1344 lines
65 KiB
YAML
1344 lines
65 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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commentId: T:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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id: VirtualArena
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parent: Misaki.HighPerformance.LowLevel.Buffer
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children:
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- Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.#ctor(System.UIntPtr)
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- Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Allocate(System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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- Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Allocated
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- Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Buffer
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- Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Committed
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- Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Create(Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions@)
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- Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Dispose
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- Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Free(System.Void*)
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- Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reallocate(System.Void*,System.UIntPtr,System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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- Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reserved
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- Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reset
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langs:
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- csharp
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- vb
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name: VirtualArena
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nameWithType: VirtualArena
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fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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type: Struct
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: VirtualArena
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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startLine: 8
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: A thread-safe memory management structure that reserves a large virtual address space and commits physical memory on demand as allocations are made.
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example: []
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syntax:
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content: 'public struct VirtualArena : IMemoryAllocator<VirtualArena, VirtualArena.CreationOptions>, IDisposable'
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content.vb: Public Structure VirtualArena Implements IMemoryAllocator(Of VirtualArena, VirtualArena.CreationOptions), IDisposable
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implements:
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- Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator{Misaki.HighPerformance.LowLevel.Buffer.VirtualArena,Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions}
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- System.IDisposable
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inheritedMembers:
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- System.ValueType.Equals(System.Object)
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- System.ValueType.GetHashCode
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- System.ValueType.ToString
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetType
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Create(Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions@)
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commentId: M:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Create(Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions@)
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id: Create(Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions@)
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parent: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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langs:
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- csharp
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- vb
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name: Create(in CreationOptions)
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nameWithType: VirtualArena.Create(in VirtualArena.CreationOptions)
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fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Create(in Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions)
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type: Method
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Create
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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startLine: 15
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: Creates a new instance of the allocator with the specified options.
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example: []
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syntax:
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content: public static VirtualArena Create(in VirtualArena.CreationOptions opts)
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parameters:
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- id: opts
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type: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions
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description: The options for creating the allocator.
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return:
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type: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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description: The created allocator instance.
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content.vb: Public Shared Function Create(opts As VirtualArena.CreationOptions) As VirtualArena
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overload: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Create*
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implements:
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- Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator{Misaki.HighPerformance.LowLevel.Buffer.VirtualArena,Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions}.Create(Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions@)
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nameWithType.vb: VirtualArena.Create(VirtualArena.CreationOptions)
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fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Create(Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions)
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name.vb: Create(CreationOptions)
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- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Buffer
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commentId: P:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Buffer
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id: Buffer
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parent: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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langs:
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- csharp
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- vb
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name: Buffer
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nameWithType: VirtualArena.Buffer
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fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Buffer
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type: Property
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Buffer
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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startLine: 29
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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syntax:
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content: public readonly byte* Buffer { get; }
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parameters: []
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return:
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type: System.Byte*
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content.vb: Public ReadOnly Property Buffer As Byte*
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overload: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Buffer*
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- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reserved
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commentId: P:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reserved
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id: Reserved
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parent: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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langs:
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- csharp
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- vb
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name: Reserved
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nameWithType: VirtualArena.Reserved
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fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reserved
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type: Property
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Reserved
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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startLine: 30
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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syntax:
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content: public readonly nuint Reserved { get; }
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parameters: []
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return:
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type: System.UIntPtr
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content.vb: Public ReadOnly Property Reserved As UIntPtr
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overload: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reserved*
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- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Committed
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commentId: P:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Committed
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id: Committed
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parent: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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langs:
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- csharp
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- vb
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name: Committed
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nameWithType: VirtualArena.Committed
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fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Committed
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type: Property
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Committed
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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startLine: 31
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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syntax:
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content: public readonly nuint Committed { get; }
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parameters: []
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return:
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type: System.UIntPtr
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content.vb: Public ReadOnly Property Committed As UIntPtr
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overload: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Committed*
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- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Allocated
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commentId: P:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Allocated
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id: Allocated
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parent: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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langs:
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- csharp
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- vb
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name: Allocated
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nameWithType: VirtualArena.Allocated
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fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Allocated
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type: Property
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Allocated
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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startLine: 32
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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syntax:
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content: public readonly nuint Allocated { get; }
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parameters: []
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return:
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type: System.UIntPtr
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content.vb: Public ReadOnly Property Allocated As UIntPtr
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overload: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Allocated*
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- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.#ctor(System.UIntPtr)
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commentId: M:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.#ctor(System.UIntPtr)
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id: '#ctor(System.UIntPtr)'
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parent: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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langs:
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- csharp
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- vb
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name: VirtualArena(nuint)
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nameWithType: VirtualArena.VirtualArena(nuint)
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fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.VirtualArena(nuint)
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type: Constructor
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: .ctor
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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startLine: 34
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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syntax:
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content: public VirtualArena(nuint reserveCapacity)
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parameters:
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- id: reserveCapacity
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type: System.UIntPtr
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content.vb: Public Sub New(reserveCapacity As UIntPtr)
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overload: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.#ctor*
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nameWithType.vb: VirtualArena.New(UIntPtr)
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fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.New(System.UIntPtr)
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name.vb: New(UIntPtr)
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- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Allocate(System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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commentId: M:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Allocate(System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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id: Allocate(System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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parent: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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langs:
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- csharp
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- vb
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name: Allocate(nuint, nuint, AllocationOption)
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nameWithType: VirtualArena.Allocate(nuint, nuint, AllocationOption)
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fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Allocate(nuint, nuint, Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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type: Method
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Allocate
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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startLine: 58
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: Allocates a block of memory of the specified size and alignment, using the given allocation options.
