Files
com.misaki.art-tools/Editor/PrefabPainter/Model/BrustSetting.cs
2024-09-16 00:08:10 +09:00

15 lines
511 B
C#

namespace Misaki.ArtToolEditor
{
public class BrustSetting
{
public float BrushSize = 1.0f;
public float SplatSpacing = 0.0f;
public float Density = 1.0f;
//public AnimationCurve DensityFalloff = new() { keys = new Keyframe[2] { new(0, 1, 0, 0f, 0.33f, 0.33f), new(1, 0, -2.71698f, -2.71698f, 0.04166669f, 0.3333333f) } };
public bool GpuInstancing;
public bool Gravity;
public int PaintLayer = 1;
public bool AvoidOverlap = true;
}
}