16 lines
433 B
C#
16 lines
433 B
C#
using System;
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using UnityEngine;
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namespace Misaki.GraphView
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{
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public interface ILogger
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{
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public Action<ExecutableNode, string, LogType> OnLog { get; set; }
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public void LogInfo(ExecutableNode node, string message);
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public void LogWarning(ExecutableNode node, string message);
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public void LogError(ExecutableNode node, string message);
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public void ClearLogs();
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}
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} |