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remarks: This is thread safe.
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example: []
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syntax:
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content: public void* Allocate(nuint size, nuint alignment, AllocationOption allocationOption)
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parameters:
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- id: size
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type: System.UIntPtr
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description: The number of bytes to allocate. Must be greater than zero and less than or equal to the reserved capacity.
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- id: alignment
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type: System.UIntPtr
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description: The alignment, in bytes, for the allocated memory block. Must be a power of two.
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- id: allocationOption
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type: Misaki.HighPerformance.LowLevel.Buffer.AllocationOption
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description: The allocation options that control allocation behavior.
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return:
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type: System.Void*
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description: A pointer to the allocated memory block if the allocation succeeds, otherwise null.
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content.vb: Public Function Allocate(size As UIntPtr, alignment As UIntPtr, allocationOption As AllocationOption) As Void*
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overload: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Allocate*
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implements:
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- Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator{Misaki.HighPerformance.LowLevel.Buffer.VirtualArena,Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions}.Allocate(System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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nameWithType.vb: VirtualArena.Allocate(UIntPtr, UIntPtr, AllocationOption)
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fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Allocate(System.UIntPtr, System.UIntPtr, Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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name.vb: Allocate(UIntPtr, UIntPtr, AllocationOption)
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- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reallocate(System.Void*,System.UIntPtr,System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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commentId: M:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reallocate(System.Void*,System.UIntPtr,System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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id: Reallocate(System.Void*,System.UIntPtr,System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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parent: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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langs:
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- csharp
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- vb
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name: Reallocate(void*, nuint, nuint, nuint, AllocationOption)
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nameWithType: VirtualArena.Reallocate(void*, nuint, nuint, nuint, AllocationOption)
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fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reallocate(void*, nuint, nuint, nuint, Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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type: Method
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Reallocate
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path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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startLine: 135
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: Reallocates a block of memory to a new size and alignment.
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remarks: The returned pointer must be freed using the <xref href="Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator%602.Free(System.Void*)" data-throw-if-not-resolved="false"></xref> method to avoid memory leaks. If the reallocation fails, the original pointer remains valid and must be freed by the caller.
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example: []
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syntax:
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content: public void* Reallocate(void* ptr, nuint oldSize, nuint newSize, nuint alignment, AllocationOption allocationOption)
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parameters:
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- id: ptr
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type: System.Void*
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description: A pointer to the memory block to reallocate.
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- id: oldSize
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type: System.UIntPtr
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description: The size of the original memory block.
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- id: newSize
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type: System.UIntPtr
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description: The size of the new memory block.
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- id: alignment
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type: System.UIntPtr
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description: The alignment of the new memory block.
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- id: allocationOption
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type: Misaki.HighPerformance.LowLevel.Buffer.AllocationOption
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description: The allocation options.
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return:
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type: System.Void*
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description: A pointer to the reallocated memory block. null if reallocation fails.
