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Misaki.HighPerformance/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs
Misaki 78c565e428 feat(buffer): add allocation tracking and diagnostics
Add AllocationManager.GetTotalAllocatedMemory() to track total allocations when safety checks are enabled. Improve diagnostics by calling Debug.Fail in Dispose methods of HashMapHelper, UnTypedArray, and UnsafeArray when disposing uninitialized or already disposed arrays. Remove AddRange(ReadOnlyUnsafeCollection<T>) from UnsafeList<T>. Increment assembly version to 1.6.4. Ensure arrcpy is disposed in Program.cs.
2026-04-02 19:11:37 +09:00

859 lines
26 KiB
C#

#if MHP_ENABLE_SAFETY_CHECKS
using Misaki.HighPerformance.Collections;
using System.Collections.Concurrent;
#endif
using System.Diagnostics;
using System.Runtime.CompilerServices;
namespace Misaki.HighPerformance.LowLevel.Buffer;
/// <summary>
/// Holds information about a memory allocation.
/// </summary>
public readonly struct AllocationInfo
{
/// <summary>
/// Gets the address of the allocated memory block.
/// </summary>
public IntPtr Address
{
get; init;
}
/// <summary>
/// Gets the newSize of the allocation in bytes.
/// </summary>
public nuint Size
{
get; init;
}
#if MHP_ENABLE_STACKTRACE
/// <summary>
/// Gets the stack trace at the time of allocation for debugging purposes.
/// </summary>
public StackTrace? StackTrace
{
get; init;
}
#endif
}
public readonly struct AllocationManagerInitOpts
{
public nuint ArenaCapacity
{
get; init;
}
public nuint StackCapacity
{
get; init;
}
public int FreeListConcurrencyLevel
{
get; init;
}
public static AllocationManagerInitOpts Default => new AllocationManagerInitOpts
{
ArenaCapacity = 1024 * 1024 * 1024, // 1 GB
StackCapacity = 16 * 1024 * 1024, // 16 MB per thread
FreeListConcurrencyLevel = Environment.ProcessorCount
};
}
/// <summary>
/// Provides memory allocation management for native memory allocations, with support for tracking,
/// debugging, and custom allocation strategies.
/// </summary>
public static unsafe class AllocationManager
{
private struct ArenaAllocator : IAllocator, IDisposable
{
private const int _ARENA_MAGIC_ID = -3941029;
private VirtualArena _arena;
private int _currentTick;
private AllocationHandle _handle;
public readonly AllocationHandle Handle => _handle;
public readonly int CurrentTick => _currentTick;
public void Init(nuint capacity)
{
_arena = new VirtualArena(capacity);
_handle = new AllocationHandle
{
State = Unsafe.AsPointer(ref this),
Alloc = &Allocate,
Realloc = &Reallocate,
Free = null,
#if MHP_ENABLE_SAFETY_CHECKS
IsValid = &IsValid
#else
IsValid = null
#endif
};
_currentTick = 0;
}
private static void* Allocate(void* instance, nuint size, nuint alignment, AllocationOption allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, MemoryHandle* pHandle
#endif
)
{
var selfPtr = (ArenaAllocator*)instance;
var ptr = selfPtr->_arena.Allocate(size, alignment, allocationOption);
if (ptr == null)
{
#if MHP_ENABLE_SAFETY_CHECKS
*pHandle = MemoryHandle.Invalid;
#endif
return null;
}
#if MHP_ENABLE_SAFETY_CHECKS
*pHandle = new MemoryHandle(_ARENA_MAGIC_ID, selfPtr->_currentTick);
#endif
return ptr;
}
private static void* Reallocate(void* instance, void* ptr, nuint oldSize, nuint newSize, nuint alignment, AllocationOption allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, MemoryHandle* pHandle
#endif
)
{
if (ptr == null)
{
return Allocate(instance, newSize, alignment, allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, pHandle
#endif
);
}
var selfPtr = (ArenaAllocator*)instance;
var newPtr = selfPtr->_arena.Allocate(newSize, alignment, allocationOption);
if (newPtr == null)
{
return null;
}
MemCpy(newPtr, ptr, Math.Min(oldSize, newSize));
#if MHP_ENABLE_SAFETY_CHECKS
*pHandle = new MemoryHandle(_ARENA_MAGIC_ID, selfPtr->_currentTick);
#endif
return newPtr;
}
#if MHP_ENABLE_SAFETY_CHECKS
private static bool IsValid(void* instance, MemoryHandle handle)
{
var selfPtr = (ArenaAllocator*)instance;
return handle.ID == _ARENA_MAGIC_ID && handle.Generation == selfPtr->_currentTick;
