Files
com.misaki.hdrp-toon/Runtime/Models/ShaderEnum.cs
Misaki 35dc7b15a6 Added new fabirc pbr mode;
Added new stocking surface feature;

Fixed the issue that diffuse bsdf is not energy conserving.
Fixed the bug that shader can not render alpha clip properly;
2025-05-15 16:07:54 +09:00

41 lines
541 B
C#

namespace Misaki.HdrpToon
{
internal enum ShadingMode
{
Standard,
SDF,
}
internal enum MaterialType
{
Standard,
FrontHair,
Face,
Eye
}
internal enum PBRMode
{
Off,
Standard,
Anisotropy,
Hair,
Fabric,
Toon
}
internal enum IndirectDiffuseMode
{
Off,
IBL,
Matcap,
Ramp
}
internal enum IndirectSpecularMode
{
Off,
IBL,
Matcap
}
}