Files
Misaki.HighPerformance/Misaki.HighPerformance.LowLevel/Collections/UnsafeList.cs
Misaki eeff3313b5 Add image processing and memory management features
Added new namespace `Misaki.HighPerformance.Image` for image processing, including classes for animated GIF handling and memory management.
Added `AnimatedFrameResult` class for individual frames in animated images.
Added `AnimatedGifEnumerator` class for enumerating frames in animated GIFs.
Added `ColorComponents` enum for different color formats.
Added `ImageInfo` struct for image dimensions and color components.
Added `CRuntime` class for low-level memory management functions.
Added `MemoryStats` class to track memory allocation statistics.
Added utility functions for creating multi-dimensional arrays.
Added new structures for fixed-size UTF-8 encoded strings.
Added benchmarking classes to test new memory management features.

Changed `StbImage.cs` to include new namespaces and functionality for image data manipulation.
Changed project files to target .NET 9.0 and enable new features.
Changed `Arena.cs` and `DynamicArena.cs` to use `nuint` for size parameters.
Changed `BitSet.cs` to enhance bit manipulation methods.
Changed `Program.cs` to run `FunctionPtrBenchmark` for performance testing.

Removed memory tracking code from `AllocationManager.cs`, including the `_allocated` dictionary and related logic.
Removed `Free` method from `IAllocator.cs` interface.
Removed `UNSAFE_COLLECTION_CHECK` preprocessor directive from the codebase.

Refactored various files to improve organization, moving from `Unsafe` to `LowLevel` namespace.
Refactored `MemoryUtilities` class to include new memory operation methods.
Refactored `UnsafeUtilities.cs` to support new collection structures.
2025-07-12 19:48:42 +09:00