}
#endif
public void Reset()
{
_arena.Reset();
_currentTick++;
}
public void Dispose()
{
_arena.Dispose();
}
}
private struct HeapAllocator : IAllocator
{
private AllocationHandle _handle;
public readonly AllocationHandle Handle => _handle;
public void Init()
{
_handle = new AllocationHandle
{
State = null,
Alloc = &Allocate,
Realloc = &Reallocate,
Free = &Free,
#if MHP_ENABLE_SAFETY_CHECKS
IsValid = &IsValid
#else
IsValid = null
#endif
};
}
private static void* Allocate(void* _, nuint size, nuint alignment, AllocationOption allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, MemoryHandle* pHandle
#endif
)
{
return HeapAlloc(size, alignment, allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, pHandle
#endif
);
}
private static void* Reallocate(void* _, void* ptr, nuint oldSize, nuint newSize, nuint alignment, AllocationOption allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, MemoryHandle* pHandle
#endif
)
{
if (ptr == null)
{
return Allocate(null, newSize, alignment, allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, pHandle
#endif
);
}
#if MHP_ENABLE_SAFETY_CHECKS
MemoryHandle newHandle;
#endif
var newPtr = HeapAlloc(newSize, alignment, allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, &newHandle
#endif
);
if (newPtr == null)
{
return null;
}
MemCpy(newPtr, ptr, Math.Min(oldSize, newSize));
HeapFree(ptr
#if MHP_ENABLE_SAFETY_CHECKS
, *pHandle
#endif
);
#if MHP_ENABLE_SAFETY_CHECKS
*pHandle = newHandle;
#endif
return newPtr;
}
private static void Free(void* _, void* ptr
#if MHP_ENABLE_SAFETY_CHECKS
, MemoryHandle handle
#endif
)
{
HeapFree(ptr
#if MHP_ENABLE_SAFETY_CHECKS
, handle
#endif
);
}
#if MHP_ENABLE_SAFETY_CHECKS
private static bool IsValid(void* _, MemoryHandle handle)
{
return ContainsAllocation(handle);
}
#endif
}
private struct StackAllocator : IAllocator, IDisposable
{
private const int _STACK_MAGIC_ID = -6843541;
private static void** s_pStackBuffers = null;
private static int s_stackCount = 0;
private static int s_stackCapacity = 0;
private static readonly SpinLock s_locker = new SpinLock(false);
[ThreadStatic]
private static VirtualStack s_stack;
private AllocationHandle _handle;
public readonly AllocationHandle Handle => _handle;
public void Init()
{
_handle = new AllocationHandle
{
State = Unsafe.AsPointer(ref this),
Alloc = &Allocate,
Realloc = &Reallocate,
Free = null,
#if MHP_ENABLE_SAFETY_CHECKS
IsValid = &IsValid
#else
IsValid = null
#endif
};
}
private static void EnsureInitialize()
{
if (s_stack.Buffer == null)
{
s_stack = new VirtualStack(s_threadLocalStackDefaultSize);
var token = false;
try
{
s_locker.Enter(ref token);
if (s_pStackBuffers == null)
{
s_pStackBuffers = (void**)Malloc((nuint)(sizeof(void*) * Environment.ProcessorCount));
s_stackCapacity = Environment.ProcessorCount;
}
if (s_stackCount >= s_stackCapacity)
{
var pOld = s_pStackBuffers;
var newCapacity = s_stackCapacity * 2;
var pNew = (void**)Realloc(pOld, (nuint)(sizeof(void*) * newCapacity));
s_pStackBuffers = pNew;
s_stackCapacity = newCapacity;
}
s_pStackBuffers[s_stackCount] = s_stack.Buffer;
s_stackCount++;
}
finally
{
if (token)
{
s_locker.Exit();
}
}
}
}
private static void* Allocate(void* instance, nuint size, nuint alignment, AllocationOption allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, MemoryHandle* pHandle
#endif
)
{
EnsureInitialize();
var ptr = s_stack.Allocate(size, alignment, allocationOption);
if (ptr == null)
{
#if MHP_ENABLE_SAFETY_CHECKS
*pHandle = MemoryHandle.Invalid;
#endif
return null;
}
#if MHP_ENABLE_SAFETY_CHECKS
*pHandle = new MemoryHandle(_STACK_MAGIC_ID, (int)s_stack.Offset);
#endif
return ptr;
}
private static void* Reallocate(void* instance, void* ptr, nuint oldSize, nuint newSize, nuint alignment, AllocationOption allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, MemoryHandle* pHandle
#endif
)
{
if (ptr == null)
{
return Allocate(instance, newSize, alignment, allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, pHandle
#endif
);
}
EnsureInitialize();
// Optimize for last allocation. Set offset directly.
