First commit

This commit is contained in:
Misaki
2024-11-02 17:58:52 +09:00
commit e645a5327b
153 changed files with 3729 additions and 0 deletions

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fileFormatVersion: 2
guid: 123b16431f374c7ab3b89c37866a9ea9
timeCreated: 1730458328

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using System;
namespace Misaki.GraphView.Sample
{
[Serializable]
public class FloatProperty : ExposedProperty
{
public float value;
public override object Value
{
get => value;
set => this.value = (float) value;
}
public override Type GetValueType() => typeof(float);
}
}

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timeCreated: 1730458344

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{
"name": "GraphView.Sample",
"rootNamespace": "Misaki.GraphView.Sample",
"references": [
"GUID:f9745e3c5d586134288023f609b080e2",
"GUID:533d7c0252a224f4b91c72a79c31c026"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

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#if UNITY_EDITOR
using Misaki.GraphView.Editor;
#endif
namespace Misaki.GraphView.Sample
{
[NodeInfo("Add", "Math")]
public class AddNode : BackTraceBaseNode
{
[NodeInput]
#if UNITY_EDITOR
[InspectorInput]
#endif
public float a;
[NodeInput]
#if UNITY_EDITOR
[InspectorInput]
#endif
public float b;
[NodeOutput]
private float _result;
protected override void OnExecute()
{
_result = a + b;
}
}
}

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namespace Misaki.GraphView.Sample
{
public abstract class BackTraceBaseNode : BaseNode
{
protected override void OnPullData(Slot input)
{
if (input.LinkedSlotData.Count == 0)
{
return;
}
var outputNode = GraphObject.GetNode(input.LinkedSlotData[0].nodeID);
outputNode.Execute();
}
}
}

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guid: a761276bd0f3a4a4cb4b0894d193f4cd

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using UnityEngine;
namespace Misaki.GraphView.Sample
{
[NodeInfo("Output Node", "Output")]
public class OutputNode : BackTraceBaseNode
{
[NodeInput]
private float _input;
protected override void OnExecute()
{
Debug.Log(_input);
}
}
}

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fileFormatVersion: 2
guid: 42ed2641b4fc11240be0abda76236178

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using UnityEngine;
namespace Misaki.GraphView.Sample
{
[CreateAssetMenu(fileName = "GraphAsset", menuName = "Scriptable Objects/GraphAsset")]
public class SampleGraphAsset : GraphObject
{
public override void Execute()
{
Nodes.ClearAllExecuteFlag();
foreach (var node in Nodes)
{
if (node is OutputNode outputNode)
{
outputNode.Execute();
}
}
}
}
}

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