322 lines
9.1 KiB
C#

using Misaki.HighPerformance.LowLevel.Collections.Contracts;
using Misaki.HighPerformance.LowLevel.Helpers;
using System.Collections;
using System.Runtime.CompilerServices;
namespace Misaki.HighPerformance.LowLevel.Collections;
/// <summary>
/// A collection that allows for unsafe operations on a list of unmanaged types.
/// </summary>
/// <typeparam name="T">Represents a type that can be stored in the collection, constrained to unmanaged types for performance and safety.</typeparam>
public unsafe struct UnsafeList<T> : IUnsafeCollection<T>
where T : unmanaged
{
public struct Enumerator : IEnumerator<T>
{
private UnsafeList<T>* _collection;
private int _index;
private T _value;
public Enumerator(UnsafeList<T>* collection)
{
_collection = collection;
_index = -1;
_value = default;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool MoveNext()
{
_index++;
if (_index < _collection->_count)
{
_value = UnsafeUtilities.ReadArrayElement<T>(_collection->_array.GetUnsafePtr(), _index);
return true;
}
_value = default;
return false;
}
public void Reset()
{
_index = -1;
}
// Let NativeArray indexer check for out of range.
public readonly T Current
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return _value;
}
}
readonly object IEnumerator.Current
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return Current;
}
}
public readonly void Dispose()
{
}
}
/// <summary>
/// A parallel writer for an UnsafeList.
/// </summary>
/// <remarks>
/// Use <see cref="AsParallelWriter"/> to create a parallel writer for a list.
/// </remarks>
public unsafe struct ParallelWriter
{
/// <summary>
/// The UnsafeList to write to.
/// </summary>
public UnsafeList<T>* listData;
internal unsafe ParallelWriter(UnsafeList<T>* list)
{
listData = list;
}
/// <summary>
/// Adds a value to a collection without resizing it, ensuring capacity is checked before insertion.
/// </summary>
/// <param name="value">The value to be added to the collection.</param>
public void AddNoResize(T value)
{
var idx = Interlocked.Increment(ref listData->_count) - 1;
listData->CheckNoResizeCapacity(idx, 1);
UnsafeUtilities.WriteArrayElement(listData->_array.GetUnsafePtr(), idx, value);
}
/// <summary>
/// Adds a specified number of elements from a pointer to a buffer without resizing the underlying storage.
/// </summary>
/// <param name="ptr">Points to the source data to be copied into the buffer.</param>
/// <param name="count">Indicates the number of elements to be added from the source data.</param>
public void AddRangeNoResize(T* ptr, int count)
{
var idx = Interlocked.Add(ref listData->_count, count) - count;
listData->CheckNoResizeCapacity(idx, count);
MemCpy(UnsafeUtilities.ReadArrayElementUnsafe<T>(listData->_array.GetUnsafePtr(), idx), ptr, (uint)(count * sizeof(T)));
}
}
private UnsafeArray<T> _array;
private int _count;
public readonly int Count => _count;
public readonly int Capacity => _array.Count;
public readonly bool IsCreated => _array.IsCreated;
public readonly ref T this[int index]
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => ref _array[index];
}
public IEnumerator<T> GetEnumerator() => new Enumerator((UnsafeList<T>*)UnsafeUtilities.AddressOf(ref this));
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public ParallelWriter AsParallelWriter() => new((UnsafeList<T>*)UnsafeUtilities.AddressOf(ref this));
public UnsafeList() : this(1, Allocator.Persistent)
{
}
public UnsafeList(int capacity, Allocator allocator, AllocationOption allocationType = AllocationOption.None)
{
_array = new UnsafeArray<T>(capacity, allocator, allocationType);
}
private readonly void CheckNoResizeCapacity(int count)
{
CheckNoResizeCapacity(count, Count);
}
private readonly void CheckNoResizeCapacity(int index, int count)
{
if (index + count > Capacity)
{
throw new Exception(
$"AddNoResize assumes that list capacity is sufficient (Capacity {Capacity}, Size {Count}), requested count {count}!"
);
}
}
private readonly void CheckIndexCount(int index, int count)
{
if (count < 0)
{
throw new ArgumentOutOfRangeException($"Value for count {count} must be positive.");
}
if (index < 0)
{
throw new ArgumentOutOfRangeException($"Value for index {index} must be positive.");
}
if (index > Count)
{
throw new ArgumentOutOfRangeException($"Value for index {index} is out of bounds.");
}
if (index + count > Count)
{
throw new ArgumentOutOfRangeException($"Value for count {count} is out of bounds.");
}
}
public void Add(T value)
{
if (_count >= Capacity)
{
Resize(Capacity + (int)(Capacity * 0.5f));
}
UnsafeUtilities.WriteArrayElement(_array.GetUnsafePtr(), _count, value);
_count++;
}
public void AddNoResize(T value)
{
CheckNoResizeCapacity(1);
UnsafeUtilities.WriteArrayElement(_array.GetUnsafePtr(), _count, value);
_count++;
}
public void AddRange(Span<T> values, int count)
{
var newSize = _count + count;
if (newSize > Capacity)
{
Resize(Capacity + count);
}
fixed (T* ptr = values)
{
MemCpy(UnsafeUtilities.ReadArrayElementUnsafe<T>(_array.GetUnsafePtr(), _count), ptr, (uint)(count * sizeof(T)));
}
_count += count;
}
public void AddRangeNoResize(ReadOnlySpan<T> values)
{
CheckNoResizeCapacity(values.Length);
fixed (T* ptr = values)
{
MemCpy(UnsafeUtilities.ReadArrayElementUnsafe<T>(_array.GetUnsafePtr(), _count), ptr, (uint)(values.Length * sizeof(T)));
}
_count += values.Length;
}
public void AddRangeNoResize(T* ptr, int count)
{
CheckNoResizeCapacity(count);
MemCpy(UnsafeUtilities.ReadArrayElementUnsafe<T>(_array.GetUnsafePtr(), _count), ptr, (uint)(count * sizeof(T)));
_count += count;
}
public void RemoveRange(int start, int length)
{
CheckIndexCount(start, length);
if (length <= 0)
{
return;
}
var copyFrom = Math.Min(start + length, _count);
MemCpy(UnsafeUtilities.ReadArrayElementUnsafe<T>(_array.GetUnsafePtr(), start),
UnsafeUtilities.ReadArrayElementUnsafe<T>(_array.GetUnsafePtr(), copyFrom),
(uint)((_count - copyFrom) * sizeof(T))
);
_count -= length;
}
public void RemoveAt(int index)
{
RemoveRange(index, 1);
}
public void RemoveRangeSwapBack(int start, int length)
{
CheckIndexCount(start, length);
if (length <= 0)
{
return;
}
var copyFrom = Math.Min(_count - length, start + length);
MemCpy(UnsafeUtilities.ReadArrayElementUnsafe<T>(_array.GetUnsafePtr(), start),
UnsafeUtilities.ReadArrayElementUnsafe<T>(_array.GetUnsafePtr(), copyFrom),
(uint)((_count - copyFrom) * sizeof(T))
);
_count -= length;
}
public void RemoveAtSwapBack(int index)
{
RemoveRangeSwapBack(index, 1);
}
public void Resize(int newSize)
{
_array.Resize(newSize);
if (_count > newSize)
{
_count = newSize;
}
}
public void Clear()
{
_array.Clear();
_count = 0;
}
/// <summary>
/// Returns a pointer to the underlying data of the array in an unsafe manner. This method is optimized for
/// performance.
/// </summary>
/// <returns>A pointer to the array's data.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly void* GetUnsafePtr()
{
return _array.GetUnsafePtr();
}
/// <summary>
/// Converts the current array to an UnsafeArray representation using its pointer and count.
/// </summary>
/// <returns>Returns a new UnsafeArray instance initialized with the array's unsafe pointer and its count.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly UnsafeArray<T> AsUnsafeArray()
{
return new UnsafeArray<T>(_array.GetUnsafePtr(), _count);
}
public void Dispose()
{
_array.Dispose();
_count = 0;
}
}