var oldBase = s_stack.Buffer + s_stack.Offset - oldSize;
if (ptr == oldBase)
{
if (newSize > oldSize)
{
var diff = newSize - oldSize;
s_stack.Offset += diff;
if (allocationOption.HasFlag(AllocationOption.Clear))
{
MemClear(s_stack.Buffer + s_stack.Offset - diff, diff);
}
}
#if MHP_ENABLE_SAFETY_CHECKS
*pHandle = new MemoryHandle(_STACK_MAGIC_ID, (int)s_stack.Offset);
#endif
return ptr;
}
var newPtr = s_stack.Allocate(newSize, alignment, allocationOption);
if (newPtr == null)
{
return null;
}
MemCpy(newPtr, ptr, Math.Min(oldSize, newSize));
#if MHP_ENABLE_SAFETY_CHECKS
*pHandle = new MemoryHandle(_STACK_MAGIC_ID, (int)s_stack.Offset);
#endif
return newPtr;
}
#if MHP_ENABLE_SAFETY_CHECKS
private static bool IsValid(void* instance, MemoryHandle handle)
{
return handle.ID == _STACK_MAGIC_ID && handle.Generation <= (int)s_stack.Offset;
}
#endif
public static VirtualStack.Scope CreateScope(StackAllocator* pSelf)
{
EnsureInitialize();
return s_stack.CreateScope(pSelf->_handle);
}
public readonly void Dispose()
{
if (s_pStackBuffers == null)
{
return;
}
for (var i = 0; i < s_stackCount; i++)
{
Munmap(s_pStackBuffers[i], s_threadLocalStackDefaultSize);
}
}
}
private struct FreeListAllocator : IAllocator, IDisposable
{
private FreeList _freeList;
private AllocationHandle _handle;
public readonly AllocationHandle Handle => _handle;
public void Init(int concurrencyLevel)
{
_freeList = new FreeList(8, 64 * 1024, concurrencyLevel);
_handle = new AllocationHandle
{
State = Unsafe.AsPointer(ref this),
Alloc = &Allocate,
Realloc = &Reallocate,
Free = &Free,
#if MHP_ENABLE_SAFETY_CHECKS
IsValid = &IsValid
#else
IsValid = null
#endif
};
}
private static void* Allocate(void* instance, nuint size, nuint alignment, AllocationOption allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, MemoryHandle* pHandle
#endif
)
{
var selfPtr = (FreeListAllocator*)instance;
var ptr = selfPtr->_freeList.Allocate(size, alignment, allocationOption);
if (ptr == null)
{
return null;
}
#if MHP_ENABLE_SAFETY_CHECKS
*pHandle = AddAllocation(ptr, size);
#endif
return ptr;
}
private static void* Reallocate(void* instance, void* ptr, nuint oldSize, nuint newSize, nuint alignment, AllocationOption allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, MemoryHandle* pHandle
#endif
)
{
if (ptr == null)
{
return Allocate(instance, newSize, alignment, allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, pHandle
#endif
);
}
var selfPtr = (FreeListAllocator*)instance;
var newPtr = selfPtr->_freeList.Allocate(newSize, alignment, allocationOption);
if (newPtr == null)
{
return null;
}
MemCpy(newPtr, ptr, Math.Min(oldSize, newSize));
selfPtr->_freeList.Free(ptr);
#if MHP_ENABLE_SAFETY_CHECKS
RemoveAllocation(*pHandle);
*pHandle = AddAllocation(newPtr, newSize);
#endif
return newPtr;
}
#if MHP_ENABLE_SAFETY_CHECKS
private static bool IsValid(void* instance, MemoryHandle handle)
