Added new namespace `Misaki.HighPerformance.Image` for image processing, including classes for animated GIF handling and memory management. Added `AnimatedFrameResult` class for individual frames in animated images. Added `AnimatedGifEnumerator` class for enumerating frames in animated GIFs. Added `ColorComponents` enum for different color formats. Added `ImageInfo` struct for image dimensions and color components. Added `CRuntime` class for low-level memory management functions. Added `MemoryStats` class to track memory allocation statistics. Added utility functions for creating multi-dimensional arrays. Added new structures for fixed-size UTF-8 encoded strings. Added benchmarking classes to test new memory management features. Changed `StbImage.cs` to include new namespaces and functionality for image data manipulation. Changed project files to target .NET 9.0 and enable new features. Changed `Arena.cs` and `DynamicArena.cs` to use `nuint` for size parameters. Changed `BitSet.cs` to enhance bit manipulation methods. Changed `Program.cs` to run `FunctionPtrBenchmark` for performance testing. Removed memory tracking code from `AllocationManager.cs`, including the `_allocated` dictionary and related logic. Removed `Free` method from `IAllocator.cs` interface. Removed `UNSAFE_COLLECTION_CHECK` preprocessor directive from the codebase. Refactored various files to improve organization, moving from `Unsafe` to `LowLevel` namespace. Refactored `MemoryUtilities` class to include new memory operation methods. Refactored `UnsafeUtilities.cs` to support new collection structures.
182 lines
6.9 KiB
C#
182 lines
6.9 KiB
C#
using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Misaki.HighPerformance.LowLevel.Helpers;
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public static unsafe partial class MemoryUtilities
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{
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[StructLayout(LayoutKind.Sequential)]
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private struct AlignOfHelper<T>
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where T : struct
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{
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public byte dummy;
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public T data;
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}
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/// <summary>
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/// Allocates a block of memory of the specified size in bytes.
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/// </summary>
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/// <param name="size">Specifies the number of bytes to allocate in memory.</param>
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/// <returns>Returns a pointer to the allocated memory block.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void* Malloc(nuint size)
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{
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return NativeMemory.Alloc(size);
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}
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/// <summary>
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/// Allocates a block of memory with a specified size and alignment.
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/// </summary>
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/// <param name="size">Specifies the total number of bytes to allocate for the memory block.</param>
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/// <param name="alignment">Defines the required alignment for the allocated memory address.</param>
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/// <returns>Returns a pointer to the allocated memory block.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void* AlignedAlloc(nuint size, nuint alignment)
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{
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return NativeMemory.AlignedAlloc(size, alignment);
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}
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/// <summary>
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/// Resizes a previously allocated memory block to a new size. It returns a pointer to the reallocated memory.
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/// </summary>
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/// <param name="ptr">The pointer to the memory block that needs to be resized.</param>
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/// <param name="size">The new size for the memory block after resizing.</param>
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/// <returns>A pointer to the reallocated memory block, or null if the operation fails.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void* Realloc(void* ptr, nuint size)
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{
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return NativeMemory.Realloc(ptr, size);
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}
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/// <summary>
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/// Reallocates memory to a specified size with a given alignment. It returns a pointer to the newly allocated
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/// memory.
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/// </summary>
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/// <param name="ptr">The pointer to the existing memory block that needs to be reallocated.</param>
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/// <param name="size">The new size for the memory allocation.</param>
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/// <param name="alignment">The required alignment for the new memory allocation.</param>
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/// <returns>A pointer to the reallocated memory block, or null if the allocation fails.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void* AlignedRealloc(void* ptr, nuint size, nuint alignment)
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{
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return NativeMemory.AlignedRealloc(ptr, size, alignment);
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}
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/// <summary>
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/// Releases the allocated memory pointed to by the given pointer. This helps in managing memory usage effectively.
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/// </summary>
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/// <param name="ptr">The pointer to the memory block that needs to be freed.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void Free(void* ptr)
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{
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if (ptr == null)
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{
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return;
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}
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NativeMemory.Free(ptr);
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}
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/// <summary>
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/// Releases memory that was allocated with alignment requirements. It ensures proper deallocation of aligned memory
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/// blocks.
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/// </summary>
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/// <param name="ptr">The pointer to the memory block that needs to be freed.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void AlignedFree(void* ptr)
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{
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if (ptr == null)
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{
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return;
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}
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NativeMemory.AlignedFree(ptr);
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}
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/// <summary>
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/// Clears a block of memory by setting it to zero. It initializes a specified number of bytes at a given memory
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/// address.
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/// </summary>
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/// <param name="ptr">Specifies the memory address where the clearing operation will begin.</param>
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/// <param name="size">Indicates the number of bytes to be cleared in the memory block.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void MemClear(void* ptr, nuint size)
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{
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if (ptr == null || size == 0)
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{
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return;
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}
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NativeMemory.Clear(ptr, size);
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}
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/// <summary>
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/// Sets a block of memory to a specified byte value for a given size.
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/// </summary>
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/// <param name="ptr">The memory address where the byte value will be set.</param>
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/// <param name="size">The number of bytes to set to the specified value.</param>
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/// <param name="value">The byte value to which the memory block will be initialized.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void MemSet(void* ptr, byte value, nuint size)
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{
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if (ptr == null || size == 0)
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{
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return;
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}
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NativeMemory.Fill(ptr, size, value);
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}
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/// <summary>
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/// Copies a block of memory from a source location to a destination location.
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/// </summary>
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/// <param name="source">Indicates the memory address from which data will be copied.</param>
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/// <param name="destination">Specifies the memory address where the copied data will be stored.</param>
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/// <param name="size">Defines the number of bytes to be copied from the source to the destination.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void MemCpy(void* source, void* destination, nuint size)
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{
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if (source == null || destination == null || size == 0)
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{
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return;
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}
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NativeMemory.Copy(source, destination, size);
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}
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/// <summary>
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/// Calculates the size in bytes of a specified unmanaged type.
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/// </summary>
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/// <typeparam name="T">Represents an unmanaged type for which the size is being calculated.</typeparam>
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/// <returns>Returns the size of the specified type as an unsigned integer.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static nuint SizeOf<T>()
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where T : unmanaged
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{
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return (nuint)sizeof(T);
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}
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/// <summary>
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/// Calculates the alignment size of a specified unmanaged type.
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/// </summary>
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/// <typeparam name="T">Represents an unmanaged type for which the alignment size is being calculated.</typeparam>
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/// <returns>Returns the difference in size between a helper structure and the specified type.</returns>
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public static nuint AlignOf<T>()
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where T : unmanaged
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{
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return (nuint)(sizeof(AlignOfHelper<T>) - sizeof(T));
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}
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/// <summary>
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/// Calculates the alignment size difference between a specified struct and a helper struct.
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/// </summary>
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/// <typeparam name="T">Represents a value type that is used to determine the alignment size.</typeparam>
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/// <returns>Returns the size difference in bytes as an integer.</returns>
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public static int MarshalAlignOf<T>()
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where T : struct
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{
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return Marshal.SizeOf<AlignOfHelper<T>>() - Marshal.SizeOf<T>();
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}
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}
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