Major refactor: - Add job priority tiers and async wait APIs to IJobScheduler - Implement priority-based job queues and scheduling logic - Introduce UnsafeParallelHashMap and refactor UnsafeParallelQueue - Refactor UnsafeSlotMap to chunked storage for scalability - Update SlotMap/ConcurrentSlotMap for consistency and perf - Add new benchmarks and unit tests for parallel collections - Misc: add MemoryUtility.AlignUp, version bumps, test improvements, bug fixes
4.3 KiB
4.3 KiB