Files
com.misaki.hdrp-toon/Editor/MeterialEditor/ShaderGUIExpandable.cs
Misaki 973f617590 Added new stocking scope to shader gui;
Added new stocking surface feature;
Added unity 6.3 support;

Fixed the issue that ssr weight does not blend ibl and ssr properly;
Fixed the issue that material recive ssr regardless of specular ambient mode;
2025-08-17 13:10:38 +09:00

18 lines
401 B
C#

namespace Misaki.HdrpToon.Editor
{
public enum ShaderGUIExpandable : uint
{
SurfaceOptions = 1 << 0,
ShadingColor = 1 << 1,
Shadow = 1 << 2,
SurfaceInputs = 1 << 3,
Ambient = 1 << 4,
// Surface Features
AngelRing = 1 << 5,
Rimlight = 1 << 6,
Stocking = 1 << 7,
Outline = 1 << 8,
Advance = 1 << 9,
}
}