Added: - Updated `.gitignore` to ignore the `[Bb]uild/` directory. - Additional tasks added to the roadmap in `README.md` for light unit standardization and GPU backend support. Changed: - Removed line in `settings.json` that disabled error squiggles for C/C++ code. - Modified `Triangle.h` to include `material_id` in `triangle_t` and reorganized properties. - Reordered parameters in `triangle_collection_init` for clarity. - Updated `shading_context_t` in `Material.h` and added size parameter to `material_create`. - Streamlined initialization in `scene_init` and updated `scene_free` for proper resource management. - Updated `window_create` in `Window.h` to accept a `render_job_t` parameter. - Introduced `renderer_start` in `Renderer.c` to handle rendering jobs and optimized pixel rendering logic.
3.9 KiB
3.9 KiB