19 lines
359 B
C#
19 lines
359 B
C#
using System;
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using Unity.Mathematics;
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namespace Misaki.ArtTool
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{
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[Serializable]
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public struct LinearDistributionSetting
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{
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public uint count;
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public uint indexOffset;
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public float3 positionSpacing;
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public float3 rotationSpacing;
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public float3 scaleSpacing;
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public float3 stepRotation;
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}
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}
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