
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}
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public static bool operator ==(JobHandle left, JobHandle right)
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{
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return left.Equals(right);
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}
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public static bool operator !=(JobHandle left, JobHandle right)
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{
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return !(left == right);
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}
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} |