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content.vb: Public Function Reallocate(ptr As Void*, oldSize As UIntPtr, newSize As UIntPtr, alignment As UIntPtr, allocationOption As AllocationOption) As Void*
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overload: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reallocate*
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implements:
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- Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator{Misaki.HighPerformance.LowLevel.Buffer.VirtualArena,Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions}.Reallocate(System.Void*,System.UIntPtr,System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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nameWithType.vb: VirtualArena.Reallocate(Void*, UIntPtr, UIntPtr, UIntPtr, AllocationOption)
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fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reallocate(Void*, System.UIntPtr, System.UIntPtr, System.UIntPtr, Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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name.vb: Reallocate(Void*, UIntPtr, UIntPtr, UIntPtr, AllocationOption)
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- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Free(System.Void*)
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commentId: M:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Free(System.Void*)
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id: Free(System.Void*)
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parent: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
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langs:
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- csharp
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- vb
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name: Free(void*)
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nameWithType: VirtualArena.Free(void*)
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fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Free(void*)
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type: Method
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|
source:
|
|
remote:
|
|
path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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|
id: Free
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|
path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
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|
startLine: 218
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|
assemblies:
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|
- Misaki.HighPerformance.LowLevel
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|
namespace: Misaki.HighPerformance.LowLevel.Buffer
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|
summary: Frees a previously allocated block of memory.
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|
remarks: The pointer must have been returned by a previous call to the <xref href="Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator%602.Allocate(System.UIntPtr%2cSystem.UIntPtr%2cMisaki.HighPerformance.LowLevel.Buffer.AllocationOption)" data-throw-if-not-resolved="false"></xref> or <xref href="Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator%602.Reallocate(System.Void*%2cSystem.UIntPtr%2cSystem.UIntPtr%2cSystem.UIntPtr%2cMisaki.HighPerformance.LowLevel.Buffer.AllocationOption)" data-throw-if-not-resolved="false"></xref> method. After calling this method, the pointer is no longer valid and must not be used.
|
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example: []
|
|
syntax:
|
|
content: public readonly void Free(void* ptr)
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|
parameters:
|
|
- id: ptr
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|
type: System.Void*
|
|
description: A pointer to the memory block to free.
|
|
content.vb: Public Sub Free(ptr As Void*)
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overload: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Free*
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|
implements:
|
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- Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator{Misaki.HighPerformance.LowLevel.Buffer.VirtualArena,Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions}.Free(System.Void*)
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nameWithType.vb: VirtualArena.Free(Void*)
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fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Free(Void*)
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name.vb: Free(Void*)
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- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reset
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commentId: M:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reset
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id: Reset
|
|
parent: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Reset()
|
|
nameWithType: VirtualArena.Reset()
|
|
fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reset()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
|
|
branch: main
|
|
repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
|
|
id: Reset
|
|
path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
|
|
startLine: 226
|
|
assemblies:
|
|
- Misaki.HighPerformance.LowLevel
|
|
namespace: Misaki.HighPerformance.LowLevel.Buffer
|
|
summary: Resets the arena.
|
|
example: []
|
|
syntax:
|
|
content: public void Reset()
|
|
content.vb: Public Sub Reset()
|
|
overload: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Reset*
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Dispose
|
|
commentId: M:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Dispose
|
|
id: Dispose
|
|
parent: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Dispose()
|
|
nameWithType: VirtualArena.Dispose()
|
|
fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Dispose()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
|
|
branch: main
|
|
repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
|
|
id: Dispose
|
|
path: src/Misaki.HighPerformance.LowLevel/Buffer/VirtualArena.cs
|
|
startLine: 232
|
|
assemblies:
|
|
- Misaki.HighPerformance.LowLevel
|
|
namespace: Misaki.HighPerformance.LowLevel.Buffer
|
|
summary: Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
|
|
example: []
|
|
syntax:
|
|
content: public void Dispose()
|
|
content.vb: Public Sub Dispose()
|
|
overload: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Dispose*
|
|
implements:
|
|
- System.IDisposable.Dispose
|
|
references:
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer
|
|
commentId: N:Misaki.HighPerformance.LowLevel.Buffer
|
|
href: Misaki.html
|
|
name: Misaki.HighPerformance.LowLevel.Buffer
|
|
nameWithType: Misaki.HighPerformance.LowLevel.Buffer
|
|
fullName: Misaki.HighPerformance.LowLevel.Buffer
|
|
spec.csharp:
|
|
- uid: Misaki
|
|
name: Misaki
|
|
href: Misaki.html
|
|
- name: .
|
|
- uid: Misaki.HighPerformance
|
|
name: HighPerformance
|
|
href: Misaki.HighPerformance.html
|
|
- name: .
|
|
- uid: Misaki.HighPerformance.LowLevel
|
|
name: LowLevel
|
|
href: Misaki.HighPerformance.LowLevel.html
|
|
- name: .
