26 lines
523 B
C#
26 lines
523 B
C#
using UnityEngine;
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public class PlayerView : MonoBehaviour
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{
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private ViewAlignmentDetector _viewAlignmentDetector;
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[SerializeField]
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private Transform _headTransform;
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[SerializeField]
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private Transform _targetTransform;
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[SerializeField]
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private bool _isAligned;
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private void Start()
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{
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_viewAlignmentDetector = new ViewAlignmentDetector(_headTransform, _targetTransform);
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}
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private void Update()
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{
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_isAligned = _viewAlignmentDetector.IsAligned();
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}
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}
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