Files
Misaki.HighPerformance/Misaki.HighPerformance.Image/Runtime/MemoryStats.cs
Misaki 1fee890329 Refactor core APIs, fix bugs, and improve safety
- Make image result/info structs readonly; improve error handling and memory safety in image library
- Introduce IJobScheduler interface; move job scheduling docs to interface
- Remove "index 0 invalid" convention from slot/sparse maps; fix Count logic
- Add Owner<T> for disposable value types in low-level utilities
- Improve ObjectPool<T> thread safety and logic
- Change List<T>.RemoveAndSwapBack to return bool
- Remove unsafe methods from generated math types; add debug range checks
- Update benchmarks and enable collection checks in tests
- Improve documentation, comments, and error messages
- Bump assembly versions across all projects
2025-12-21 16:08:10 +09:00

27 lines
536 B
C#

using System.Threading;
namespace Misaki.HighPerformance.Image.Runtime
{
internal static class MemoryStats
{
private static int s_allocations;
public static int Allocations
{
get
{
return s_allocations;
}
}
internal static void Allocated()
{
Interlocked.Increment(ref s_allocations);
}
internal static void Freed()
{
Interlocked.Decrement(ref s_allocations);
}
}
}