Files
Unity20GameJam/Assets/Third Parties/BristishGangstersPack_Museum/Mesh/VitrineMuseum_2.fbx.meta
2025-11-09 15:36:21 +09:00

94 lines
2.3 KiB
Plaintext

fileFormatVersion: 2
guid: 9b5301f6d5c041847a024471b210fad6
timeCreated: 1515683285
licenseType: Store
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: Vitrine_3_EmptyGlass_MESH.003
100002: Vitrine_3_mesh.003
100004: //RootNode
400000: Vitrine_3_EmptyGlass_MESH.003
400002: Vitrine_3_mesh.003
400004: //RootNode
2300000: Vitrine_3_EmptyGlass_MESH.003
2300002: Vitrine_3_mesh.003
2300004: //RootNode
3300000: Vitrine_3_EmptyGlass_MESH.003
3300002: Vitrine_3_mesh.003
3300004: //RootNode
4300000: Vitrine_3_EmptyGlass_MESH.003
4300002: Vitrine_3_mesh.003
4300004: Vitrine_2
4300006: VitrineMuseum_2
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: