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67 lines
2.4 KiB
C#
67 lines
2.4 KiB
C#
namespace Misaki.HighPerformance.Mathematics;
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[NumericType(typeof(int), sizeof(int), 2, 1, "global::Misaki.HighPerformance.Mathematics.int")]
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[NumericConvertable("(int){v}.{c}", typeof(uint2), typeof(float2), typeof(double2))]
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[NumericConvertable("{v}.{c} ? 1 : 0", typeof(bool2))]
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public partial struct int2
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{
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}
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[NumericType(typeof(int2), sizeof(int), 2, 2, "global::Misaki.HighPerformance.Mathematics.int", canInverse: false, elementType: typeof(int))]
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public partial struct int2x2
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{
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}
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[NumericType(typeof(int2), sizeof(int), 2, 3, "global::Misaki.HighPerformance.Mathematics.int", canInverse: false, elementType: typeof(int))]
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public partial struct int2x3
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{
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}
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[NumericType(typeof(int2), sizeof(int), 2, 4, "global::Misaki.HighPerformance.Mathematics.int", canInverse: false, elementType: typeof(int))]
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public partial struct int2x4
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{
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}
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[NumericType(typeof(int), sizeof(int), 3, 1, "global::Misaki.HighPerformance.Mathematics.int")]
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[NumericConvertable("(int){v}.{c}", typeof(uint3), typeof(float3), typeof(double3))]
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[NumericConvertable("{v}.{c} ? 1 : 0", typeof(bool3))]
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public partial struct int3
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{
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}
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[NumericType(typeof(int3), sizeof(int), 3, 2, "global::Misaki.HighPerformance.Mathematics.int", canInverse: false, elementType: typeof(int))]
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public partial struct int3x2
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{
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}
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[NumericType(typeof(int3), sizeof(int), 3, 3, "global::Misaki.HighPerformance.Mathematics.int", canInverse: false, elementType: typeof(int))]
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public partial struct int3x3
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{
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}
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[NumericType(typeof(int3), sizeof(int), 3, 4, "global::Misaki.HighPerformance.Mathematics.int", canInverse: false, elementType: typeof(int))]
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public partial struct int3x4
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{
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}
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[NumericType(typeof(int), sizeof(int), 4, 1, "global::Misaki.HighPerformance.Mathematics.int")]
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[NumericConvertable("(int){v}.{c}", typeof(uint4), typeof(float4), typeof(double4))]
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[NumericConvertable("{v}.{c} ? 1 : 0", typeof(bool4))]
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public partial struct int4
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{
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}
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[NumericType(typeof(int4), sizeof(int), 4, 2, "global::Misaki.HighPerformance.Mathematics.int", canInverse: false, elementType: typeof(int))]
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public partial struct int4x2
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{
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}
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[NumericType(typeof(int4), sizeof(int), 4, 3, "global::Misaki.HighPerformance.Mathematics.int", canInverse: false, elementType: typeof(int))]
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public partial struct int4x3
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{
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}
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[NumericType(typeof(int4), sizeof(int), 4, 4, "global::Misaki.HighPerformance.Mathematics.int", canInverse: false, elementType: typeof(int))]
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public partial struct int4x4
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{
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} |