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer
|
|
name: Buffer
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.html
|
|
spec.vb:
|
|
- uid: Misaki
|
|
name: Misaki
|
|
href: Misaki.html
|
|
- name: .
|
|
- uid: Misaki.HighPerformance
|
|
name: HighPerformance
|
|
href: Misaki.HighPerformance.html
|
|
- name: .
|
|
- uid: Misaki.HighPerformance.LowLevel
|
|
name: LowLevel
|
|
href: Misaki.HighPerformance.LowLevel.html
|
|
- name: .
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer
|
|
name: Buffer
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.html
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator{Misaki.HighPerformance.LowLevel.Buffer.VirtualArena,Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions}
|
|
commentId: T:Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator{Misaki.HighPerformance.LowLevel.Buffer.VirtualArena,Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions}
|
|
parent: Misaki.HighPerformance.LowLevel.Buffer
|
|
definition: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator`2
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator-2.html
|
|
name: IMemoryAllocator<VirtualArena, VirtualArena.CreationOptions>
|
|
nameWithType: IMemoryAllocator<VirtualArena, VirtualArena.CreationOptions>
|
|
fullName: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator<Misaki.HighPerformance.LowLevel.Buffer.VirtualArena, Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions>
|
|
nameWithType.vb: IMemoryAllocator(Of VirtualArena, VirtualArena.CreationOptions)
|
|
fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator(Of Misaki.HighPerformance.LowLevel.Buffer.VirtualArena, Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions)
|
|
name.vb: IMemoryAllocator(Of VirtualArena, VirtualArena.CreationOptions)
|
|
spec.csharp:
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator`2
|
|
name: IMemoryAllocator
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator-2.html
|
|
- name: <
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
|
|
name: VirtualArena
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.html
|
|
- name: ','
|
|
- name: " "
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
|
|
name: VirtualArena
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.html
|
|
- name: .
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions
|
|
name: CreationOptions
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions.html
|
|
- name: '>'
|
|
spec.vb:
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator`2
|
|
name: IMemoryAllocator
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator-2.html
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
|
|
name: VirtualArena
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.html
|
|
- name: ','
|
|
- name: " "
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena
|
|
name: VirtualArena
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.html
|
|
- name: .
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions
|
|
name: CreationOptions
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions.html
|
|
- name: )
|
|
- uid: System.IDisposable
|
|
commentId: T:System.IDisposable
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.idisposable
|
|
name: IDisposable
|
|
nameWithType: IDisposable
|
|
fullName: System.IDisposable
|
|
- uid: System.ValueType.Equals(System.Object)
|
|
commentId: M:System.ValueType.Equals(System.Object)
|
|
parent: System.ValueType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.valuetype.equals
|
|
name: Equals(object)
|
|
nameWithType: ValueType.Equals(object)
|
|
fullName: System.ValueType.Equals(object)
|
|
nameWithType.vb: ValueType.Equals(Object)
|
|
fullName.vb: System.ValueType.Equals(Object)
|
|
name.vb: Equals(Object)
|
|
spec.csharp:
|
|
- uid: System.ValueType.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.valuetype.equals
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.ValueType.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.valuetype.equals
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.ValueType.GetHashCode
|
|
commentId: M:System.ValueType.GetHashCode
|
|
parent: System.ValueType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.valuetype.gethashcode
|
|
name: GetHashCode()
|
|
nameWithType: ValueType.GetHashCode()
|
|
fullName: System.ValueType.GetHashCode()
|
|
spec.csharp:
|
|
- uid: System.ValueType.GetHashCode
|
|
name: GetHashCode
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.valuetype.gethashcode
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.ValueType.GetHashCode
|
|
name: GetHashCode
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.valuetype.gethashcode
|
|
- name: (
|
|
- name: )
|
|
- uid: System.ValueType.ToString
|
|
commentId: M:System.ValueType.ToString
|
|
parent: System.ValueType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.valuetype.tostring
|
|
name: ToString()
|
|
nameWithType: ValueType.ToString()
|
|
fullName: System.ValueType.ToString()
|
|
spec.csharp:
|
|
- uid: System.ValueType.ToString
|
|
name: ToString
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.valuetype.tostring
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.ValueType.ToString
|
|
name: ToString
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.valuetype.tostring
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
commentId: M:System.Object.Equals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
name: Equals(object, object)
|
|
nameWithType: object.Equals(object, object)
|
|
