Files
Misaki.HighPerformance/Misaki.HighPerformance.Test/UnitTest/Buffer/TestAllocationManager.cs
Misaki 3269244ab1 Refactor memory management with MemoryHandle
Replaced `SafeHandle` with a new `MemoryHandle` system for improved memory tracking, safety, and leak detection. Updated allocators (`ArenaAllocator`, `HeapAllocator`, `StackAllocator`) and collections (`UnTypedArray`, `UnsafeArray<T>`, `UnsafeBitSet`) to use `MemoryHandle`.

Refactored `AllocationManager` to use `ConcurrentSlotMap` for live allocation tracking and added methods for managing `MemoryHandle` instances. Simplified alignment and padding logic across allocators and collections.

Enhanced performance with optimized memory operations (`MemClear`, `MemSet`, `MemCpy`) and vectorized operations in `MemoryUtility` and `UnsafeBitSet`. Fixed alignment issues in vectorized memory operations.

Updated tests to reflect the new memory management system and added new tests for `UnsafeBitSet` bitwise operations. Enabled `ENABLE_COLLECTION_CHECKS` for debug builds and improved error messages and documentation.

Removed unused `SafeHandle` code and adjusted project configuration to include necessary references.
2025-11-25 12:27:10 +09:00

61 lines
1.4 KiB
C#

using Misaki.HighPerformance.LowLevel;
using Misaki.HighPerformance.LowLevel.Buffer;
using Misaki.HighPerformance.LowLevel.Collections;
namespace Misaki.HighPerformance.Test.UnitTest.Buffer;
[TestClass]
public class TestAllocationManager
{
[TestInitialize]
public void Initialize()
{
AllocationManager.EnableDebugLayer();
}
[TestMethod]
public void ShouldNotLeakTest()
{
try
{
var array = new UnsafeArray<int>(10, Allocator.Persistent);
var array2 = new UnsafeArray<int>(10, Allocator.Persistent);
array.Dispose();
array2.Dispose();
AllocationManager.Dispose();
}
finally
{
var leaks = AllocationManager.LiveAllocationCount;
Assert.AreEqual(0, leaks);
}
}
[TestMethod]
public void ShouldLeakTest()
{
var array = new UnsafeArray<int>(10, Allocator.Persistent);
var array2 = new UnsafeArray<int>(10, Allocator.Persistent);
try
{
AllocationManager.Dispose();
}
catch (MemoryLeakException)
{
var leaks = AllocationManager.LiveAllocationCount;
Assert.AreEqual(2, leaks);
return;
}
finally
{
array.Dispose();
array2.Dispose();
}
Assert.Fail("Expected MemoryLeakException was not thrown.");
}
}