Files
Misaki.HighPerformance/Misaki.HighPerformance.Jobs/WorkerThread.cs
2025-09-11 10:54:34 +09:00

101 lines
2.7 KiB
C#

using System.Collections.Concurrent;
namespace Misaki.HighPerformance.Jobs;
internal class WorkerThread : IDisposable
{
private readonly int _index;
private readonly Thread _thread;
private readonly ConcurrentQueue<JobHandle> _localQueue;
private readonly JobScheduler _scheduler;
private readonly Random _random;
internal ConcurrentQueue<JobHandle> LocalQueue => _localQueue;
public WorkerThread(int index, JobScheduler scheduler)
{
_index = index;
_localQueue = new();
_scheduler = scheduler;
_random = new Random(index * 9973 + Environment.TickCount);
_thread = new Thread(WorkLoop)
{
IsBackground = true,
Name = $"WorkerThread-{index}"
};
}
public void Start() => _thread.Start();
private JobHandle FindJob()
{
var handle = JobHandle.Invalid;
if (_localQueue.TryDequeue(out handle)
|| _scheduler.TryStealJob(-1, out handle))
{
return handle;
}
while (true)
{
var randomIndex = _random.Next(0, _scheduler.WorkerCount);
if (_scheduler.TryStealJob(randomIndex, out handle))
{
return handle;
}
}
}
private unsafe void WorkLoop()
{
while (!_scheduler.IsCancellationRequested)
{
var spinner = new SpinWait();
for (var i = 0; i < 25; i++)
{
spinner.SpinOnce(-1);
if (_scheduler.HasWork())
{
// Instead of goto, we still need to go through the WaitForWork to claim a release.
// This causes lock and lots of branches inside the SemaphoreSlim, which lost 0.03ms.
// goto DoWork;
break;
}
}
try
{
_scheduler.WaitForWork();
}
catch (OperationCanceledException)
{
continue;
}
//DoWork:
var handle = FindJob();
ref var jobInfo = ref _scheduler.GetJobInfoReference(handle, out var exist);
if (exist)
{
Interlocked.CompareExchange(ref jobInfo.state, JobState.Running, JobState.Scheduled);
var executeDelegate = jobInfo.pExecutionFunc;
if (executeDelegate == null
|| executeDelegate(jobInfo.pJobData, ref jobInfo.jobRanges, ref jobInfo.remainingBatches, _index))
{
_scheduler.MarkJobComplete(handle);
}
}
}
}
public void Dispose()
{
_thread.Join();
_localQueue.Clear();
}
}