- FreeList: enforce min 16B alignment, use GCHandle for SharedState lifetime, switch to AllocZeroed, and use MemoryUtility for oversized allocs - Add FreeList.CollectLocal() to flush thread-local caches - TLSF: add decommitted flag, support front splitting for alignment, add Collect() to decommit large free blocks, use Munmap for cleanup - Add VirtualMemoryBlock for virtual memory management - Add tests for CollectLocal (FreeList) and Collect (TLSF) - Update default allocator config and minor .csproj cleanup
36 lines
771 B
C#
36 lines
771 B
C#
using Misaki.HighPerformance.LowLevel.Utilities;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Misaki.HighPerformance.LowLevel.Buffer;
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public unsafe struct VirtualMemoryBlock : IDisposable
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{
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private byte* _baseAddress;
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private nuint _size;
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private nuint _committed;
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public VirtualMemoryBlock(nuint size)
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{
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_baseAddress = (byte*)MemoryUtility.Mmap(null, size, VirtualAllocationFlags.Reserve);
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_size = size;
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_committed = 0;
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}
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public void Dispose()
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{
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if (_baseAddress == null)
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{
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return;
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}
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var addr = _baseAddress;
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_baseAddress = null;
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_size = 0;
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_committed = 0;
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MemoryUtility.Munmap(addr, _size);
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}
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}
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