{
return ContainsAllocation(handle);
}
#endif
private static void Free(void* instance, void* ptr
#if MHP_ENABLE_SAFETY_CHECKS
, MemoryHandle handle
#endif
)
{
var selfPtr = (FreeListAllocator*)instance;
selfPtr->_freeList.Free(ptr);
#if MHP_ENABLE_SAFETY_CHECKS
RemoveAllocation(handle);
#endif
}
public void Dispose()
{
_freeList.Dispose();
}
}
private static ArenaAllocator* s_pArenaAllocator;
private static HeapAllocator* s_pHeapAllocator;
private static StackAllocator* s_pStackAllocator;
private static FreeListAllocator* s_pFreeListAllocator;
#if MHP_ENABLE_SAFETY_CHECKS
private static ConcurrentSlotMap<AllocationInfo> s_allocations = null!;
#endif
/// <summary>
/// Gets the number of live tracked heap allocations. Always returns 0 if MHP_ENABLE_SAFETY_CHECKS is disabled.
/// </summary>
public static int LiveAllocationCount =>
#if MHP_ENABLE_SAFETY_CHECKS
s_allocations.Count;
#else
0;
#endif
private static volatile bool s_initialized;
private static nuint s_threadLocalStackDefaultSize;
public static void Initialize(AllocationManagerInitOpts opts)
{
if (s_initialized)
{
return;
}
#if MHP_ENABLE_SAFETY_CHECKS
s_allocations = new ConcurrentSlotMap<AllocationInfo>(256);
#endif
var ptr = (byte*)Malloc((nuint)(sizeof(ArenaAllocator) + sizeof(HeapAllocator) + sizeof(StackAllocator) + sizeof(FreeListAllocator)));
s_pArenaAllocator = (ArenaAllocator*)ptr;
s_pHeapAllocator = (HeapAllocator*)(ptr + sizeof(ArenaAllocator));
s_pStackAllocator = (StackAllocator*)(ptr + sizeof(ArenaAllocator) + sizeof(HeapAllocator));
s_pFreeListAllocator = (FreeListAllocator*)(ptr + sizeof(ArenaAllocator) + sizeof(HeapAllocator) + sizeof(StackAllocator));
s_pArenaAllocator->Init(opts.ArenaCapacity);
s_pHeapAllocator->Init();
s_pStackAllocator->Init();
s_pFreeListAllocator->Init(opts.FreeListConcurrencyLevel);
s_threadLocalStackDefaultSize = opts.StackCapacity;
s_initialized = true;
}
/// <summary>
/// Gets a reference to the allocation pHandle for the specified allocator type.
/// </summary>
/// <param name="allocator">The allocator type for which to retrieve the allocation pHandle.</param>
/// <returns>A reference to the allocation pHandle associated with the specified allocator type.</returns>
/// <exception cref="ArgumentException"></exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static AllocationHandle GetAllocationHandle(Allocator allocator)
{
Debug.Assert(s_initialized, "AllocationManager is not initialized.");
return allocator switch
{
Allocator.Temp => s_pArenaAllocator->Handle,
Allocator.Persistent => s_pHeapAllocator->Handle,
Allocator.FreeList => s_pFreeListAllocator->Handle,
_ => throw new ArgumentException("Target allocator type does not support custom allocation.", nameof(allocator)),
};
}
/// <summary>
/// Allocates a block of memory from the heap with the specified newSize and alignment, using the given allocation options.
