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Unity20GameJam/Assets/Third Parties/BristishGangstersPack_Museum/Shader/Invisible.shader
2025-11-09 15:36:21 +09:00

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Shader "Invisible" {
Subshader {Pass {
GLSLPROGRAM
#ifdef VERTEX
void main() {}
#endif
#ifdef FRAGMENT
void main() {}
#endif
ENDGLSL
}}
Subshader {Pass {
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
struct v2f {
fixed4 position : SV_POSITION;
};
v2f vert() {
v2f o;
o.position = fixed4(0,0,0,0);
return o;
}
fixed4 frag() : COLOR {
return fixed4(0,0,0,0);
}
ENDCG
}}
}