Files
com.misaki.art-tools/Editor/AssetsHelpers/Contracts/IAssetsProcessor.cs
2024-12-26 19:48:31 +09:00

11 lines
336 B
C#

using UnityEngine;
namespace Misaki.ArtToolEditor
{
public interface IAssetsProcessor
{
public void OnPreProcess(AssetsProcessContext context);
public void OnProcess(Object source, string outputDirectory, AssetsProcessContext context);
public void OnPostProcess(AssetsProcessContext context);
}
}