842 lines
34 KiB
YAML
842 lines
34 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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commentId: T:Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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id: AllocationHandle
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parent: Misaki.HighPerformance.LowLevel.Buffer
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children:
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- Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.#ctor(System.Void*,,,)
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- Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Alloc(System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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- Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Free(System.Void*)
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- Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.FreeList
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- Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Invalid
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- Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Persistent
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- Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Realloc(System.Void*,System.UIntPtr,System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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- Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.TLSF
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- Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Temp
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langs:
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- csharp
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- vb
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name: AllocationHandle
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nameWithType: AllocationHandle
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fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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type: Struct
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: AllocationHandle
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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startLine: 113
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: A structure that encapsulates function pointers for memory allocation operations.
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example: []
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syntax:
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content: public readonly struct AllocationHandle
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content.vb: Public Structure AllocationHandle
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inheritedMembers:
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- System.ValueType.Equals(System.Object)
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- System.ValueType.GetHashCode
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- System.ValueType.ToString
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetType
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Invalid
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commentId: F:Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Invalid
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id: Invalid
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parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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langs:
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- csharp
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- vb
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name: Invalid
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nameWithType: AllocationHandle.Invalid
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fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Invalid
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type: Field
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Invalid
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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startLine: 118
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: The invalid allocator. This value is reserved and should not be used for actual memory allocations. It can be used to indicate an uninitialized or invalid state in allocation scenarios.
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example: []
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syntax:
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content: public static readonly AllocationHandle Invalid
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return:
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type: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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content.vb: Public Shared ReadOnly Invalid As AllocationHandle
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- uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Temp
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commentId: P:Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Temp
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id: Temp
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parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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langs:
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- csharp
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- vb
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name: Temp
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nameWithType: AllocationHandle.Temp
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fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Temp
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type: Property
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Temp
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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startLine: 123
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: Allocator for temporary allocations. Allocations are automatically released after use automatically.
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example: []
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syntax:
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content: public static AllocationHandle Temp { get; }
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parameters: []
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return:
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type: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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content.vb: Public Shared ReadOnly Property Temp As AllocationHandle
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overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Temp*
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- uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.FreeList
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commentId: P:Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.FreeList
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id: FreeList
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parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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langs:
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- csharp
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- vb
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name: FreeList
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nameWithType: AllocationHandle.FreeList
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fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.FreeList
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type: Property
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: FreeList
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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startLine: 128
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: Allocator for persistent allocations. Allocations are not automatically released after use.
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example: []
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syntax:
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content: public static AllocationHandle FreeList { get; }
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parameters: []
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return:
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type: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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content.vb: Public Shared ReadOnly Property FreeList As AllocationHandle
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overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.FreeList*
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- uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Persistent
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commentId: P:Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Persistent
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id: Persistent
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parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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langs:
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- csharp
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- vb
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name: Persistent
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nameWithType: AllocationHandle.Persistent
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fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Persistent
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type: Property
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Persistent
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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startLine: 133
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: Allocator for persistent allocations using a free list. Allocations are not automatically released after use, but can be reused to reduce fragmentation, system call and improve performance.
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example: []
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syntax:
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content: public static AllocationHandle Persistent { get; }
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parameters: []
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return:
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type: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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content.vb: Public Shared ReadOnly Property Persistent As AllocationHandle
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overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Persistent*
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- uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.TLSF
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commentId: P:Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.TLSF
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id: TLSF
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parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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langs:
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- csharp
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- vb
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name: TLSF
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nameWithType: AllocationHandle.TLSF
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fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.TLSF
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type: Property
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: TLSF
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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startLine: 138
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: Allocator for persistent allocations using a Two-Level Segregated Fit (TLSF) algorithm. Allocations are not automatically released after use, but can be reused to reduce fragmentation, system call and improve performance.
