Files
com.misaki.art-tools/Editor/LightPreset/LightPreset.cs
2024-09-16 00:08:10 +09:00

12 lines
185 B
C#

using System;
using UnityEngine;
namespace Misaki.ArtToolEditor
{
[Serializable]
public struct LightPreset
{
public string Name;
public Light Light;
}
}