/// </summary>
/// <param name="size">The number of bytes to allocate. Must be greater than zero.</param>
/// <param name="alignment">The alignment, in bytes, for the allocated memory block. Must be a power of two.</param>
/// <param name="allocationOption">An optional set of flags that control allocation behavior, such as whether the memory should be cleared or
/// tracked. The default is <see cref="AllocationOption.None"/>.</param>
/// <returns>A pointer to the beginning of the allocated memory block.</returns>
/// <exception cref="OutOfMemoryException">Thrown if the allocation fails.</exception>
public static void* HeapAlloc(nuint size, nuint alignment, AllocationOption allocationOption
#if MHP_ENABLE_SAFETY_CHECKS
, MemoryHandle* pHandle
#endif
)
{
Debug.Assert(s_initialized, "AllocationManager is not initialized.");
var ptr = AlignedAlloc(size, alignment);
if (ptr == null)
{
#if MHP_ENABLE_SAFETY_CHECKS
*pHandle = MemoryHandle.Invalid;
#endif
return null;
}
if (allocationOption.HasFlag(AllocationOption.Clear))
{
MemClear(ptr, size);
}
#if MHP_ENABLE_SAFETY_CHECKS
*pHandle = AddAllocation(ptr, size);
#endif
return ptr;
}
/// <summary>
/// Releases a block of unmanaged memory previously allocated by the heap allocator.
/// </summary>
/// <param name="ptr">A pointer to the memory block to be freed. The pointer must have been returned by a compatible heap allocation
/// method and must not be null.</param>
/// <param name="handle">The handle representing the memory allocation to free. The handle must be valid and previously allocated.</param>
public static void HeapFree(void* ptr
#if MHP_ENABLE_SAFETY_CHECKS
, MemoryHandle handle
#endif
)
{
Debug.Assert(s_initialized, "AllocationManager is not initialized.");
AlignedFree(ptr);
#if MHP_ENABLE_SAFETY_CHECKS
RemoveAllocation(handle);
#endif
}
/// <summary>
/// Releases a block of unmanaged memory previously allocated by the heap allocator.
/// </summary>
/// <remarks>
/// No ops when MHP_ENABLE_SAFETY_CHECKS is disabled, as we cannot fetch the allocation info from the handle to get the pointer to free.
/// </remarks>
/// <param name="handle">The handle representing the memory allocation to free. The handle must be valid and previously allocated.</param>
public static void HeapFree(MemoryHandle handle)
{
#if MHP_ENABLE_SAFETY_CHECKS
Debug.Assert(s_initialized, "AllocationManager is not initialized.");
if (TryGetAllocation(handle, out var info))
{
HeapFree((void*)info.Address, handle);
}
#endif
// No-op when safety checks are disabled, as we cannot fetch the allocation info from the handle.
}
/// <summary>
/// Resets the temporary memory allocator, clearing all allocated memory.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void ResetTempAllocator()
{
Debug.Assert(s_initialized, "AllocationManager is not initialized.");
s_pArenaAllocator->Reset();
}
/// <summary>
/// Creates a new thread local stack scope for managing temporary allocations within the current context.
/// </summary>
/// <returns>A <see cref="Stack.Scope"/> instance representing the newly created stack scope. The scope must be disposed when no longer needed to release allocated resources.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static VirtualStack.Scope CreateStackScope()
{
Debug.Assert(s_initialized, "AllocationManager is not initialized.");
return StackAllocator.CreateScope(s_pStackAllocator);
}
/// <summary>
/// Registers a memory allocation and returns a handle that can be used to manage or reference the allocated memory.
/// </summary>
/// <remarks>
/// Always returns an invalid handle if MHP_ENABLE_SAFETY_CHECKS is disabled.