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example: []
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syntax:
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content: public static AllocationHandle TLSF { get; }
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parameters: []
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return:
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type: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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content.vb: Public Shared ReadOnly Property TLSF As AllocationHandle
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overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.TLSF*
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- uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.#ctor(System.Void*,,,)
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commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.#ctor(System.Void*,,,)
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id: '#ctor(System.Void*,,,)'
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parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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langs:
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- csharp
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- vb
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name: AllocationHandle(void*, delegate*<void*, nuint, nuint, AllocationOption, void*>, delegate*<void*, void*, nuint, nuint, nuint, AllocationOption, void*>, delegate*<void*, void*, void>)
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nameWithType: AllocationHandle.AllocationHandle(void*, delegate*<void*, nuint, nuint, AllocationOption, void*>, delegate*<void*, void*, nuint, nuint, nuint, AllocationOption, void*>, delegate*<void*, void*, void>)
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fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.AllocationHandle(void*, delegate*<void*, nuint, nuint, Misaki.HighPerformance.LowLevel.Buffer.AllocationOption, void*>, delegate*<void*, void*, nuint, nuint, nuint, Misaki.HighPerformance.LowLevel.Buffer.AllocationOption, void*>, delegate*<void*, void*, void>)
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type: Constructor
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: .ctor
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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startLine: 145
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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syntax:
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content: public AllocationHandle(void* state, delegate*<void*, nuint, nuint, AllocationOption, void*> alloc, delegate*<void*, void*, nuint, nuint, nuint, AllocationOption, void*> realloc, delegate*<void*, void*, void> free)
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parameters:
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- id: state
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type: System.Void*
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- id: alloc
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type: delegate*<void*, nuint, nuint, Misaki.HighPerformance.LowLevel.Buffer.AllocationOption, void*>
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- id: realloc
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type: delegate*<void*, void*, nuint, nuint, nuint, Misaki.HighPerformance.LowLevel.Buffer.AllocationOption, void*>
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- id: free
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type: delegate*<void*, void*, void>
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content.vb: Public Sub New(state As Void*, alloc As , realloc As , free As )
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overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.#ctor*
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nameWithType.vb: AllocationHandle.New(Void*, , , )
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fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.New(Void*, , , )
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name.vb: New(Void*, , , )
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- uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Alloc(System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Alloc(System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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id: Alloc(System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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langs:
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- csharp
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- vb
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name: Alloc(nuint, nuint, AllocationOption)
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nameWithType: AllocationHandle.Alloc(nuint, nuint, AllocationOption)
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fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Alloc(nuint, nuint, Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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type: Method
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Alloc
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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startLine: 160
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: Allocates a block of memory with the specified size, alignment, and allocation options.
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example: []
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syntax:
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content: public void* Alloc(nuint size, nuint alignment, AllocationOption option = AllocationOption.None)
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parameters:
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- id: size
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type: System.UIntPtr
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description: The size of the memory block to allocate.
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- id: alignment
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type: System.UIntPtr
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description: The alignment of the memory block.
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- id: option
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type: Misaki.HighPerformance.LowLevel.Buffer.AllocationOption
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description: The allocation options.
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return:
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type: System.Void*
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description: A pointer to the allocated memory block. null if allocation fails.
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content.vb: Public Function Alloc(size As UIntPtr, alignment As UIntPtr, [option] As AllocationOption = AllocationOption.None) As Void*
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overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Alloc*
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nameWithType.vb: AllocationHandle.Alloc(UIntPtr, UIntPtr, AllocationOption)
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fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Alloc(System.UIntPtr, System.UIntPtr, Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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name.vb: Alloc(UIntPtr, UIntPtr, AllocationOption)
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- uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Realloc(System.Void*,System.UIntPtr,System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Realloc(System.Void*,System.UIntPtr,System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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id: Realloc(System.Void*,System.UIntPtr,System.UIntPtr,System.UIntPtr,Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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langs:
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- csharp
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- vb
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name: Realloc(void*, nuint, nuint, nuint, AllocationOption)
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nameWithType: AllocationHandle.Realloc(void*, nuint, nuint, nuint, AllocationOption)
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fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Realloc(void*, nuint, nuint, nuint, Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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type: Method
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Realloc
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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startLine: 175
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: Reallocates a block of memory to a new size and alignment.
