Added new function signatures in `assimp-vc143-mt.lib` for improved logging, parsing, and vector operations. Added new metadata and configuration information in `assimp-vc143-mt.dll` for versioning and licensing compliance. Added Sobol sequence generation in `Sobol.c` for quasi-random sampling. Added window message handling in `Window.c` for rendering graphics. Added ray-triangle intersection tests in `RayIntersection.c` for collision detection. Added functions for loading mesh data in `Mesh.c` to support 3D model import. Added functions for managing triangle collections in `Triangle.c` to enhance geometric data handling. Added light evaluation functions in `LightEvaluation.c` and `SkyLight.c` for realistic rendering. Added sampling and evaluation functions for simple lit materials in `SimpleLit.c`. Changed various header files to include copyright and licensing information. Changed existing functions in multiple files to improve performance and clarity. Removed unused code in several files to streamline the library.
223 lines
6.7 KiB
C++
223 lines
6.7 KiB
C++
/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2025, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file Definition of platform independent string workers:
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ASSIMP_itoa10
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ASSIMP_stricmp
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ASSIMP_strincmp
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These functions are not consistently available on all platforms,
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or the provided implementations behave too differently.
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*/
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#pragma once
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#ifndef INCLUDED_AI_STRING_WORKERS_H
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#define INCLUDED_AI_STRING_WORKERS_H
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#ifdef __GNUC__
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#pragma GCC system_header
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#endif
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#include <assimp/ai_assert.h>
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#include <assimp/defs.h>
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#include <cstdint>
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#include <cstring>
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#include <string>
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namespace Assimp {
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// -------------------------------------------------------------------------------
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/** @brief itoa with a fixed base 10
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* 'itoa' is not consistently available on all platforms so it is quite useful
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* to have a small replacement function here. No need to use a full sprintf()
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* if we just want to print a number ...
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* @param out Output buffer
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* @param max Maximum number of characters to be written, including '\0'.
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* This parameter may not be 0.
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* @param number Number to be written
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* @return Length of the output string, excluding the '\0'
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*/
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inline unsigned int ASSIMP_itoa10(char *out, unsigned int max, int32_t number) {
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ai_assert(nullptr != out);
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// write the unary minus to indicate we have a negative number
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unsigned int written = 1u;
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if (number < 0 && written < max) {
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*out++ = '-';
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++written;
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number = -number;
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}
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// We begin with the largest number that is not zero.
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int32_t cur = 1000000000; // 2147483648
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bool mustPrint = false;
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while (written < max) {
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const unsigned int digit = number / cur;
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if (mustPrint || digit > 0 || 1 == cur) {
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// print all future zero's from now
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mustPrint = true;
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*out++ = '0' + static_cast<char>(digit);
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++written;
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number -= digit * cur;
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if (1 == cur) {
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break;
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}
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}
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cur /= 10;
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}
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// append a terminal zero
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*out++ = '\0';
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return written - 1;
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}
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// -------------------------------------------------------------------------------
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/** @brief itoa with a fixed base 10 (Secure template overload)
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* The compiler should choose this function if he or she is able to determine the
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* size of the array automatically.
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*/
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template <size_t length>
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inline unsigned int ASSIMP_itoa10(char (&out)[length], int32_t number) {
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return ASSIMP_itoa10(out, length, number);
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}
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// -------------------------------------------------------------------------------
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/** @brief Helper function to do platform independent string comparison.
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*
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* This is required since stricmp() is not consistently available on
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* all platforms. Some platforms use the '_' prefix, others don't even
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* have such a function.
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*
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* @param s1 First input string
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* @param s2 Second input string
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* @return 0 if the given strings are identical
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*/
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inline int ASSIMP_stricmp(const char *s1, const char *s2) {
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ai_assert(nullptr != s1);
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ai_assert(nullptr != s2);
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#if (defined _MSC_VER)
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return ::_stricmp(s1, s2);
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#else
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char c1, c2;
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do {
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c1 = tolower((unsigned char)*(s1++));
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c2 = tolower((unsigned char)*(s2++));
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} while (c1 && (c1 == c2));
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return c1 - c2;
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#endif
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}
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// -------------------------------------------------------------------------------
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/** @brief Case independent comparison of two std::strings
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*
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* @param a First string
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* @param b Second string
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* @return 0 if a == b
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*/
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inline int ASSIMP_stricmp(const std::string &a, const std::string &b) {
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int i = (int)b.length() - (int)a.length();
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return (i ? i : ASSIMP_stricmp(a.c_str(), b.c_str()));
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}
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// -------------------------------------------------------------------------------
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/** @brief Helper function to do platform independent string comparison.
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*
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* This is required since strincmp() is not consistently available on
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* all platforms. Some platforms use the '_' prefix, others don't even
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* have such a function.
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*
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* @param s1 First input string
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* @param s2 Second input string
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* @param n Maximum number of characters to compare
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* @return 0 if the given strings are identical
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*/
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inline int ASSIMP_strincmp(const char *s1, const char *s2, unsigned int n) {
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ai_assert(nullptr != s1);
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ai_assert(nullptr != s2);
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if (!n) {
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return 0;
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}
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#if (defined _MSC_VER)
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return ::_strnicmp(s1, s2, n);
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#elif defined(__GNUC__)
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return ::strncasecmp(s1, s2, n);
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#else
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char c1, c2;
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unsigned int p = 0;
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do {
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if (p++ >= n) return 0;
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c1 = tolower((unsigned char)*(s1++));
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c2 = tolower((unsigned char)*(s2++));
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} while (c1 && (c1 == c2));
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return c1 - c2;
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#endif
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}
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// -------------------------------------------------------------------------------
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/** @brief Evaluates an integer power
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*
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* todo: move somewhere where it fits better in than here
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*/
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inline unsigned int integer_pow(unsigned int base, unsigned int power) {
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unsigned int res = 1;
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for (unsigned int i = 0; i < power; ++i) {
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res *= base;
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}
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return res;
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}
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} // namespace Assimp
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#endif // ! AI_STRINGCOMPARISON_H_INC
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