fullName: object.Equals(object, object)
|
|
nameWithType.vb: Object.Equals(Object, Object)
|
|
fullName.vb: Object.Equals(Object, Object)
|
|
name.vb: Equals(Object, Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.Object.GetType
|
|
commentId: M:System.Object.GetType
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
name: GetType()
|
|
nameWithType: object.GetType()
|
|
fullName: object.GetType()
|
|
nameWithType.vb: Object.GetType()
|
|
fullName.vb: Object.GetType()
|
|
spec.csharp:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
|
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
|
|
name: ReferenceEquals(object, object)
|
|
nameWithType: object.ReferenceEquals(object, object)
|
|
fullName: object.ReferenceEquals(object, object)
|
|
nameWithType.vb: Object.ReferenceEquals(Object, Object)
|
|
fullName.vb: Object.ReferenceEquals(Object, Object)
|
|
name.vb: ReferenceEquals(Object, Object)
|
|
spec.csharp:
|
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
|
name: ReferenceEquals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
|
name: ReferenceEquals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator`2
|
|
commentId: T:Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator`2
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator-2.html
|
|
name: IMemoryAllocator<TSelf, TOpts>
|
|
nameWithType: IMemoryAllocator<TSelf, TOpts>
|
|
fullName: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator<TSelf, TOpts>
|
|
nameWithType.vb: IMemoryAllocator(Of TSelf, TOpts)
|
|
fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator(Of TSelf, TOpts)
|
|
name.vb: IMemoryAllocator(Of TSelf, TOpts)
|
|
spec.csharp:
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator`2
|
|
name: IMemoryAllocator
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator-2.html
|
|
- name: <
|
|
- name: TSelf
|
|
- name: ','
|
|
- name: " "
|
|
- name: TOpts
|
|
- name: '>'
|
|
spec.vb:
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator`2
|
|
name: IMemoryAllocator
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator-2.html
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
- name: TSelf
|
|
- name: ','
|
|
- name: " "
|
|
- name: TOpts
|
|
- name: )
|
|
- uid: System
|
|
commentId: N:System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system
|
|
name: System
|
|
nameWithType: System
|
|
fullName: System
|
|
- uid: System.ValueType
|
|
commentId: T:System.ValueType
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.valuetype
|
|
name: ValueType
|
|
nameWithType: ValueType
|
|
fullName: System.ValueType
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
|
|
name.vb: Object
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Create*
|
|
commentId: Overload:Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Create
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.html#Misaki_HighPerformance_LowLevel_Buffer_VirtualArena_Create_Misaki_HighPerformance_LowLevel_Buffer_VirtualArena_CreationOptions__
|
|
name: Create
|
|
nameWithType: VirtualArena.Create
|
|
fullName: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.Create
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator{Misaki.HighPerformance.LowLevel.Buffer.VirtualArena,Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions}.Create(Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions@)
|
|
commentId: M:Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator{Misaki.HighPerformance.LowLevel.Buffer.VirtualArena,Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions}.Create(Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions@)
|
|
parent: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator{Misaki.HighPerformance.LowLevel.Buffer.VirtualArena,Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions}
|
|
definition: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator`2.Create(`1@)
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator-2.html#Misaki_HighPerformance_LowLevel_Buffer_IMemoryAllocator_2_Create__1__
|
|
name: Create(in CreationOptions)
|
|
nameWithType: IMemoryAllocator<VirtualArena, VirtualArena.CreationOptions>.Create(in VirtualArena.CreationOptions)
|
|
fullName: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator<Misaki.HighPerformance.LowLevel.Buffer.VirtualArena, Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions>.Create(in Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions)
|
|
nameWithType.vb: IMemoryAllocator(Of VirtualArena, VirtualArena.CreationOptions).Create(VirtualArena.CreationOptions)
|
|
fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator(Of Misaki.HighPerformance.LowLevel.Buffer.VirtualArena, Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions).Create(Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions)
|
|
name.vb: Create(CreationOptions)
|
|
spec.csharp:
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator{Misaki.HighPerformance.LowLevel.Buffer.VirtualArena,Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions}.Create(Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions@)
|
|
name: Create
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.IMemoryAllocator-2.html#Misaki_HighPerformance_LowLevel_Buffer_IMemoryAllocator_2_Create__1__
|
|
- name: (
|
|
- name: in
|
|
- name: " "
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions
|
|
name: CreationOptions
|
|
href: Misaki.HighPerformance.LowLevel.Buffer.VirtualArena.CreationOptions.html
|
|
- name: )
|
|
spec.vb:
|
|
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