/// </remarks>
/// <param name="ptr">A pointer to the memory block to be registered. The pointer must reference a valid, allocated memory region.</param>
/// <param name="size">The newSize of the memory block to be registered.</param>
/// <returns>A MemoryHandle representing the registered allocation.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static MemoryHandle AddAllocation(void* ptr, nuint size)
{
#if MHP_ENABLE_SAFETY_CHECKS
Debug.Assert(s_initialized, "AllocationManager is not initialized.");
var info = new AllocationInfo
{
Address = (IntPtr)ptr,
Size = size,
#if MHP_ENABLE_STACKTRACE
StackTrace = new StackTrace(1, true)
#endif
};
var id = s_allocations.Add(info, out var generation);
return new MemoryHandle(id, generation);
#else
return MemoryHandle.Invalid;
#endif
}
/// <summary>
/// Removes the memory allocation associated with the specified handle.
/// </summary>
/// <remarks>
/// Always returns false if debug layer is disabled.
/// </remarks>
/// <param name="handle">The handle representing the memory allocation to remove. The handle must be valid and previously allocated.</param>
/// <returns>true if the allocation was successfully removed; otherwise, false.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool RemoveAllocation(MemoryHandle handle)
{
#if MHP_ENABLE_SAFETY_CHECKS
Debug.Assert(s_initialized, "AllocationManager is not initialized.");
return s_allocations.Remove(handle.ID, handle.Generation, out var info);
#else
return false;
#endif
}
/// <summary>
/// Attempts to retrieve the memory allocation pointer associated with the specified handle.
/// </summary>
/// <remarks>
/// Always returns false if debug layer is disabled, and the output pointer will be set to <see cref="IntPtr.Zero"/>.
/// </remarks>
/// <param name="handle">The memory handle identifying the allocation to retrieve allocation.</param>
/// <param name="info">When this method returns, contains the allocation information associated with the specified handle, if the allocation was found; otherwise, an uninitialized value.</param>
/// <returns>true if the allocation was found and <paramref name="info"/> contains valid allocation information; otherwise, false.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool TryGetAllocation(MemoryHandle handle, out AllocationInfo info)
{
#if MHP_ENABLE_SAFETY_CHECKS
Debug.Assert(s_initialized, "AllocationManager is not initialized.");
return s_allocations.TryGetElement(handle.ID, handle.Generation, out info);
#else
info = default;
return false;
#endif
}
/// <summary>
/// Determines whether the specified memory handle refers to a currently tracked allocation.
/// </summary>
/// <remarks>
/// This only validates the memory when you added the allocation via <see cref="AddAllocation(IntPtr)"/>.
/// For validating memory from <see cref="AllocationHandle"/>, use <see cref="AllocationHandle.IsValid"/> instead.
/// Always returns false if debug layer is disabled.
/// </remarks>
/// <param name="handle">The memory handle to check for an associated allocation.</param>
/// <returns>true if the allocation corresponding to the handle exists; otherwise, false.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool ContainsAllocation(MemoryHandle handle)
{
#if MHP_ENABLE_SAFETY_CHECKS
Debug.Assert(s_initialized, "AllocationManager is not initialized.");
return s_allocations.Contains(handle.ID, handle.Generation);
#else
return false;
#endif
}
/// <summary>
/// Gets the total newSize of all currently tracked allocations.
/// </summary>
/// <remarks>
/// Always returns 0 if MHP_ENABLE_SAFETY_CHECKS is disabled.
/// </remarks>
/// <returns>The total newSize of all currently tracked allocations.</returns>
public static nuint GetTotalAllocatedMemory()
{
#if MHP_ENABLE_SAFETY_CHECKS
Debug.Assert(s_initialized, "AllocationManager is not initialized.");
nuint total = 0;
foreach (var allocation in s_allocations)
{
total += allocation.Size;
}
return total;
#else
return 0;
#endif
}
/// <summary>
/// Disposes of the AllocationManager, freeing all allocated memory and resources.
/// </summary>
public static void Dispose()
{
if (!s_initialized)
{
return;
}
s_initialized = false;
#if MHP_ENABLE_SAFETY_CHECKS
if (s_allocations.Count > 0)
{
throw new MemoryLeakException(s_allocations);
}
#endif
s_pArenaAllocator->Dispose();
s_pStackAllocator->Dispose();
s_pFreeListAllocator->Dispose();
Free(s_pArenaAllocator);
}
}