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example: []
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syntax:
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content: public void* Realloc(void* ptr, nuint oldSize, nuint newSize, nuint alignment, AllocationOption allocationOption = AllocationOption.None)
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parameters:
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- id: ptr
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type: System.Void*
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description: A pointer to the memory block to reallocate.
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- id: oldSize
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type: System.UIntPtr
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description: The size of the existing memory block.
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- id: newSize
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type: System.UIntPtr
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description: The new size for the memory block.
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- id: alignment
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type: System.UIntPtr
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description: The alignment of the memory block.
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- id: allocationOption
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type: Misaki.HighPerformance.LowLevel.Buffer.AllocationOption
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description: The allocation options.
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return:
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type: System.Void*
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description: A pointer to the reallocated memory block. null if reallocation fails.
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content.vb: Public Function Realloc(ptr As Void*, oldSize As UIntPtr, newSize As UIntPtr, alignment As UIntPtr, allocationOption As AllocationOption = AllocationOption.None) As Void*
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overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Realloc*
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nameWithType.vb: AllocationHandle.Realloc(Void*, UIntPtr, UIntPtr, UIntPtr, AllocationOption)
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fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Realloc(Void*, System.UIntPtr, System.UIntPtr, System.UIntPtr, Misaki.HighPerformance.LowLevel.Buffer.AllocationOption)
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name.vb: Realloc(Void*, UIntPtr, UIntPtr, UIntPtr, AllocationOption)
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- uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Free(System.Void*)
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commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Free(System.Void*)
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id: Free(System.Void*)
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parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle
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langs:
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- csharp
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- vb
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name: Free(void*)
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nameWithType: AllocationHandle.Free(void*)
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fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Free(void*)
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type: Method
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source:
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remote:
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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branch: main
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repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git
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id: Free
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path: src/Misaki.HighPerformance.LowLevel/Buffer/IAllocator.cs
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startLine: 185
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assemblies:
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- Misaki.HighPerformance.LowLevel
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namespace: Misaki.HighPerformance.LowLevel.Buffer
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summary: Frees a previously allocated block of memory.
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example: []
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syntax:
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content: public void Free(void* ptr)
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parameters:
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- id: ptr
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type: System.Void*
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description: A pointer to the memory block to free.
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content.vb: Public Sub Free(ptr As Void*)
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overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Free*
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nameWithType.vb: AllocationHandle.Free(Void*)
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fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.AllocationHandle.Free(Void*)
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name.vb: Free(Void*)
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references:
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- uid: Misaki.HighPerformance.LowLevel.Buffer
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commentId: N:Misaki.HighPerformance.LowLevel.Buffer
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href: Misaki.html
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name: Misaki.HighPerformance.LowLevel.Buffer
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nameWithType: Misaki.HighPerformance.LowLevel.Buffer
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fullName: Misaki.HighPerformance.LowLevel.Buffer
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spec.csharp:
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- uid: Misaki
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name: Misaki
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href: Misaki.html
|
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- name: .
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- uid: Misaki.HighPerformance
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name: HighPerformance
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href: Misaki.HighPerformance.html
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- name: .
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- uid: Misaki.HighPerformance.LowLevel
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name: LowLevel
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href: Misaki.HighPerformance.LowLevel.html
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- name: .
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- uid: Misaki.HighPerformance.LowLevel.Buffer
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name: Buffer
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href: Misaki.HighPerformance.LowLevel.Buffer.html
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spec.vb:
|
|
- uid: Misaki
|
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name: Misaki
|
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href: Misaki.html
|
|
- name: .
|
|
- uid: Misaki.HighPerformance
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|
name: HighPerformance
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href: Misaki.HighPerformance.html
|
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- name: .
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- uid: Misaki.HighPerformance.LowLevel
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name: LowLevel
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href: Misaki.HighPerformance.LowLevel.html
|
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- name: .
|
|
- uid: Misaki.HighPerformance.LowLevel.Buffer
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|
name: Buffer
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href: Misaki.HighPerformance.LowLevel.Buffer.html
|
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- uid: System.ValueType.Equals(System.Object)
|
|
commentId: M:System.ValueType.Equals(System.Object)
|
|
parent: System.ValueType
|
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