Files
com.misaki.graph-view/Editor/Views/Nodes/StickyNoteView.cs
Misaki 7eec130b39 Added defualt graph properties inspector;
Added sticky note;

Changed the name of BaseNode to SlotContainerNode in case we need other type of nodes in the future;
2024-11-04 01:02:30 +09:00

51 lines
1.3 KiB
C#

using UnityEditor.Experimental.GraphView;
using UnityEngine;
using UnityEngine.UIElements;
namespace Misaki.GraphView.Editor
{
public class StickyNoteView : StickyNote
{
private readonly StickyNoteData _data;
public StickyNoteView(StickyNoteData data)
{
_data = data;
userData = data;
title = data.title;
contents = data.contents;
theme = data.theme;
fontSize = data.fontSize;
this.Q<TextField>("title-field").RegisterCallback<ChangeEvent<string>>(e => {
_data.title = e.newValue;
});
this.Q<TextField>("contents-field").RegisterCallback<ChangeEvent<string>>(e => {
_data.contents = e.newValue;
});
}
public override void SetPosition(Rect rect)
{
base.SetPosition(rect);
if (_data == null)
{
return;
}
_data.position = rect;
}
public override void OnResized()
{
base.OnResized();
if (_data == null)
{
return;
}
_data.position = layout;
}
}
}