Files
com.misaki.hdrp-toon/Editor/MeterialEditor/ShaderGUIExpandable.cs
2025-01-23 23:56:32 +09:00

24 lines
630 B
C#

namespace Misaki.HdrpToon.Editor
{
public enum ShaderGUIExpandable : uint
{
SurfaceOptions = 1 << 0,
Basic = 1 << 1,
ShadingStepAndFeather = 1 << 2,
MaterialFeature = 1 << 3,
PBR = 1 << 4,
AmbientMode = 1 << 5,
Highlight = 1 << 6,
Rimlight = 1 << 7,
MatCap = 1 << 8,
AngelRing = 1 << 9,
Emission = 1 << 10,
Outline = 1 << 11,
TessellationLegacy = 1 << 12,
TessellationHDRP = 1 << 13,
SceneLight = 1 << 14,
EnvironmentalLightEffectiveness = 1 << 15,
MetaverseSettings = 1 << 16,
}
}