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ecd0cfdb9f
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Added AmbientScope;
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2025-02-01 23:34:34 +08:00 |
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3273812902
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Added ShadowScope;
Renamed PBRScope to SurfaceInputsScope;
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2025-02-01 20:51:22 +09:00 |
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780b3f9f13
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Added PBRScope;
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2025-01-31 22:28:21 +08:00 |
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d92a103be2
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Added RimLightScope;
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2025-01-31 19:15:11 +08:00 |
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Misaki
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e8d1d5923a
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Optmize shader structure
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2025-01-31 17:25:19 +09:00 |
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5d23bd906b
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Added ShadingColorScope;
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2025-01-30 22:36:37 +08:00 |
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Misaki
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d8b12a0ca9
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Added SurfaceFeatureFlags;
Added OutlineScope;
Added AngelRingScope;
Change up Outline pass
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2025-01-29 21:54:17 +09:00 |
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Misaki
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6a8095d7e0
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Code Cleanup;
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2025-01-23 23:56:32 +09:00 |
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