Files
Misaki.HighPerformance/Misaki.HighPerformance.Unsafe/Collections/AllocationOption.cs
Misaki 463735a481 Update memory management and collection structures
Added `AllocationHandler` struct for memory allocation management.
Added `UnsafeArrayPool` class for pooling `UnsafeArray<T>` instances.
Added new `External` option to `Allocator` enum.
Added default constructors for `UnsafeList`, `UnsafeQueue`, and `UnsafeStack` using `Persistent` allocator.
Changed namespace in `AllocationManager` to `Misaki.HighPerformance.Unsafe.Buffer`.
Changed `MemoryLeakException` to use `MemoryLeakExceptionInfo` for better debugging.
Changed constructor behavior in `UnsafeArray` to clarify memory management responsibilities.
Changed `MemoryUtilities` to include null checks in `Free` and `AlignedFree` methods.
Removed unused using directive in `CollectionBenchmark.cs`.
Removed initialization of `AllocationManager` in `Program.cs`.
2025-04-05 16:07:04 +09:00

38 lines
1.2 KiB
C#

namespace Misaki.HighPerformance.Unsafe.Collections;
[Flags]
public enum AllocationOption : byte
{
None = 0,
/// <summary>
/// Allocator for initialized memory.
/// </summary>
Clear = 1 << 0,
/// <summary>
/// Allocator for untracked memory. It always allocates memory without using the allocation manager.
/// Always free it manually even if you use the <see cref="Allocator.Temp"/> allocator.
/// </summary>
/// <remarks>
/// Use this option carefully, as the allocation manager will not track the memory.
/// No warning will be given if the memory is not freed.
/// </remarks>
UnTracked = 1 << 1,
}
public enum Allocator : byte
{
// Make the first allocator as invalid because we don't want to user create a default collection without passing any parameters
Invalid,
/// <summary>
/// Allocator for temporary allocations. Allocations are cleared after use.
/// </summary>
Temp,
/// <summary>
/// Allocator for persistent allocations. Allocations are not cleared after use.
/// </summary>
Persistent,
/// <summary>
/// Allocator for external memory. Allocations are not cleared after use.
/// </summary>
External
}